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Releases: BentoBoxWorld/BentoBox

1.13.0 - Opening the Gates

01 May 16:29
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Description

BentoBox 1.13.0 gets the ball rolling. It is the first major update of the Future development cycle of 2020 Q2. It brings in a lot of awesome and quality-of-life features for players, admins and addon developers! In these release notes, you will find the usual changelog, but also an overview of the new features as well as a detailed walkthrough of the API improvements for addons.

Alongside this update, you should update your addons to take advantage of all the new features. Updates for official addons will be progressively released over the next few weeks.

We are also officially launching our new documentation website! Basically, the contents of all the Wikis on each of our repositories have been moved to this website so that it can be more easily read and updated.

image

Which Minecraft versions are compatible with this release?

Compiled against: Spigot 1.15.2.
Tested on: 1.15.2.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled to make continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! (Donors get a special rank on our Discord server!) ❤️

Overview of the new features

Keep player's old island when they reset their island

An option is added to the gamemodes' config, allowing admins to decide whether BentoBox should delete the players' islands when they reset theirs. If enabled, whenever a player resets their island, it is going to create a new one and leave the old one unowned. The player won't have access to it, but it will remain in the server's worlds. Those islands can be later definitely removed from the worlds by purging unowned islands. This might come in handy to be able to give players their island back if they accidentally deleted it; or to avoid deletion occurring while the server is running with players.

This feature was implemented by @Poslovitch and was requested in #1188.

Coop and Trust limitations

Prior to this release, players could coop or trust unlimited amount of fellow players to their island.
Specific options to define how many players can be cooped or trusted on an island are added to the gamemodes' config files, and similarly to the team size, you can assign permissions to players to allow them to coop or trust more players. Those permissions are the following: [gamemode].coop.maxsize.<number> and [gamemode].trust.maxsize.<number>.

This feature was implemented by @Cleymax in #1267 and was requested in #1065.

Player UUIDs in admin commands

In some cases, depending on the server setup, a player's UUID can change. This leads to some inconvenience when trying to re-register them to their own island. This new feature allows admins to use player UUIDs in most admin commands, such as follows:

Image showing that it is now possible to reserve an island spot for a player using their UUID

This feature was implemented by @tastybento in #1298 and was requested in #1297.

Prefixes in localizations

Admins and addon developers can now define prefixes in the localization files that can be used virtually anywhere throughout the entirety of BentoBox and addons' localization files. As this feature allows for an unlimited amount of prefixes, admins and addon developers can also choose which message uses a specific prefix. Moreover, prefixes can be translated. Currently, only the BentoBox prefix is part of the default locales. That's up to you to add more, if you wish 😉.

Image showing that prefixes can be translated

A detailed guide about this new feature is being worked on and will be made available on the docs soon.

This feature was implemented by @Poslovitch and was requested in #1086.

An admin command to set an island's spawn point

In case the spawn point on an island is not where you'd like it to be, you will now be able to change it using this new command: /[admin_command] setspawnpoint. Easy to use!

This feature was implemented by @BONNe in #1295 and was requested in #937.

Change the behavior of the main player command

New options in gamemodes' config allow admins to define the behavior of the main player command. Admins can finally decide which subcommand should be executed when players have or do not have an island on the gamemode!

This feature was implemented by @BONNe in #1293 and was requested in #498.

Addon developers

Here you'll find the key points of this update and the things you should do to update your addons to the new standards.

Addons

Use the placeholder permissions

This feature allows addons to avoid updating their permissions each time there is a new gamemode.
You can use [gamemode] in their permissions to automatically register the permissions on all available gamemodes.

Example:

BEFORE

permissions:
  bskyblock.myperm:
    default: true
  acidisland.myperm:
    default: true
  skygrid.myperm:
    default: true

AFTER

permissions:
  [gamemode].myperm:
    default: true

Database management

Database#saveObject() has been deprecated. Use Database#saveObjectAsync() instead.

SafeSpotTeleport

SafeSpotTeleport now requires the use of its Builder in order to be instanciated.

Gamemodes

New provided commands

  • AdminSetSpawnPointCommand;
  • AdminPurgeStatusCommand (already called in AdminPurgeCommand).

Default commands API

BentoBox now provides two default commands (DefaultAdminCommand and DefaultPlayerCommand) that you can both register instead of having to create and update your own implementations of an admin and player commands.

Some gamemode addons are already implementing custom settings in their config to allow users to change the commands' label and aliases. If that's your case, do not forget to properly override getAdminCommandAliases() and getPlayerCommandAliases() from WorldSettings.

New WorldSettings

  • The following WorldSettings are to be overriden only if the default commands are used:
    • getAdminCommandAliases();
    • getPlayerCommandAliases();
    • getDefaultPlayerAction();
    • getDefaultNewPlayerAction().
  • Put the following WorldSettings close to the "max team size" option in the config. Eventually use a similar comment that explains what those two new settings do and which permission they are associated with.
    • getMaxCoopSize(): [gamemode].coop.maxsize.<number>
    • getMaxTrustSize(): [gamemode].trust.maxsize.<number>

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. Added some nullability annotations.
  2. Added AdminPurgeStatusCommand to allow admins to view the current purge's status (#1254).
  3. 🔺 SafeSpotTeleport now requires the use of its Builder.
  4. Added IslandEvent.IslandRankChangeEvent (@Cleymax, #1135, #1260).
  5. Improved error message if BentoBox fails to save an Addon's config.
  6. Added CompositeCommand#setHidden(boolean) to enable commands to be hidden from help and tab-complete (#1300, #1301).
  7. Implemented ability to set an amount for a PanelItem: added #getAmount() and #setAmount(int) in PanelItemBuilder (@BONNe, #1299).
  8. Added AdminSetSpawnPointCommand to change an island's spawn point (@BONNe, #937, #1295).
  9. 🔺 Made IslandsManager#getSafeHomeLocation(...) return null if the world is not an island world (#1306).
  10. Added Addon#reloadConfig() (@YellowZaki, #1302).
  11. Added DefaultPlayerCommand and DefaultAdminCommand (@BONNe, #498, #1293).
  12. Added 4 new methods in WorldSettings: getAdminCommandAliases(), getPlayerCommandAliases(), getDefaultPlayerAction(), getDefaultNewPlayerAction() (@BONNe, #498, #1293).
  13. ⚠️ Deprecated the saveObject() method for databases (#1308).
  14. 🔺 Added saveObjectAsync() method for databases (#1308). This new method makes use of a CompletableFuture, making (async) saves into the database much easier to handle.
  15. Implemented placeholder permissions for addons (#1303, #1305). Addons will no longer need to see their permissions updated each time there is a new gamemode. They can use [gamemode] in their permissions to automatically register the permissions on all available gamemodes.
  16. Added 2 new methods in WorldSettings: getMaxCoopSize() and getMaxTrustSize() (@Cleymax, #1065, #1267).

Feature / Tweaks

  1. Added %[gamemode]_island_members_list% and %[gamemode]_visited_island_members_list% placeholders (#1243, #1246).
  2. Improved/Fixed EXPERIENCE_PICKUP flag on Paper servers (@kennytv, #1256).
  3. 🔺 IslandResetCommand now requires the [gamemode].island.reset permission (#1207).
  4. 🔺 Removed support for MVdWPlaceholderAPI - you can still use our placeholders through PlaceholderAPI.
  5. Added %[gamemode]_on_island% placeholder (@Cleymax, #1168, #1259).
  6. Updated copyright info in about command.
  7. Added BREAK_SPAWNERS (PROTECTION) flag (@N0tMyFaultOG, #1130, #1263).
  8. Added a single character prefix to database tables (#1277, #1278).
  9. Added a config option to keep islands when pla...
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1.12.0 - The Future is Next

21 Mar 12:44
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Description

BentoBox 1.12.0 polishes existing features and fixes bugs while we are concluding the Addons Initiative 2020 and moving towards our next roadmap for 2020 Q2 : Future. Through performance improvements and API additions, this update leads BentoBox to the path of becoming the sturdiest plugin capable of running island-based gamemodes, which is our dearest wish.

Alongside this update, you should not need to update your gamemode addons.

image

Which Minecraft versions are compatible with this release?

Compiled against: Spigot 1.15.2.
Tested on: 1.14.4 (might be unstable), 1.15.2.

We highly recommend you update to 1.15.2, as this will become our only compatible version by BentoBox 1.13.0.

Psssst! Are you still on 1.13.2? Well, if that is the case, you're missing out tons of 1.15-related features. But worry not, we've (unofficially) got your back covered. Download the BentoBox-1.12.0-1.13.2.jar file below, which is kindly provided by @BONNe. While we understand some may want to remain on 1.13.2 and are doing it thanks to his build, keep in mind you are at risk of addons becoming incompatible at some point.

What comes next?

We are currently reviewing our roadmap for the following months. We are planning to focus our efforts on polishing BentoBox. The current worldwide situation is leading to an increase of servers using BentoBox. Those are newcomers we want to welcome warmly into the BentoBoxWorld community through the implementation of a more user-friendly experience overall.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! (Donors get a special rank on our Discord server!) ❤️

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. Added nullability annotations in various locations.
  2. Added ConfigEntry#needsRestart().
  3. Added #getOldIsland() in island reset-related events (@Draww, #1178, #1179).
  4. Added IslandEvent.IslandPreclearEvent (#1200).
  5. Added IslandEvent.IslandReservedEvent.

Feature / Tweaks

  1. Added LIMIT_MOBS flag (WORLD_SETTING) (#1133, #1155).
  2. Added ver alias to version commands.
  3. Added %[gamemode]_deaths% placeholder (#1197).
  4. Prevent island height to be set outside Minecraft's allowed values (BentoBoxWorld/SkyGrid#39).
  5. Sped up the "new island spot" search (BentoBoxWorld/CaveBlock#44).
  6. Added use-ssl config option to toggle SSL when connecting to SQL databases (@BONNe, #1206).
  7. Set the spawn island protection range to be the max by default.
  8. When pasting an island, load each required chunk asynchronously (Paper only).
  9. Updated bStats integration: removed metrics config option, improved the "Players per server" chart (@N0tMyFaultOG, #1225).
  10. Added protection for bee nests and hives (#1237).
Localization
  1. Updated Italian (it) localization (@xion87, #1194).
  2. Updated Turkish (tr) localization (@OverBrave, #1196).

Fixes

  1. Ignored colors when checking panel names (#1202).
  2. Fixed ClassCastException occurring when handling projectiles launched by blocks (#1211).
  3. Fixed Addon#saveResource() not overwriting files properly.
  4. Fixed TeamEvent.TeamKickEvent#getPlayer() not returning the kicked player (#1216).
  5. Fixed any island member being able to reset the island settings (#1219).
  6. Fixed automated island creation on joining (#1221).
  7. Fixed a rare ConcurrentModificationException that could occur when unloading addons classes.
  8. Fixed NullPointerException that could occur with misnamed default language.
  9. Fixed splash potion PvP handling (@kennytv, #1230).
  10. Fixed handling of negative perms for value setting (BentoBoxWorld/Limits#73).

1.11.1 - Internationally Unglitched

15 Feb 13:48
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Description

BentoBox 1.11.1 adds a few features but most notably fixes bugs. We also made sure that some of our long-established features underwent some fine-tuning. In a nutshell, this update is mostly the result of a meticulous work with a resolute attention to details. Beyond becoming feature-rich, we want BentoBox to be a stable, trustworthy tool for you to use on the long-term. Therefore, while this update might not be as exciting as others, we believe it is a necessity to assess the quality of our work from time to time to ensure we are not heading for trouble. Thanks to everyone who help us in that monumental task.

Alongside this update, you should not need to update your gamemode addons. However, we recommend you to reset your locales, if you have not customized them. This can be achieved by deleting the locales folder.

Which Minecraft versions are compatible with this release?

Compiled against: Spigot 1.14.4.
Tested on: 1.14.4, 1.15.1, 1.15.2.

We highly recommend you update to 1.15.2, as this will soon become our only compatible version.

Psssst! Are you still on 1.13.2? Well, if that is the case, you're missing out tons of 1.15-related features. But worry not, we've (unofficially) got your back covered. Download the BentoBox-1.11.0-1.13.2.jar file below, which is kindly provided by @BONNe. While we understand some may want to remain on 1.13.2 and are doing it thanks to his build, keep in mind you are at risk of addons becoming incompatible at some point.

Having some issues with performances?

Using Spigot 1.15.2 for quite some time? Grab yourself a more recent Spigot build as soon as possible as a critical bug has been uncovered and fixed, which caused performance issues when generating chunks.

Using Paper 1.15.2 for quite some time? You might have been exposed to the same bug as Spigot lately, so make sure you update your server as soon as possible. Moreover, you might want to update BentoBox as well because we put in it some Paper-flavor asynchronous improvements.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! (Donors get a special rank on our Discord server!) ❤️

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. Improved and fixed javadocs.

Feature / Tweaks

  1. Added success messages for IslandSetnameCommand and IslandResetnameCommand (#1164).
  2. Made AdminWhyCommand send debug messages to the issuer if it is a player (#1126).
  3. Added a new permission for bypassing delayed commands: [gamemode].mod.bypassdelays (#1136).
  4. Significantly improved performances when generating chunks on Paper servers (#1180).
  5. Added a message sent if scooping obsidian fails due to nearby obsidian blocks.
  6. Added a message sent to all players on an island when PVP is toggled (#1081).
Localization
  1. Added Czech (cs) translation (@Polda18, #1156).
  2. Updated Latvian (lv) translation (@BONNe, #1171).
  3. Updated the PISTON_PUSH flag's description to better reflect its actual behavior (#1162).
  4. Updated the FLINT_AND_STEEL flag's description to also tell about campfires.
  5. Updated French (fr) translation (#1189).

Fixes

  1. Fixed AdminTeleportCommand not allowing to be used in console (#1158).
  2. Fixed End Portal teleportation causing the player to fall under the island if entering the End Portal with a high velocity (#1118).
  3. Fixed PVP related messages not using their dimension-related counterparts.
  4. Fixed island center coordinates correction not working properly when using customized start-x, start-z values (#1169).
  5. Fixed a discrepancy in descriptions about the behavior of the PISTON_PUSH flag (#1162).
  6. Fixed a NPE caused by external plugins incorrectly interacting with the Bukkit API (#1172).
  7. Fixed an event concurrency with external plugins overriding the Nether Portal teleportation destination (#1101).
  8. Fixed the addon API-version checking algorithm (#1176, #1177).
  9. Fixed critical performance issues when generating chunks (#1180, SPIGOT-5573).
  10. Fixed DYE protection being always called when interacting with Sheep.
  11. Fixed code smells.
  12. Fixed BREEDING protection not catching breeding of newer animals (Pandas, Foxes...) or with some items (Golden Carrots, ...).
  13. Fixed exceptions occurring when using AddonsManager#getClassByName().

1.11.0 - January Update

26 Jan 13:09
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Description

BentoBox 1.11.0 brings new API features, tweaks and bug fixes!

As we made some changes to permissions, you will need to update your gamemode addons.

Which Minecraft versions are compatible with this release?

This release is compiled against Spigot 1.14.4 and was tested successfully on 1.14.4, 1.15.0, 1.15.1 and 1.15.2.

We highly recommend you update to 1.15.1 or higher, as this will soon become our only compatible version.

Note that we now consider Paper as supported server software.

Having some issues with performances?

Please see the previous releases' changelogs.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! (Donors get a special rank on our Discord server!) ❤️

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. 🔺 AddonEventBuilder#build() now fires the event (#1111).
  2. AddonEvent.AddonEnableEvent, AddonEvent.AddonDisableEvent, AddonEvent.AddonLoadEvent, AddonEvent.AddonGeneralEvent and AddonEvent.AddonEventBuilder have been made static (#1111).
  3. Added some nullability annotations.
  4. Improved Javadocs.
  5. Added IslandEvent.IslandProtectionRangeChangeEvent (@BONNe, #1109).
  6. Added api-version field to addon.yml to allow addons to specify a minimum required BentoBox version (#1131). Subsequently added AddonDescription#getApiVersion().

Feature / Tweaks

  1. Made the %[gamemode]_island_name% and %[gamemode]_visited_island_name% use the default island name ("Owner's island") if the island has no custom name (#1108).
  2. Made redstone operate on island if staff members are present, even if the OFFLINE_REDSTONE flag is active and no island members are online (#1102).
  3. Prevented loading Blueprint Bundles that have duplicate uniqueIds (#1117).
  4. Added new messages when the player enters or exits his own island (#1084). E.g. "Entering your island", instead of "Entering [owner]'s island".
  5. Applied minor tweaks to the Blueprint Bundle Editor panel.
  6. 🔺 Made changes to the island protection range permission on island ownership changes. If the new owner has no perms (and the previous one did), then the range will not be reset. Previously, it was always resetting to the default range.
  7. Added minimum required database versions in comments into config for databases (#1149).
  8. Fixed typos in the config.yml file.
  9. Added 1.15.2 to the list of compatible versions (#1150).
Localization
  1. Added German (de) translation (@xXjojojXx, #1123).
  2. Updated Latvian (lv) translation (@BONNe, #1124).
  3. Improved colors in English (en-US) localization.
  4. Update some admin commands descriptions in English (en-US) to better explain their behavior (#1140).
  5. Fixed typos in English (en-US) localization.
  6. Updated French (fr) translation (@AFGAME, #639).
Commands
  1. Improved tab completion for AdminSetrankCommand (/[admin] setrank (...)) (#787).
  2. Added an optional island owner argument to AdminSetrankCommand (/[admin] setrank <player> <rank> [island owner]) to allow admin to trust or coop players on another player's island (#787).
  3. Improved the success message for AdminSetrankCommand (/[admin] setrank (...)) (#787).
  4. Added an optional island owner argument to AdminGetrankCommand (/[admin] getrank <player> [island owner]) (#1106).
  5. Improved the /bentobox version layout to convey a bit more information about worlds.
  6. Added an optional player to teleport argument to AdminTeleportCommand (/[admin] tp <player> [player to teleport]) to teleport another player to the player's island (#1120).
  7. 🔺 Added explicit permissions to team commands (#1144, #1146):
    • island.team.accept: IslandTeamInviteAcceptCommand.
    • island.team.invite: IslandTeamInviteCommand.
    • island.team.reject: IslandTeamInviteRejectCommand.
    • island.team.kick: IslandTeamKickCommand.
    • island.team.leave: IslandTeamLeaveCommand.
    • island.team.setowner: IslandTeamSetownerCommand.

Fixes

  1. Fixed commands not being prevented from being executed if the player falls (#1103).
  2. Fixed some API events being called twice (#1110, #1111).
  3. Fixed unregistering island causing trusted players to lose their own islands (#1096).
  4. Fixed island offset settings in gamemodes' config not working properly (#1105).
  5. Fixed "duplicate key" error occurring when BentoBox tries to load blueprint bundles that have the same uniqueId (#1117).
  6. Fixed ConcurrentModificationException when using MySQL (#1128, #1141). Note that the GSON serialization is now made on the main thread.
  7. Fixed deleted islands' spots not being considered as free spots for new islands (#1147).
  8. Fixed POSTGRESQL database (#1093, #1142).
  9. Fixed gamemode subcommands not inheriting permissions from parent commands (this was the case of most admin commands).
  10. Fixed the IslandTeamUntrustCommand not using the [gamemode].island.team.trust permission. It was using the [gamemode].island.team.coop permission instead.

1.10.0 - The Journey continues...

03 Jan 13:31
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Description

BentoBox 1.10.0 is mostly a bug fix release with some minor additions. Gamemode addons should be updated in order to make use of all the new features.

Exactly one year ago, on January 3rd, 2019, BentoBox 1.0 was released. As you might already know, I tend to pick meaningful names for the releases I publish. The Beginning of a long Journey.... Here we are a year later, counting 1218 additional commits and innumerous hours of work put into this project.

This is incredible.

image

Which Minecraft versions are compatible with this release?

This release is compiled against Spigot 1.14.4 and was tested successfully on 1.14.4, 1.15.0 and 1.15.1.

We highly recommend you to update to 1.15.1, as this will soon become our only compatible version.

Note that we now consider Paper as a supported server software.

Psssst! Are you still on 1.13.2? Well, if that is the case, you're missing out tons of 1.14-related features. But worry not, we've (unofficially) got your back covered. Download the BentoBox-1.10.0-1.13.2.jar file below, which is kindly provided by @BONNe. While we understand some may want to remain on 1.13.2 and are doing it thanks to his build, keep in mind you are at risk of addons becoming incompatible at some point.

Having some issues with performances?

Tweaking config options...

BentoBox 1.6.0 introduced config options that are useful to tweak performance issues on island creation or deletion.

  • island.paste-speed should be reduced to 64 if you are using the default Blueprints, 128 if you are using bigger ones. In accordance with #1051, the impact on performances can be significant, while the extra time required to create the islands is not felt by the player to be inconvenient.
  • island.delete-speed should be kept as small as possible, yet it has been changed 1.9.0 from being per ticks to per seconds. Take that into account!

Using Paper?

BentoBox 1.9.0 introduced support for PaperLib. Basically, if you're using Paper, nearly all resource-intensive operations will be run asynchronously. This will keep your server's performances high, but might lengthen the time taken by some processes.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! (Donors get a special rank on our Discord server!) ❤️

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. Added WorldSettings#isPasteMissingIslands() and IslandWorldManager#isPasteMissingIsland(World) (#1063).
  2. Added nullability annotations to IslandsManager public methods, User#hasPermission(...) and User#getSender(...).
  3. Improved Javadocs.
  4. Added AdminRangeAddCommand and AdminRangeRemoveCommand (#1072).
  5. Added Util#isInteger(...).
  6. Added support for floats in config files (BentoBoxWorld/TwerkingForTrees#6).
  7. 🔺 Made NewIsland.Builder#reason(Reason) enforce the reason to be either CREATE or RESET.
  8. Added WorldSettings#isTeleportPlayerToIslandUponIslandCreation() and IslandWorldManager#isTeleportPlayerToIslandUponIslandCreation(World) (#1032).
  9. Updated PlaceholderAPI dependency to 2.10.4.
  10. Added AdminBlueprintRenameCommand (#1082).

Feature / Tweaks

  1. Added LECTERN (PROTECTION) flag (#1094). It prevents players from taking or placing a book on the lecterns while still allowing them to read the book.
Gamemode additions
  1. 🔺 Added config option to toggle the on-the-fly pasting of nether/end islands. In some cases, this could be exploited by players to get an infinite amount of resources (#1063).
  2. Added add and remove subcommands for the admin range command (#1072).
  3. Added config option to toggle whether the player should be teleported to his island upon its creation (#1032).
  4. Added rename subcommand for the admin blueprint command (#1082).
Performances and stability
  1. Reworked how spots for new islands are found (#1057).
  2. Improved the reliability of some commands requesting an integer as a parameter.
  3. Tweaked the GitHub download feedback to be less spammy.

Fixes

  1. Fixed timeout crashes when trying to find a free spot for a new island (#1057).
  2. Fixed the message being incorrect when trusting a player (#1073).
  3. Fixed the accept command for non-team invites (i.e. trust or coop) (@sgdc3).
  4. Fixed the admin range set/reset commands not working if the target is in a team.
  5. Fixed entities being damaged by TNTs or Creepers regardless of the protection (#1075).
  6. Fixed Chorus being able to grow outside islands even if trees were prevented from growing outside islands' protection range (#1079).
  7. 🔺 Fixed Chorus Flowers not being protected from breaking if hit by an arrow or a trident (#812). Note it can cause the block to flicker or to turn into a ghost block. The Bukkit API does not provide a way to actually cancel the block breaking, therefore we need to resort to an efficient yet unaesthetic way to prevent this.
  8. Fixed issue with addons disabling themselves in the onEnable (#1090).
  9. Fixed code smells.
  10. Fixed incorrect translation showing up when changing language.
  11. Fixed players eventually getting stuck in SPECTATOR gamemode when accepting an invite.

1.9.2 - Snowy Bees!

15 Dec 09:39
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Description

BentoBox 1.9.2 is mostly a bug fix release. Unless you are updating from 1.8.0 or older, you will not need to update any of your addons. If you are updating from 1.8.0 or older, please read BentoBox's 1.9.0 changelog.

BentoBox was launched on SpigotMC on Saturday 7th December, after a 21-month-long development. And in less than a week, it reached heights with over 200 hundred downloads there.

Releasing BentoBox on SpigotMC has been the long-term goal so far. And our new one is the following: from December 2019 to March 2020, we will focus on improving and creating addons. Lots of them. This is called the Addons Initiative 2020.

Which Minecraft versions are compatible with this release?

This release is compiled against Spigot 1.14.4 and was tested successfully on 1.14.4 and 1.15.0 (although we do not recommend you to update to 1.15.0 yet).

Using 1.14.4 and having some issues with performances?

Tweaking config options...

BentoBox 1.6.0 introduced config options that are useful to tweak performance issues on island creation or deletion.

  • island.paste-speed should be reduced to 64 if you are using the default Blueprints, 128 if you are using bigger ones. In accordance with #1051, the impact on performances can be significant, while the extra time required to create the islands is not felt by the player to be inconvenient.
  • island.delete-speed should be kept as small as possible, yet it has been changed 1.9.0 from being per ticks to per seconds. Take that into account!

Using PaperSpigot?

BentoBox 1.9.0 introduced support of PaperLib. Basically, if you're using PaperSpigot, nearly all resource-intensive operations will be run asynchronously. This will keep your server's performances high, but might lengthen the time taken by some processes.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! ❤️ (Donors get a special rank on our Discord server!)

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.

Contents

API

  1. Improved Javadocs.
  2. Added Island#isOwned() and Island#isUnowned().

Feature / Tweaks

  1. Added the Hungarian flag to Hungarian (hu) locale (@andris155, #1055).
  2. Implemented 1.15 compatibility.
  3. Forced UTF-8 encoding in MariaDB databases (@TheGeyik, #1052, #1066).
  4. Implemented teleportation delay when using /[gamemode] spawn (#1069).

Fixes

  1. Fixed the "you can ban X more players" message showing incorrect number if bans are unlimited (#1060).
  2. Fixed Ops or players with the mod.bypasscooldown permission not being able to bypass the delay before teleportation (#1059).
  3. Fixed "gathering contributors' data" messages at startup not being toggled by the corresponding config option.

1.9.0 - Snowflakes & Cornflakes

01 Dec 15:53
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Description

BentoBox 1.9.0 is a major release. You will have to update your Gamemode Addons alongside this update.

What a slaughter! So many bugs being decapitated, what a delightful show! That's why there's so many bug heads hanging around! What a... uh oh. Wait, Halloween's already over? And November too? Really?!

Times are changing, and so BentoBox does. Indeed, BentoBox is launching on SpigotMC on Saturday 7th December at 6 PM GMT, after a 21-month-long development. As snow starts falling down around the North Hemisphere, things are getting serious. Take advantage of the various performance improvements we made in this release, as well as of the UX changes!

Releasing BentoBox on SpigotMC has been the long-term goal so far. Now that it is close, we are currently reviewing our workflow and next goals to take into account the new needs the servers have nowadays. We're eager to see you again in 2020!

image

Which Minecraft versions are compatible with this release?

This release is compiled against Spigot 1.14.4 and as such should be considered stable on 1.14.4 only.

However, due to the popular demand, we agreed to improve the backward compatibility for 1.13.2. Therefore, BentoBox 1.9.0 should be able to run on 1.13.2 with minor to no inconveniences.

Using 1.14.4 and having some issues with performances?

Tweaking config options...

BentoBox 1.6.0 introduced config options that are useful to tweak performance issues on island creation or deletion.

  • island.paste-speed should be reduced to 64 if you are using the default Blueprints, 128 if you are using bigger ones. In accordance with #1051, the impact on performances can be significant, while the extra time required to create the islands is not felt by the player to be inconvenient.
  • island.delete-speed should be kept as small as possible, yet it has been changed in this release from being per ticks to per seconds. Take that into account!

Using PaperSpigot?

This update introduces support of PaperLib. Basically, if you're using PaperSpigot, nearly all resource-intensive operations will be run asynchronously. This will keep your server's performances high, but might lengthen the time taken by some processes.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a “Thank You”. And if you feel that extra-generosity rushing in, tip us on PayPal or become a sponsor of tastybento, that's really much appreciated! ❤️ (Donors get a special rank on our Discord server!)

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.
  • ❗️ critical bug.

Contents

API

  1. Added ability to create Player Heads items with custom names (@YellowZaki, #1007).
  2. Improved error handling when errors occur while disabling addons (#1018).
  3. Added isCreateIslandOnFirstLoginEnabled(), #getCreateIslandOnFirstLoginDelay(), #isCreateIslandOnFirstLoginAbortOnLogout() in WorldSettings and IslandWorldManager (#889).
  4. Added various wrapper methods in Util for PaperLib methods (#1026).
  5. Added AdminBlueprintDeleteCommand (#1048).
  6. Added BlueprintsManager#deleteBlueprint(GameModeAddon, String) (#1048).

Feature / Tweaks

  1. Improved user feedback when creating an island (#996). Most notably, it now provides an estimated time for the pasting process.
  2. Removed the no longer needed "allow-nether" and "allow-end" warnings (#977).
  3. Added a Credits GUI for addons and BentoBox (#993).
  4. Improved layout of the /[playercmd] team command (#997).
  5. Added "last joined time" in the /[playercmd] team command (#997).
  6. Added a "reset all settings to defaults" in the Player Settings Panel (/[playercmd] settings) (#1011).
  7. Improved comments in config.yml.
  8. 🔺 Placing and breaking item frames and armor stands is now handled by their respective flags (#1023).
  9. Added config options to automatically create island on first login (#889).
  10. Implemented PaperLib support (#1026): asynchronous teleportation, asynchronous chunk loading,
  11. 🔺 Changed island.delete-speed to be per second instead of per tick.
  12. Excluded spawn islands from OFFLINE_REDSTONE flag (#1031).
  13. Implemented an on-the-fly sanitizer for Blueprint names to prevent Blueprints from breaking if manually edited.
  14. 🔺 Enabled operation on 1.13.2 servers.
  15. Reduced default paste speed in config from 128 to 64 blocks/tick.
Localization
  1. Improved protection messages in en-US (@N0tMyFaultOG, #1000, #1001).
  2. Created Romanian (ro) translation.
  3. Created Indonesian (id) translation.
  4. Updated Japanese (ja) translation (@jstnf, @mozzaf1ato, #1040).
  5. 🔺 Allowed a space to be placed after a color code in locale files (#1044, #1045).

Fixes

  1. Fixed the /bentobox version being available to all players (@N0tMyFaultOG, #1002, #1004).
  2. Fixed SQLite not failing silently when trying to delete an object that is not in the database (#1010).
  3. Fixed NPE when pasting banners that have null patterns (#1016).
  4. Fixed commands.island.expel.cannot-expel-member showing text reference.
  5. Fixed Pillager, Skeleton horses, Wandering Trader, Cats and Zombies spawning regardless of the Animal/Monster spawning flag (#1020).
  6. Fixed code smells.
  7. Fixed color codes not being translated correctly for Blueprint Bundle descriptions (BentoBoxWorld/BSkyBlock#213).
  8. Fixed island team members who are banned from another island not being teleported to their island (#1017).
  9. Fixed NAME_TAG protection for Villagers (#1012).
  10. Fixed ITEM_FRAME protection (#1023).
  11. Fixed PVP bypass using fireworks with crossbows (#1027).
  12. Fixed Wandering Trader not being protected as a Villager (#1029).
  13. Fixed player's homes not being cleared when resetting island.
  14. Fixed waterlogged blocks being able to bypass LIQUIDS_FLOWING_OUT flag (#1034).
  15. Fixed liquids flowing into adjacent islands when islands abut others (#1034).
  16. Fixed 1.14.4-induced issue with portal teleportation (#1036).
  17. Fixed errors when loading Blueprints that contain a Material which does not exist on the server version (#1037).
  18. ❗️ Fixed island range permissions being able to set the island protection greater than the island distance (#1047).
  19. Fixed COMMAND_RANKS flag still requiring the admin permission to be accessed (#1050).

1.8.0 - Bentoctober Update

20 Oct 13:39
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Description

BentoBox 1.8.0 is a major release. You will have to update your Gamemode Addons alongside this update.

We kept improving the overall user experience, by implementing various new features, including the automated localization updater: never ever shall those pesky text references (e.g. general.success) require you to delete the locales folder because localizations will be automatically updated upon restarting the server, if need be! Additional admin commands for deaths and resets management should also ease your life and help you make a stunning customized game server.

image

Which Minecraft versions are compatible with this release?

This release is compiled against Spigot 1.14.4 and as such should be considered as stable on 1.14.4 only. However, 1.13.2 should still work (although unofficially supported).

Using 1.14.4 and having some issues with performances?

Here are various config options you should have a look at if you're updating from 1.6.x:

  1. Reduce island.paste-speed in BentoBox's config to 128 if you're using default Blueprints, 256 if you're using bigger, custom ones.
  2. Keep island.delete-speed as small as possible (the default value is 1, but in some specific circumstances you might need to increase this a bit). In order to regenerate chunks, we need to load them, and that's what causes the performance issues!

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a thank you. And if you feel that extra-generosity rushing in, tip us on PayPal, that's really much appreciated! ❤️ Donors get a special rank on our Discord server!

Changelog

Legend

  • ⚠️ deprecated/removed API.
  • 🔺 need special attention.
  • ❗️ critical bug.

Contents

API

  1. Added Addon#allLoaded() (#940). Addons should override it if they need to do things after everything has been loaded.
  2. 🔺 Improved addon getters (@BONNe, #939). CompositeCommand#getAddon() and AddonsManager#getAddonByName() no longer require you to cast the instance.
  3. Added #getOnLeaveCommands() and #getOnJoinCommands() in WorldSettings and IslandWorldManager (#704).
  4. Added AdminDeathsAddCommand and AdminDeathsRemoveCommand (#950).
  5. Added AdminResetsAddCommand and AdminResetsRemoveCommand.
  6. Added #getFallingBannedCommands() in WorldSettings and IslandWorldManager (#863).
  7. Added #isOnJoinResetHealth(), #isOnJoinResetHunger(), #isOnJoinResetXP(), #isOnLeaveResetHealth(), #isOnLeaveResetHunger(), #isOnLeaveResetXP() in WorldSettings and IslandWorldManager (#958).
  8. Created NewIslandLocationStrategy interface and added NewIsland.Builder#locationStrategy(NewIslandLocationStrategy) in order to allow developers to create and apply their own island "placement" options (@leonardochaia, #983, #984).
  9. Made the BentoBoxReadyEvent event be fired after all blueprints are loaded (#985).
  10. Added prevention code in IslandWorldManager's methods to provide a default value instead of NPEs.
  11. ⚠️ Removed the long-deprecated TNT flag from Flags. It was deprecated as of 1.5.0.

Feature / Tweaks

  1. Improved Multiverse world registration.
  2. Sped up the safe spot search process when teleporting to the Nether or the End (#952).
  3. Implemented ability to run configurable commands upon creating/joining or resetting/leaving an island (#704).
  4. Implemented four new admin commands (#950):
    • /[admincmd] deaths add <player> <amount>
    • /[admincmd] deaths remove <player> <amount>
    • /[admincmd] resets add <player> <amount>
    • /[admincmd] resets remove <player> <amount>
  5. Improved success messages for the following commands: /[admincmd] resets set and /[admincmd] resets reset.
  6. Added ability to reset one island flag to default for all islands using /[admincmd] resetflags (#930).
  7. 🔺 Improved the REMOVE_MOBS flag behaviour (#967): mobs around the player will no longer be removed if the teleportation is caused by a Chorus Fruit, an Ender Pearl or the Spectator gamemode. It also won't remove mobs if the teleport distance is less than the mob removal range. This is to avoid potential exploit of this feature by players.
  8. Spread the backup database saving to avoid lag (#976).
  9. Added island.confirmation.invites in the config.yml (#800, #971): if set to true, trust and coop invitations will have to be accepted by the recipient.
  10. Implemented ability to specify whether a player's health, hunger or XP should be reset upon joining/creating or leaving/resetting an island (#958).
  11. Added CAKE (PROTECTION) flag (@N0tMyFaultOG, #986, #987). Note: the cake is a lie.
Blueprints
  1. Added placeholders parsing in entities' names (#898).
  2. Improved just-in-time Nether/End blueprint pasting by pasting the nether or end Blueprints of the default Blueprint Bundle if custom ones are missing or not specified (#943).
  3. Added support for Banner patterns (#961).
  4. Made Blueprints be named with a lowercased English-localized name.
Localization
  1. Updated lv translation (@BONNe, #935).
  2. Updated zh-CN translation (#955).
  3. Implemented automated localization files updates (#539, #960): any missing message will be added automatically into the files, so that the occurrences of text references showing up in messages are mitigated.

Fixes

  1. ❗️ Fixed BentoBox not enabling correctly if error occurred when enabling Hooks (#938).
  2. Fixed vanilla Nether/End spawns protection (#927).
  3. Fixed the island owner seeing the commands.island.reset.kicked-from-island message.
  4. Fixed HeadGetter overwriting the item amount (@BONNe, #941).
  5. Fixed NPE when trying to paste just-in-time a nether or end Blueprint which does not exist or is not specified in the Blueprint Bundle (#943).
  6. ❗️ Fixed BentoBox preventing Wither block damage in non-BentoBox worlds (#954)
  7. Fixed NPEs occurring when requesting a placeholder with a null User (BentoBoxWorld/Level#86).
  8. Fixed ISLAND_RESPAWN flag not respawning all the players on their island.
  9. Fixed deaths in the Nether or the End not teleporting back to the Overworld island.
  10. Fixed Sweet Berry Bushes not being protected (#948).
  11. Prevented null icons for PanelItem, thus fixing NPEs with some addons' GUIs (@BONNe, BentoBoxWorld/BSkyBlock#203, #957).
  12. Fixed [gamemode].admin.noban, [gamemode].mod.noexpel and [gamemode].mod.bypassexpel permissions (@BONNe, #956).
  13. Fixed NPEs when connecting to the GitHub API.
  14. Fixed AdminResetsSetCommand not allowing to set the resets to 0.
  15. Fixed ConcurrentModificationException occurring when saving the database (#968).
  16. Fixed player's home locations not being cleared when an admin kicked him out of an island (#980).
  17. Fixed the /[playercmd] near command not working for team members (#981).
  18. Fixed registering a player to the spawn island not changing its status as a spawn island (#991).
  19. Improved error handling when establishing the connection to a MongoDB database.
  20. Fixed the DYE (PROTECTION) flag not protecting signs from being dyed on most recent 1.14 versions (#999).

1.7.0 - Autumn Praeludium

08 Sep 15:18
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Description

BentoBox 1.7.0 is a minor release. It brings improvements as well as bug fixes. As always, we're also working hard on giving addons as much creative liberty as possible, so we also granted them access to a few new useful methods in our API!

The most notable changes in this update are without any doubts the huge background work we did with performance issues you can encounter on 1.14.4, yet that's only to say the least! Players will find themselves granted with a few quality of life improvements, including the no-longer need to kick all players from the island before resetting it - it's now done automatically!

image

Which Minecraft versions is this release compatible with?

This release is the first one entirely compiled against Spigot 1.14.4. 1.13.2 compatibility will be progressively reduced until incompatibility is occuring.

Using 1.14.4 and having some issues with performances?

This release brings a few changes you should have a look at if you're updating from 1.6.x:

  1. Reduce island.paste-speed in BentoBox's config to 128 if you're using default Blueprints, 256 if you're using bigger, custom ones.
  2. Keep island.delete-speed as small as possible (the default value is 1, but in some specific circumstances you might need to increase this a bit). In order to regenerate chunks, we need to load them, and that's what causes the performance issues!

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a thank you or even a tip (you can find donation details on the Discord server), that's really much appreciated! ❤️

Changelog

Legend

  • ⚠️ deprecated/removed API or API changes that need attention.
  • 🔺 need special attention.

Contents

API

  1. Added TabbedPanelBuilder#hideIfEmpty() and #isHideIfEmpty() (#896).
  2. Added various new Panel types: Panel.Type - #INVENTORY, #HOOPER, #DROPPER (@BONNe, #917).
  3. Added the ability to have non-country specific localizations.
  4. Added nullability annotations in IslandCache, IslandsManager and Util.
  5. Added IslandsManager#getIslands(World) and IslandCache#getIslands(World).
  6. Added IslandsManager#nameExists(World, String).
  7. Added IslandResetCommand(CompositeCommand, boolean noPaste) constructor for gamemodes that do not need pasting of a blueprint.

Feature / Tweaks

  1. 🔺 Legacy placeholders (those starting with bentobox_[gamemode]) are no longer supported. Use the new ones instead.
  2. Disabled physics calculation when regenerating chunks (@BONNe, #913): this should help with performances a bit.
  3. Improved logging for the CLEAN_SUPER_FLAT flag.
  4. Improved SafeSpotTeleport to limit chunks scanned per tick (BentoBoxWorld/SkyGrid#24).
  5. Improved various config comments.
  6. Added island.name.uniqueness config option to force island names to be unique across the gamemode (#899).
  7. Added SPAWNER_SPAWN_EGGS (WORLD_SETTING) flag (#768).
  8. 🔺 Resetting the island now automatically kicks all island members (#922).
  9. Clipboard now gets shown after pasting a Blueprint (#581).
  10. Added island.delete-speed option in config to reduce the chunk regeneration speed.
  11. Made the "owner kicked you from the island" messages more precise (#923): they tell the player from which gamemode they were kicked.
  12. Decreased default value for island.paste-speed from 1000 blocks/tick to 128 blocks/tick: this new value is more suitable to 1.14+ servers, on which chunk loading causes a lot of performance issues.
Localization
  1. 🔺 Renamed most localization files:
    es-ES -> es
    fr-FR -> fr
    it-IT -> it
    ja-JP -> ja
    lv-LV -> lv
    pl-PL -> pl
    ru-RU -> ru
    tr-TR -> tr
    vi-VN -> vi
  2. Updated latvian (lv) translation (@BONNe, #918).
  3. Updated spanish (es) translation (@SrAcosta, #929).

Fixes

  1. Fixed projectiles (e.g. arrows, tridents) being removed from the world if used in order to damage an entity (#846, #895).
  2. Fixed loading of SQLite tables (#902).
  3. Fixed "next" arrow showing when there is nothing on the next page (#904).
  4. Fixed entering island message and event not being fired when warping in from another world (#911).
  5. Fixed incorrect permission being required for the /[admin] getrank command.
  6. Fixed /[player] info [name] working only with island owners and not members.
  7. (Re-)fixed JSON object loading.
  8. Fixed /[player] near not working for island members.
  9. Fixed island members not respawning on the island even though ISLAND_RESPAWN flag was set to true.
  10. Fixed errors with Lingering Potions protection (#914).
  11. Fixed code smells and code security issues.
  12. Fixed Barrels that could be opened by players although their content could not be interacted with (#893).
  13. Fixed issues with loading tables in MySQL when not using InnoDB as storage engine (#934).
  14. Fixed JsonParseException occuring when the GitHub weblink downloads malformed JSON data.

1.6.0 - Stars of the Settings Panel

14 Aug 19:16
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⚠️ If you are using SQLite database, please use build #1336 or later from the CI server because a critical bug was fixed.

Description

BentoBox 1.6.0 is a minor release.

This release, whilst not being the biggest so far (the record is held by 1.5.0), brings in a lot of long-awaited changes and tons of bug fixes. We keep "paving the way" towards further improvements, and this update has been a huge milestone we finally reached.

The major and most important change of this update is the complete overhaul of the Settings Panel. We fixed a lot of design flaws that have been pointed out to us by our beloved users (❤️). We will continue improving it over the next updates, but we're fairly confident we did a pretty good job already.

The new layout for the Settings Panel, the Admin Settings Panel and the ability for admins to edit a player's Island Settings are the major changes of this update, and definitely something you want to check out!

Default view of the Settings Panel.

Default view of the Settings Panel.

Check out the Island Protection, Flags & Ranks page on our Wiki for detailed information about these new features!

update banner

Which Minecraft versions are this release compatible with?

1.13.2, 1.14.2, 1.14.3 and 1.14.4. If you're any outdated 1.14.x versions, please update to 1.14.4 as soon as possible.

We will be dropping 1.13.x support in the next minor update (1.7.x)! Keeping the 1.13.x support is severely restricting our room of maneuver for upcoming features, as well as causing compatibility issues, and it is also preventing us from implementing some features. Now that nearly 70% of the servers are using 1.14.x, we're confident that it's the right way to go.

Support BentoBoxWorld

As a user, you're the one that keeps us thrilled into making continuous updates and improvements to all the BentoBoxWorld products. This is a voluntary and time-consuming yet exciting hobby.

So don't hesitate to join our Discord server and give us a hug, a thank you or even a tip (you can find donation details on the Discord server), that's really much appreciated! ❤️

Developer's zone

We're bringing a new section to BentoBox's changelogs, which aims to provide detailed and comprehensive information to developers so that they can easily update their addons.

Update your gamemode addon

The WorldSettings interface has been updated and all gamemode addons will need to apply the changes, otherwise, they will remain incompatible with 1.6.0.

  1. Removed #isNetherTrees(). It is recommended that you remove this setting from your configuration file so that users don't get confused.
  2. Added #isDeathsResetOnNewIsland(): deaths in the world are reset when the player starts a new island.

The following admin commands classes have been implemented, do not forget to instantiate them in your admin main command's #setup():

  1. AdminPurgeCommand;
  2. AdminSettingsCommand.

Update your addon

All your events should now extend BentoBoxEvent since PremadeEvent has been deprecated and removed.

Changelog

Legend

  • ⚠️ deprecated/removed API or API changes that need attention.

Contents

API

  1. Improved documentation (as always 😁).
  2. Added BentoBoxLocale#set(String, String).
  3. Added #getBlueprintBundle() and #setBlueprintBundle(BlueprintBundle) for IslandEvent.IslandCreateEvent and IslandEvent.IslandResetEvent (#635).
  4. ⚠️ Removed WorldSettings#isNetherTrees() and related methods (#746, #822).
  5. Added WorldSettings#isDeathsResetOnNewIsland() (#817).
  6. Added Flag#getCooldown() and Flag.Builder#cooldown(int) (#754, #821).
  7. Added the following methods in Island: #getCommandRanks(), #setCommandRanks(Map<String, Integer>), #getRankCommand(String), #setRankCommand(String, int) (#557, #823).
  8. Added admin purge commands: AdminPurgeCommand, AdminPurgeStopCommand, AdminPurgeUnownedCommand, AdminPurgeProtectCommand (#5, #829, #836).
  9. Added DelayedTeleportCommand, which extends CompositeCommand (#837).
  10. Added Island#isReserved() and Island#setReserved(boolean) (#749, #850).
  11. Added Island#getPlayersOnIsland() and Island#hasPlayersOnIsland() (@wellnesscookie, #860, #861).
  12. ⚠️ Removed FlagChangeEvent (#753), re-added as an abstract class (90fd6a6).
  13. Added FlagProtectionChangeEvent, FlagSettingChangeEvent and FlagWorldSettingChangeEvent (#753).
  14. ⚠️ Fixed divergency in the various #getPermissionPrefix(...) methods (#870). They now all return the permission with the trailing dot.
  15. Added AdminSettingsCommand (#59).
  16. ⚠️ Overhauled the PanelAPI: added TabbedPanel and Tab, allowed ClickListeners to gather the context of a Panel (#857).
  17. Added TextVariables#NEXT.
  18. ⚠️ Removed PremadeEvent (was deprecated since 1.5.3).
  19. ⚠️ Removed NewIsland.Builder#world (was deprecated since 1.5.0).

Feature / Tweaks

  1. Blueprints are now prevented from being saved unless they have a bedrock block in them (#777). Note: if a blueprint is loaded and does not have a bedrock block, one is added and a warning given in the console.
  2. Added some more prevention when deleting islands (#797).
  3. Improved prevention for overlapping islands issues (#799).
  4. Improved the Catalog: translatable tags and topics.
  5. Improved the "success" messages for most commands (#630).
  6. Increased the minimum time between connections to the GitHubAPI to 60 minutes.
  7. Added hook with WorldEdit: still a work in progress...
  8. Made the SafeSpotTeleport and the Visitor Protection no longer switch the player to SPECTATOR gamemode before teleporting them (#578, #786). Note: this was a remnant of the first iteration of this code, which required us to put the player in a state they wouldn't die while their island is created/deleted. This happened to no longer be useful, due to previous changes to the deletion process.
  9. Improved various processes to run asynchronous (@CustomEntity, #811).
  10. Added ELYTRA (PROTECTION) flag (#386).
  11. Removed the Nether Trees options for gamemode addons: it is now handled by the DimensionalTrees addon (#746, #822).
  12. Added an option for gamemode addons to reset deaths when the player creates/resets his island (#817).
  13. PVP-related Flags now require a 60 seconds cooldown to wear off before being toggled again (#754, #821).
  14. Improved GitHub-related messages so that they're less confusing.
  15. Made general.rank-command config option a PROTECTION flag (#557, #823).
  16. Added the ability for admins to set the default setting of a protection flag for the whole gamemode worlds (#840).
  17. Added a configurable teleportation delay (time in seconds players have to stand still before teleportation occurs) to IslandGoCommand (#837).
  18. 🔺 Removed Lingering Splash portion for 1.14 (#810). Note: it can only be brought back once we're moving to 1.14-only compatibility.
  19. Added defensive code around Flag declaration (BentoBoxWorld/AcidIsland#53).
  20. Added defensive code to avoid removing mobs in non-BentoBox worlds (#847).
  21. Added island.clear-radius config option to set the clear radius of the removal of nearby entities upon teleporting to the island (#819).
  22. Added database type to the /bentobox version output.
  23. Added the ability to reserve an empty spot for a player by registering the player there using the AdminRegisterCommand (/[admin_command] register <player>) (#749, #850).
  24. Optimized a few methods in Island (@wellnesscookie, #861).
  25. Made Blueprint names lowercase-only (#865).
  26. Added a new tab in the Settings Panel: world default flags which apply to the player when he's outside an island (#384).
  27. Reduced code duplication and complexity.
  28. Added three new Metrics graphs: enabled Hooks, players per server, which displays rough categories of how many servers are small or big, and Flags display mode.
  29. Added WITHER_DAMAGE (WORLD_SETTING) flag (#858).
  30. Made Island deletion unload all not previously loaded chunks after their regeneration.
  31. The player Settings Panel no longer displays the World Settings in it.
  32. The Settings Panel now has 3 display modes: basic, advanced and expert (#888).
  33. Replaced icons of a few flags to better alternatives:
    • BREAK_BLOCKS: STONE -> STONE_PICKAXE
    • PLACE_BLOCKS: GRASS -> OAK_PLANKS
    • ITEM_DROP: BEETROOT_SOUP -> DIAMOND
    • ITEM_PICKUP: BEETROOT_SEEDS -> SUGAR_CANE
  34. Made /[player_command] banlist require the same rank than /[player_command] ban (#891).
  35. Removed %[gamemode]_island_spawnpoint% default gamemode placeholder.
Databases
  1. Added SQLite database support (#570, #791).
  2. Added various new transition databases: YAML2MONGODB, JSON2MONGODB, MONGODB2JSON, MARIADB2JSON (@BONNe, #793, #794).
  3. Added PostgreSQL database support (#789).
  4. Made JSON database use asynchronous saving and deletion (#826, #827).
  5. Rewrote SQL databases code to remove code duplication ...
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