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Exporting Textures with Alpha (Transparency)

Psymon edited this page Oct 16, 2023 · 6 revisions

Keep in mind not all mrl3 allow partial or even binary transparency and that this is only one way to get transparency, some models achieve this through different means.

**1.**Open your tex normally, if it has alpha remember to tick "import alpha as a layer".

[Image 1]

**2.**Create a new layer and apply alpha regions there (black is transparent white is solid gradients are transluscency)

[Image 2] [Image 3]

**3.**In the channels page if you don't already have an alpha channel, duplicate one of the colour channels and name the duplicate Alpha 1

[Image 4]

**4.**Copy the contents of your alpha layer in Layers into the Alpha Channel in Channels

[Image 5]

**5.**Delete the alpha layer in layers

[Image 6]

**6.**Save using the following settings using the Intel Plugin.

[Image 7]

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