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particletick en_US
Full Name: rpgitems:particletick
Providing Plugin: RPGItems
Default Trigger: TICK
.
All available Trigger: ATTACHMENT
, OFFHAND_CLICK
, SNEAK
, SNEAKING
, SPRINT
, TICK
, TICK_OFFHAND
.
Spawn some particles around the user when equipped
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conditions
- Type: Set<String>
Conditions of this power.
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cooldown
- Type: int
- Default: 0
Cooldown of the power, in ticks.
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cost
- Type: int
- Default: 0
Durability cost of the power.
-
dustColor
- Type: int
- Default: 0
Color of dust particle
-
dustSize
- Type: double
- Default: 0.0
Size of dust particle
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effect
- Type: Effect
- Default: MOBSPAWNER_FLAMES
Name of visual effect
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extra
- Type: double
- Default: 1.0
Extra data
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force
- Type: boolean
- Default: false
Force show particle
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interval
- Type: int
- Default: 15
Interval of particle effect
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material
- Type: Material
Material of dust particle
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offsetX
- Type: double
- Default: 0.0
Offset X
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offsetY
- Type: double
- Default: 0.0
Offset Y
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offsetZ
- Type: double
- Default: 0.0
Offset Z
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particle
- Type: Particle
Name of particle effect
-
particleCount
- Type: int
- Default: 1
Count of particle
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requireHurtByEntity
- Type: boolean
- Default: true
Whether only run this power when hurt by entity.
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triggers
- Type: Set<Trigger>
- Default: TICK
Triggers of this power.
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