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PotionTick
Librazy edited this page Dec 21, 2018
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1 revision
instruction:
/rpgitem power {Item} potiontick {amplifier} {effect} [interval] [duration]
effect: When the player holds/wears, the {effect} effect with the duration of [duration] game engraved with {amplifier} is given again each time [interval] game is engraved. Potions available: See the Potion Effect for details
Attributes:
- amplifier
- Type: int
- Default: 1
- Set Status: Required
- Role: Potion effect level
- effect
- Type: String
- Default: SPEED
- Set Status: Required
- Role: Potion effect: See Potion System for details
- interval
- Type: int
- Default: 0
- Setting status: optional
- Role: potion effect cycle trigger interval
- duration
- Type: int
- Default: 60
- Setting status: optional
- Role: potency effect duration
- consumption
- Type: int
- Default: 0
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testpotiontick potiontick 1 speed
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