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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} potiontick {amplifier} {effect} [interval] [duration]

effect: When the player holds/wears, the {effect} effect with the duration of [duration] game engraved with {amplifier} is given again each time [interval] game is engraved. Potions available: See the Potion Effect for details

Attributes:

  • amplifier
    • Type: int
    • Default: 1
    • Set Status: Required
    • Role: Potion effect level
  • effect
    • Type: String
    • Default: SPEED
    • Set Status: Required
    • Role: Potion effect: See Potion System for details
  • interval
    • Type: int
    • Default: 0
    • Setting status: optional
    • Role: potion effect cycle trigger interval
  • duration
    • Type: int
    • Default: 60
    • Setting status: optional
    • Role: potency effect duration
  • consumption

Example /rpgitem power testpotiontick potiontick 1 speed

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