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particlebarrier en_US
Full Name: rpgitems:particlebarrier
Providing Plugin: RPGItems
Default Trigger: RIGHT_CLICK
, TICK
.
All available Trigger: ATTACHMENT
, BOW_SHOOT
, LEFT_CLICK
, OFFHAND_CLICK
, RIGHT_CLICK
, SNEAK
, SPRINT
, TICK
, TICK_OFFHAND
.
Spawn a barrier that redirecting energy of incoming attacks to strength
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barrierHealth
- Type: double
- Default: 40.0
Health of a new barrier
-
conditions
- Type: Set<String>
Conditions of this power.
-
cooldown
- Type: int
- Default: 0
Cooldown of the power, in ticks.
-
cost
- Type: int
- Default: 0
Durability cost of the power.
-
effect
- Type: PotionEffectType
- Default: INCREASE_DAMAGE
Effect of particle barrier
-
energyDecay
- Type: double
- Default: 1.5
Decay of energy per second
-
energyPerBarrier
- Type: double
- Default: 40.0
Total energy gained when a barrier was broken
-
energyPerLevel
- Type: double
- Default: 10.0
Energy required per level of strength effect
-
projected
- Type: boolean
- Default: false
Whether this barrier can be projected
-
triggers
- Type: Set<Trigger>
- Default: RIGHT_CLICK,TICK
Triggers of this power.
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