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particlebarrier en_US

Liqueur Librazy edited this page Oct 27, 2019 · 4 revisions

Power: Particle Barrier

Full Name: rpgitems:particlebarrier

Providing Plugin: RPGItems

Default Trigger: RIGHT_CLICK, TICK.
All available Trigger: ATTACHMENT, BOW_SHOOT, LEFT_CLICK, OFFHAND_CLICK, RIGHT_CLICK, SNEAK, SPRINT, TICK, TICK_OFFHAND.

Description

Spawn a barrier that redirecting energy of incoming attacks to strength

Properties

  • barrierHealth

    • Type: double
    • Default: 40.0

    Health of a new barrier

  • conditions

    • Type: Set<String>

    Conditions of this power.

  • cooldown

    • Type: int
    • Default: 0

    Cooldown of the power, in ticks.

  • cost

    • Type: int
    • Default: 0

    Durability cost of the power.

  • effect

    • Type: PotionEffectType
    • Default: INCREASE_DAMAGE

    Effect of particle barrier

  • energyDecay

    • Type: double
    • Default: 1.5

    Decay of energy per second

  • energyPerBarrier

    • Type: double
    • Default: 40.0

    Total energy gained when a barrier was broken

  • energyPerLevel

    • Type: double
    • Default: 10.0

    Energy required per level of strength effect

  • projected

    • Type: boolean
    • Default: false

    Whether this barrier can be projected

  • triggers

    • Type: Set<Trigger>
    • Default: RIGHT_CLICK,TICK

    Triggers of this power.

Example

Note

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