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ParticleTick
Librazy edited this page Dec 21, 2018
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1 revision
instruction:
/rpgitem power {Item} particletick {effect} [interval]
effect: Add particle effects to {Item}. When held, creates particles around the player. The interval is [interval]tick. {effect} can be one of SMOKE/ENDER_SIGNAL/MOBSPAWNER_FLAMES.
Attributes:
- effect
- Type: String
- Default: FLAME
- Set Status: Required
- Role: Particle type
- interval
- Type: int
- Default: 15
- Setting status: optional
- Effect: Trigger interval
- consumption
- Type: int
- Default: 0
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testparticletick particletick FLAME 20
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