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Librazy edited this page Dec 21, 2018 · 1 revision

instruction: /rpgitem power {Item} particletick {effect} [interval]

effect: Add particle effects to {Item}. When held, creates particles around the player. The interval is [interval]tick. {effect} can be one of SMOKE/ENDER_SIGNAL/MOBSPAWNER_FLAMES.

Attributes:

  • effect
    • Type: String
    • Default: FLAME
    • Set Status: Required
    • Role: Particle type
  • interval
    • Type: int
    • Default: 15
    • Setting status: optional
    • Effect: Trigger interval
  • consumption

Example /rpgitem power testparticletick particletick FLAME 20

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