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throw en_US
Liqueur Librazy edited this page Oct 27, 2019
·
4 revisions
Full Name: rpgitems:throw
Providing Plugin: RPGItems
Default Trigger: RIGHT_CLICK
.
All available Trigger: ATTACHMENT
, BOW_SHOOT
, HIT_TAKEN
, HURT
, LEFT_CLICK
, OFFHAND_CLICK
, RIGHT_CLICK
, SNEAK
, SPRINT
.
Spawn and throw a entity
-
conditions
- Type: Set<String>
Conditions of this power.
-
cooldown
- Type: int
- Required
Cooldown of the power, in ticks.
-
cost
- Type: int
- Default: 0
Durability cost of the power.
-
display
- Type: String
- Required
Display text of this power.
-
entityData
- Type: String
NBT data of entity
-
entityName
- Type: String
- Required
Name of entity thrown
-
isPersistent
- Type: boolean
- Default: false
Whether to make entity persistent
-
requireHurtByEntity
- Type: boolean
- Default: true
Whether only run this power when hurt by entity.
-
speed
- Type: double
- Required
Speed of entity thrown
-
triggers
- Type: Set<Trigger>
- Default: RIGHT_CLICK
Triggers of this power.
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