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Lea Hayes edited this page Oct 3, 2017 · 2 revisions

Home | Painting

'rotorz/unity3d-tile-system' provides a number of tools allowing you to paint tiles from within the Unity editor. Some tools have additional parameters which are shown in the tool palette. Tools can be accessed via the tool palette Window | Rotorz Tile System.

Some tools can be quickly activated when a tile system is selected using a keyboard shortcut. Refer to tool topics to find out which tools have shortcuts.

Tip - Quickly select paint tool by holding Ctrl whilst Left Clicking brush.


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Child Topics:

  • Common Tool Options
    Some options are common to a number of tools.

  • Deactivate Tool
    Select one of the Unity provided tools to deactivate tile system tool or re-click active tool button to restore previously selected Unity tool.

  • Paint Tool
    Single click or drag to paint tiles onto active tile system.

  • Cycle Tool
    Cycle through available variations of a tile or plop that has already been painted.

  • Fill Tool
    Flood fill area of active tile system.

  • Picker Tool
    Pick primary or secondary brush from a previously painted tile and then automatically switch to the paint tool.

  • Line Tool
    Paints a straight line of tiles by dragging with left or right mouse button pressed.

  • Rectangle Tool
    Paints filled or outline of rectangle by dragging with left or right mouse button pressed.

  • Spray Tool
    Use spray tool to randomly scatter tiles onto a tile system.

  • Plop Tool
    Plops object somewhere on plane of tile system using brush but does not assign to data structure of tile system.

Source: topics/Tools.md

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