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Tools
'rotorz/unity3d-tile-system' provides a number of tools allowing you to paint tiles from within the Unity editor. Some tools have additional parameters which are shown in the tool palette. Tools can be accessed via the tool palette Window | Rotorz Tile System.
Some tools can be quickly activated when a tile system is selected using a keyboard shortcut. Refer to tool topics to find out which tools have shortcuts.
Tip - Quickly select paint tool by holding Ctrl whilst Left Clicking brush.
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Common Tool Options
Some options are common to a number of tools. -
Deactivate Tool
Select one of the Unity provided tools to deactivate tile system tool or re-click active tool button to restore previously selected Unity tool. -
Paint Tool
Single click or drag to paint tiles onto active tile system. -
Cycle Tool
Cycle through available variations of a tile or plop that has already been painted. -
Fill Tool
Flood fill area of active tile system. -
Picker Tool
Pick primary or secondary brush from a previously painted tile and then automatically switch to the paint tool. -
Line Tool
Paints a straight line of tiles by dragging with left or right mouse button pressed. -
Rectangle Tool
Paints filled or outline of rectangle by dragging with left or right mouse button pressed. -
Spray Tool
Use spray tool to randomly scatter tiles onto a tile system. -
Plop Tool
Plops object somewhere on plane of tile system using brush but does not assign to data structure of tile system.
Source: topics/Tools.md
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