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Refreshing all Painted Tiles
Sometimes it is necessary to refresh previously painted tiles when their associated brush or linked prefab has been modified. Fortunately this can be resolved by refreshing the tiles.
Ensure that Inspector window is shown by selecting Window | Inspector.
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Select your tile system.
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Click Refresh... button in tile system inspector.
You should then see the following window:
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Review and tick/untick the provided options:
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Force refresh all tiles - Repaints all tiles using the brush that was previously used to paint them. Components and properties that have been manually tweaked will be reset to their original state.
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Update procedural tiles - Regenerates procedural meshes.
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Preserve manual offsets - Attempts to preserve manually tweaked position, rotation and scale for tiles that are repainted.
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Preserve painted user flags - Attempts to preserve current flag states for tiles that are repainted. This option must be deselected to reflect changes that have been made to brushes.
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Click Refresh.
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Changes not reflected when brush is modified
Some brush properties are applied when painting tiles. Changes to such properties will have no immediate effect on previously painted tiles. -
Updated tileset not reflected
Changes that have been made to a tileset have not been reflected in previously painted tile systems.
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