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Building Entire Scene
Home | Tile Systems | Tile System Optimization
'rotorz/unity3d-tile-system' provides an option allowing you to build all of the tile systems in the current scene which will then be saved to a separate scene file. Original scene should be retained so that you can make changes and then rebuild.
Caution - Current scene must be saved before it can be built. Also note that previous build will be lost when overwriting an existing scene file.
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Select menu | Build Scene...
The following window should appear:
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Select Yes to save current scene before attempting to build optimized version.
Caution - Undo/redo history will be lost during build process. Do not proceed if you do not wish to save your scene.
You should then be prompted with the following message:
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Select Proceed.
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Specify output file for optimized version of scene.
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(Optional) Add optimized version of scene to project build.
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Open optimized scene using Project window.
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Select menu File | Build Settings.
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Click Add Current button.
You should then see the path of your optimized scene listed:
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Source: topics/Building-Entire-Scene.md
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