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Commands
Shows commands and help for commands that contain [String]
.
Prints item [Item]
’s tool-tip to chat.
Create an item with the name [String]
. The name is what you use to identify the item for later commands e.g: Give. It is not the name of the item on the tool-tip, that is set with display
instead.
Sets the item [Item]
’s armor to [Integer]
.
Shows the item [Item]
’s current armor.
Sets the item [Item]
’s damage to do random damage between [Min]
and [Max]
.
Sets the item [Item]
’s damage to [Damage]
.
Shows the item [Item]
’s current damage.
Sets the line [Integer]
to [String]
on the item [Item]
.
Removes the line [Integer]
on the item [Item]
.
Adds the line [String]
to the item [Item]
.
.
Shows the item [Item]
’s current display name.
.
Sets the item [Item]
’s display name to [String]
.
.
Sets the chance that [Item]
will drop from [EntityType]
to [Double]
%. 0% prevents it from dropping.
Gets the chance that [Item]
will drop from [EntityType]
. 0% means it doesn’t drop.
Sets the durability to infinite. This means the item should never break.
Toggles the display of the tooltip based durability bar.
Sets the durability for the item. The durability is the number of times the item can be used to attack, block damage(armor) or mine.
.
Listing attached enchantments for [Item]
.
Clone the enchantments of the item in hand to [Item]
.
Remove all attached enchantments from [Item]
.
.
Gives the item [Item]
to the user of the command.
Gives the item [Item]
to the player [Player]
.
Gives [Integer]
of the item [Item]
to the player [Player]
.
.
Sets the item [Item]
’s hand text to [String]
.
.
Shows the [Item]
’s current hand.
Shows the [Item]
’s current item.
Sets the [Item]
’s item to [Material] : [HexColour]
.
Sets the [Item]
’s item to [ItemID] : [Integer]
.
Sets the [Item]
’s item to [ItemID]
.
Sets the [Item]
’s item to [Material]
: [Integer]
.
Sets the item [Item]’s item to [Material].
Sets the item [Item]’s lore to [String].
Shows the item [Item]’s current lore.
Adds the arrow power to [Item]
with a default cooldown of 20 ticks (1 second). The arrow power will fire an arrow on right click.
Adds the arrow power to [Item]
with a cooldown of [Integer]
ticks. The arrow power will fire an arrow on right click.
/rpgitem [Item] power command [Integer] [left/right] [Display-String] [Command-String] [Permission-String]
Adds the command power to [Item]
with a cooldown of [Integer]
ticks. The tooltip will display [Display]
. The item will run [Command]
on [left/right]
click giving the permission [Permission]
just for the use of the command. Note: If you want spaces in [Display]
, [Command]
or [Permission]
then surround the string with ` e.g: `/say Hello`.
Adds the command power to [Item]
with a cooldown of [Integer]
ticks. The tooltip will display [Display]
. The item will run [Command]
on [left/right]
click.
Runs the command on [left/right]
click. [String]
is a |
seperated list of [display] | [command] | [permission]
. The tool-tip displays [display]
. display
and command
must be separated a |
symbol. If permission is provided the player will be given the permission just for the use of the item and then it will be removed.
Adds the command-when-hit power to [Item]
with a cooldown of [Cooldown]
ticks. The tooltip will display [Dispaly]
. The item will run [Command]
when player hits something.
Adds the command-when-hit power to [Item]
with a cooldown of [Cooldown]
ticks. The tooltip will display [Dispaly]
. The item will run [Command]
when player hits something giving the permission [Permission]
just for the use of the command.
Adds the consume power to [Item]
. The consume power will remove the item on right click.
Adds the fireball power to [Item]
with a default cooldown of 20 ticks (1 second). The fireball power will fire an fireball on right click.
Adds the fireball power to [Item]
with a cooldown of [Integer]
ticks. The fireball power will fire an fireball on right click.
Adds the flame power to [Item]
with a default burntime of 20 ticks (1 second). The flame power will set the target on fire on hit.
Adds the flame power to [Item]
with a burntime of [Integer]
ticks. The flame power will set the target on fire on hit.
.
Adds the food power to [Item]
that restore [Integer]
foodpoints when eated. The food power works as if we ate food.
.
Adds the ice power to [Item]
with a cooldown of [Iteger]
ticks. The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
Adds the ice power to [Item]
with a default cooldown of 20 ticks (1 second). The ice power will fire an ice block on right click which will then create a box of ice on impact, the ice will slowly remove itself.
Adds the knockup power to [Item]
with a chance of 1/[Integer]
and a power of [Double]
. The knockup power will send the hit target flying.
Adds the knockup power to [Item]
with a default chance of 1/20 and a power of 2. The knockup power will send the hit target flying.
Adds the lightning power to [Item]
with a default chance of 1/20. The lightning power will strike the hit target with lightning.
Adds the lightning power to [Item]
with a chance of 1/[Integer]
. The lightning power will strike the hit target with lightning.
/rpgitem [Item] power potionhit [Chance-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]
Adds the potionhit power to [Item]
with a chance of hitting 1/[Chance]
. On hit it will apply [Effect]
for [Duration]
ticks at power [Amplifier]
. The list of valid effects can be found here
/rpgitem [Item] power potionself [Cooldown-Integer] [Duration-Integer] [Amplifier-Integer] [Effect-String]
Adds the potionself power to [Item]
with a cooldown of [Cooldown]
. On right click it will apply [Effect]
for [Duration]
ticks at power [Amplifier]
.
Adds the potiontick power to [Item]
. The potiontick power will give the wielder of the [Item]
the [String]
effect with level [Integer]
while held/worn.
Adds the rainbow power to [Item]
with a cooldown of [Cooldown]
ticks and a block count of [Count]
. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
Adds the rainbow power to [Item] with a default cooldown of 20 ticks (1 second) and a block count of 5. The rainbow power will fire blocks of coloured wool on right click, the wool will remove itself.
Adds the runble power to [Item]
with a cooldown of [Cooldown]
ticks and a power of [Power]
, the wave will travel [Distance]
blocks. The rumble power sends a shockwave through the ground and sends any hit entities flying.
Adds the skyhook power to [Item]
. The skyhook power will allow the user to hook on to [Material]
up to [Integer]
blocks away
Adds the teleport power to [Item]
with a cooldown of [Cooldown]
ticks (1 second) and teleport distance of [Distance]
blocks. The teleport will teleport you in the direction you’re looking in.
Adds the teleport power to [Item]
with a default cooldown of 20 ticks (1 second) and teleport distance of 5 blocks. The teleport will teleport you in the direction you’re looking in.
/rpgitem [Item] power tippedarrow [Cooldown-Integer] [Effect-String] [Duration-Integer] [Amplifier-Integer]
Adds the tipped arrow power to [Item]
with a cooldown of [Cooldown]
ticks and [Effect]
for [Duration]
ticks at power [Amplifier]
.The list of valid effects can be found here
Adds the tntcannon power to [Item]
with a default cooldown of 20 ticks (1 second). The tntcannon power will fire active tnt on right click.
Adds the tntcannon power to [Item]
with a cooldown of [Integer]
ticks. The tntcannon power will fire active tnt on right click.
Sets the item [Item]
’s quality to [Quality]
.
Shows the item [Item]
’s current quality.
Sets the [Item]
’s recipe. 1/chance to get the item and (chance-1)/chance for the material only.
Removes the [Item]
’s recipe.
Remove the [Item]
from the system. This does not currently remove the item from players’ inventories but all powers and damage will stop working on them.
Removes power [String]
from [Item]
.
Shows the [Item]
’s current type.
Sets the item [Item]
’s type to [String]
.
Toggles worldguard override on the [Item]
.
Shows a list of all created items.
Toggles give requiring permissions.
Toggles worldguard support. Currently if enabled it prevents RPG Items from being used in non-pvp area.
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