forked from godotengine/godot-docs
-
Notifications
You must be signed in to change notification settings - Fork 0
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[pull] master from godotengine:master #104
Open
pull
wants to merge
4,841
commits into
omicron321:master
Choose a base branch
from
godotengine:master
base: master
Could not load branches
Branch not found: {{ refName }}
Loading
Could not load tags
Nothing to show
Loading
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
+429,900
−115,255
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Fix inaccurate/misleading note about shader global arrays
- Fix link to Linux Vulkan context code. - Add references to Direct3D 12.
Specifies when to link to the class reference. Specifies how to style various kinds of text.
…ows-link Fix link to Windows platform port in Custom platform ports
Improves explanation of interpolation ("lerp") smoothing. Adds a note about framerate-independent version, with off-site links to full explanations. Co-Authored-By: aXu-AP <[email protected]>
Fix "or_greater"/"or_less" code example
Improve interpolation smoothing example
Link to project settings when mentioning them
…y-default CI: Skip class reference sync and offline docs on forks
I18N: Remove canonical/hreflang tags, let RTD handle SEO/locale negotiation
The screen-space roughness limiter's performance cost is very low compared to other antialiasing methods (typically in the same ballpark as FXAA).
Remove usages of "integral". Add section on string concatenation. Improve organization. Fix incorrect examples.
…cost Tweak SSRL performance cost in 3D antialiasing comparison table
Change all usages of "run-time" to "runtime"
Fix codespell not running on some files
Improve GDScript format strings tutorial
Improve Bug triage guidelines
- Document no-threads web export and its limitations. - Document sample-based audio playback and its limitations. - Mention that threading issues can be worked around by exporting as a progressive web app.
Changed relevant occurences of margin with "anchor offset" or "offset". Also reworded paragraph about aspect ratios, as it included information that may not necessarily be correct. Also replaced images with newer versions.
Co-authored-by: Hana - Piralein <[email protected]>
Update documentation changelog for Physics Interpolation
Tweak wording in Creating the player scene
Update debugger visual profiler screenshot
Improve "Version Compatibility" section in "What is GDExtension"
Add self links to shader functions page
classref: Sync with current master branch (dc5f1b7)
Tweak wording in C# differences
Link to foveation settings from VRS page
Simply remove some words
Fix article outdated status for spring arm page
Add example of GDExtension written pure C
…r different renderers.
Fix usage of `source_color` with `hint_depth_texture`
Rephrase dictionary description in Advanced GDScript
Clarify MeshLibrary format and constraints
[System requirements] Add information about different requirements for different renderers.
The code below to be added to scene 1 and 2 didn't say how to define the global variable, and neither did this, so I fixed it --------- Co-authored-by: tetrapod <[email protected]>
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
See Commits and Changes for more details.
Created by pull[bot]
Can you help keep this open source service alive? 💖 Please sponsor : )