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[System requirements] Add information about different requirements for different renderers. #10325

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merged 1 commit into from
Dec 16, 2024

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@bruvzg bruvzg commented Nov 27, 2024

Adds notes about Direct3D 12, Metal and ANGLE (DX11) support and min. requirements to the System requirements page.

@bruvzg bruvzg added enhancement area:about Issues and PRs related to the About section of the documentation and other general articles labels Nov 27, 2024
@bruvzg bruvzg added this to the 4.4 milestone Nov 27, 2024
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bruvzg commented Nov 29, 2024

Note: I was not sure about iOS Metal requirements, but now A13 is a new minimum, see godotengine/godot#99820

@bruvzg bruvzg marked this pull request as ready for review November 29, 2024 06:14
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I made a note that we can set the minimum to A11 (Apple4 GPU) with godotengine/godot#99820

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Thanks for updating iOS support!

@mhilbrunner mhilbrunner merged commit c14d206 into godotengine:master Dec 16, 2024
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Thanks to all of you! Merged. 🎉

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4 participants