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fetching upstream #33
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fetching upstream #33
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Unhardcode mx_clay_deposit
eoc: clear deferred math on type errors too
- item info color tags would render if they are first character after a line wrap
…where Cannibals are pariahs 2
Items in transparent pockets on the map illuminate surroundings
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Make monsters being able to evaluate enchantment conditions
Routine i18n updates on 28 December 2024
Mark some specific furnitures/terrains examine as always allowed in faction territory
Unhardcode burned ground extras
…iano Revert "pianos give piano wire on disassembly"
typified stuff
* works! sound should be functional within ncurses without TILES=1 * style changes * updated CMake and cleaned up Makefile to support new feature * updated docs to reflect new feature --------- Co-authored-by: Jodi McJodson <[email protected]>
Bugfix kickboxing and boxing technique conditions
Check validity of plant data on load
* Initial commit * Add fire healing spell * Further increase cold weakness * Add burning venom * Fix spelling
* Initial price adjustment * Add missing notation * Rarer guns are less expensive * Revert SL8 changes * Bring Bullpup prices to that of AR15 While harder to maintain, the bullpups provide more barrel length in a smaller package, making up for that shortcoming * make mini-14 less expensive Price reduced due to harder to find mags and spare parts * Make AUG less expensive Price reduced to that of a semi-automatic due to harder to acquire mags and parts
* Audit Magiclysm organization * Move fantasy species in mutation paths * Delete obsolete.json from items folder, merge contents into existing files. * Lint Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * Kick Test * Kick Test * Kick Test --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Fix NPC rules window scaling for small terminal sizes
* Initial commit * Initial commit
* typified cata_tiles and sdl_tiles * const + comment
* Innawoods trails fix * Update data/mods/innawood/mapgen/trail.json Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Update tool_armor.json Applied values from #78798 (comment) Changed: thermal socks power draw thermal suit power draw, battery flag, and default battery thermal gloves power draw thermal mask power draw thermal outfit power draw * Update tool_armor.json Moved all thermal electric gear up one battery tier (ultralight/small -> medium, medium -> heavy) * Update TE gear power draw in tool_armor.json Increased power draw for TE gear to a total of 9 W from 5 W. * Update thermal electric gear in tool_armor.json Changed thermal electric gear power draws to a total of 8 W with a different ratio equalizing power draw between the balaclava, gloves, and socks. Added MEDIUM_BATTERY flags to the TE suit and outfit.
…ndom range function -Remove random from those that clearly should never have had it applied (and don't return their search range either)
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
put foil wrappers inside of the roll
Routine tileset updates on 01 January 2025
* obsolete makeshift_solar_farm * Update data/json/mapgen/godco/nested.json Co-authored-by: Procyonae <[email protected]> --------- Co-authored-by: Maleclypse <[email protected]> Co-authored-by: Procyonae <[email protected]>
* Update firefighting.json * Update woodworking.json * Update data/json/items/tool/firefighting.json
Remove mission search radius from most missions
* Initial commit * Kick tests
Aftershock: Gameified EMP mechanics
* brigandine gloves fix * changes mirror armor's subcategory to CSC_ARMOR_TORSO from _HEAD
* make char_kiln item deployable * add missing space * make portablwe own item, add to cpp * fix furn size * fix wording and wrong kiln size * spacing and comment * astyle --------- Co-authored-by: marilynias <[email protected]>
* Initial commit * Ierde are friendly to worms, worms are neutral to ierde
[Aftershock] Fix Frontier Cyromask uses wrong battery
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