Items in transparent pockets on the map illuminate surroundings #78789
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Summary
Bugfixes "Items in transparent pockets on the map illuminate surroundings"
Purpose of change
Currently only top level items on the map are considered as light sources. This excludes for example candles in candle sticks.
Describe the solution
Map items also check contents of transparent pockets for light sources.
Straight up cherry-picked from #67595, only fixed conflicts from typed tripoints.
Describe alternatives you've considered
Do the work again and still end up with the same solution?
Testing
Put candle in candlestick and place on floor.
Additional context