SS3D: 0.0.6.1
cosmiccoincidence
released this
01 Apr 19:46
·
166 commits
to develop
since this release
Space Station 3D is a 3D revision of the classic !
Version: 0.0.6.1
Info
ss3d.gitbook has documentation on designs, guides, and more.
ss3d.space has general info, devblogs, artwork, and more.
Changelog
What's Changed
- Rename entity game objects when spawned to help debugging by @stilnat in #961
- Fix ready button issue with non-admin clients by @joaoburatto in #963
- Make inventory UI great again by @stilnat in #940
- Fix the bug not allowing to switch active hands by clicking on the UI. by @stilnat in #965
- Add a basic implementation of the interaction interface by @joaoburatto in #960
- Add some comment to the container UI system to make it a bit less obscur by @stilnat in #967
- Implement basic stamina subsystem by @Ryan089 in #954
- Update Docs & Wiki by @cosmiccoincidence in #975
- Add back the container system by @stilnat in #968
- Sexier ReadMe by @cosmiccoincidence in #978
- Adds interactive Pockets UI and two containers on thighs for pockets by @stilnat in #977
- Include Minds to Entity workflow by @joaoburatto in #974
- Upgrade FishNet to 2.6.6 by @Notterox in #972
- Re-adds the in-game console panel previously implemented. by @Ryan089 in #981
- Required Documents by @cosmiccoincidence in #983
- Add Ghastly ghosts by @stilnat in #982
- fix late joining by @stilnat in #1002
- Add substances back by @stilnat in #986
- Commit auto changed file by @stilnat in #1006
- Pickup Icon by @Ryan089 in #1008
- Fix player list on dedicated server by @Ryan089 in #1010
- remove atm game object by @stilnat in #1007
- remove null entries in substanceSystem game object. by @stilnat in #1012
- Add isAtLeast() method in PermissionSystem by @SirReginald1 in #1014
- Apply the PermissionSystem.IsAtLeast method by @Ryan089 in #1015
- Adds item spawning system with vending machine by @joaoburatto in #980
- Lobby: Update player list when players leave. by @Ryan089 in #1016
- Bugfix: SpawnedPlayers returns unique players on client by @Ryan089 in #1020
- Resolve item desync bug by @henkhooft in #1029
- Add ServerOrClient attribute by @stilnat in #1013
- Resolved bug where menu did not automatically close on embarkation. by @Ryan089 in #1035
- Fixed issue where dispensing items did not work with a dedicated server. by @Ryan089 in #1037
- Tilemap refactor by @henkhooft in #995
- Removed missing script from PipesLayers. by @Ryan089 in #1045
- Change a bit how the builds folder is organized by @joaoburatto in #1028
- Improve asset data by @joaoburatto in #1021
- Clean Up some .Asset files by @cosmiccoincidence in #1046
- Clean up Art/Textures by @cosmiccoincidence in #1039
- Clean up Art/Models+Sound by @cosmiccoincidence in #1040
- Clean Up floor tiles by @cosmiccoincidence in #1048
- Hotfix - Wrong permissions folder path by @joaoburatto in #1049
- Clean Up new Objects folder by @cosmiccoincidence in #1047
- Clean up Models & Materials by @cosmiccoincidence in #1054
- Replace Input Manager with Input Action by @Mechar418 in #1042
- Hotfix - Make .inputactions file by @Mechar418 in #1062
- Update documents by @cosmiccoincidence in #1058
- Clean up World and Furniture by @cosmiccoincidence in #1059
- Asset Data cleanup by @joaoburatto in #1051
- Fix issue on built clients not being able to join server on the editor by @joaoburatto in #1063
- Interaction System Documentation by @TaylorNAlbarnaz in #1052
- Clean Up some UI files by @cosmiccoincidence in #1055
- Lights and Larger Map by @cosmiccoincidence in #1057
- Rename & Move heroicons by @cosmiccoincidence in #1061
- Merge UI folders in Art by @cosmiccoincidence in #1066
- Clean Up Content by @cosmiccoincidence in #1067
- Move Structures into WorldObjects by @cosmiccoincidence in #1068
- UI Fixes by @cosmiccoincidence in #1075
- Update Unity version and fix errors by @joaoburatto in #1071
- Role System Redone by @TaylorNAlbarnaz in #1053
- Fix camera rotation by @Mechar418 in #1082
- Split CommandContainer into separated classes by @Mechar418 in #1064
- Move addressables folder by @joaoburatto in #1084
- Fix missing Input System and inconsistent game UI by @joaoburatto in #1083
- Improve Console panel by @Mechar418 in #1070
- Clean up Fonts, Materials, & Data by @cosmiccoincidence in #1078
- Spring Cleaning by @cosmiccoincidence in #1093
- Replace Input Manager in TileMapCreator with Input Actions. by @Mechar418 in #1087
- Add serilog second attempt by @stilnat in #1085
- Container system overhaul by @stilnat in #1088
- Update Structures by @cosmiccoincidence in #1098
- Update Furniture by @cosmiccoincidence in #1096
- remove unexisting punpun Say method and replace with punpun information by @stilnat in #1101
- Create Basic Structures by @cosmiccoincidence in #1107
- Fix wall export rotation by @cosmiccoincidence in #1109
- Update Items by @cosmiccoincidence in #1103
- fix port server still busy by @stilnat in #1118
- fix collection modified error by @stilnat in #1119
- hotfix #1030 by @stilnat in #1115
- Cleanup /Content/UI/ by @cosmiccoincidence in #1113
- change default port in editor by @stilnat in #1121
- Rename SystemLocator to Subsystems by @joaoburatto in #1125
- Reworks Actor and updates references by @joaoburatto in #1126
- Update LICENSE-CODE.md by @cosmiccoincidence in #1123
- Add tool and temp folder by @stilnat in #1120
- InputSystem fixes and features by @Mechar418 in #1122
- hotfix build fail by @stilnat in #1127
- Clean project root by @cosmiccoincidence in #1095
- Hotfix - Start Round Button not updating visually by @TaylorNAlbarnaz in #1129
- Hotfix - Broken hand container when moving items by @TaylorNAlbarnaz in #1128
- fix broken client input system. by @stilnat in #1131
- Move files around by @Mechar418 in #1135
- Document & New Banner by @cosmiccoincidence in #1141
- change containerViewedCondition to fix issue 1116 by @stilnat in #1117
- Edit mode test rework by @Ryan089 in #1142
- Changed workflow trigger to pull_request_target by @Ryan089 in #1143
- Changed workflow by @Ryan089 in #1146
- Original workflow triggers restored post testing. by @Ryan089 in #1147
- Added generic success notification for passed tests. by @Ryan089 in #1148
- Allow tests to run on PRs from forks by @Alainx277 in #1149
- Fix port problem (real) by @Seteron in #1151
- move observer condition folder by @stilnat in #1153
- add assembly and fix namespace of hacks by @stilnat in #1152
- Update Game version by @cosmiccoincidence in #1160
- Move Resources folder by @cosmiccoincidence in #1156
- Disable rigidbody physics for ghost items in construction mode by @xk0fe in #1158
- Dispose components on death by @xk0fe in #1157
- Fix colliders on items by @cosmiccoincidence in #1161
New Contributors
- @SirReginald1 made their first contribution in #1014
Full Changelog: 0.0.6.0...0.0.6.1