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Merge with upstream #2

Merged
merged 516 commits into from
Feb 13, 2020
Merged

Merge with upstream #2

merged 516 commits into from
Feb 13, 2020

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Diabolus-Engi
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I merge, you merge, we all merge and stuff.

Brian-Otten and others added 30 commits February 5, 2020 22:04
Replaces the placeholder repairs like i accidentally left in with proper flags.
Co-Authored-By: ZhilkinSerg <[email protected]>
Co-Authored-By: ZhilkinSerg <[email protected]>
Co-Authored-By: ZhilkinSerg <[email protected]>
Eyeballing the size of pills using centimeter-long cubes is well within
average human's capabilities. Telling apart 10mL and 1mL shouldn't
require a stack of items.
Co-Authored-By: ZhilkinSerg <[email protected]>
Corrected whistle multitool weight and volume
…th-description

Update json_info barrel_length description
* Gun barrel length to string

* Correct volumes

* Actual volumes based on testing from master
Display item volumes with a higher precision
called other item groups; deleted redundant item entries
Fix ammo disassembly and allow for disassembly of multiple rounds
* Comestible alcohol name to object

* Name to object
* Gun barrel length to string

* Correct volumes

* Actual volumes based on testing from master

* Gun barrel length to string
* Audit holster capacities

* Fix professions having holsters they can't put gun back into

* Shotguns won't fit in fast-draw holster
ashGlaw and others added 28 commits February 11, 2020 15:12
* Added recipe for ghee

I noticed we didn't have a ghee recipe, so I added one. It seemed similar to cooking_oil2 so I used that as a base. Should I add a rag to the components to represent straining through cheesecloth? Should it require a strainer?

* Now you need a strainer of some sort. added a variety

* Make craft time realistic

Co-Authored-By: I-am-Erk <[email protected]>

* Added an indian cookbook, moved curry and ghee recipes to that

Tested and things seem to be working

* Itemgroups added

The book should spawn in a number of different places now, with a fairly low distribution. Not married to those numbers, though

* Set ghee recipe to be in cookbook

* Removed Indian Cookbook from books,  itemgroups, and recipes

Co-authored-by: I-am-Erk <[email protected]>
Ammo Name to object leave the s, double have decimal
* Ignore missing author login instead of crashing.

* Import changelogs up to January 2020.

* Copyedit changelog
…ts (#37604)

* Add boiled fiddleheads to any_veggy

Fiddleheads should be more well integrated into the game. I've added them to any_veggy and removed the ability to boil fiddleheads in broth to avoid recursion errors

* Update cooking_components.json

Added a requirement list including cooking oils and butter, because many recipes should work fine with any of them

* Added new list to pancakes recipe for testing

So I can test the "any_butter_or_oil" requirement I swapped out the cooking oils for it

* cooking_oil1 isn't a thing >__<

* lint

* Tests Past. Cake recipe time

I ran a simple test, seeing if I could craft pancakes with butter. Worked fine.

I'm gonna edit recipe_food.json next. Tests to follow

* Added new cooking component: fry_oil

For when you want the food to absorb some of the fat it's being deep fried in. Potato chips and French fries both use fry_oil, which contains cooking_oil, cooking_oil2, and ghee. All tested. Works properly for me

* Update recipe_food.json

Changed a bunch of recipes to use any_butter_or_oil. Tested each one. Seems to work fine

* Fixed syntax error

* Many minor changes to recipes

I made fried liver and fried tripe use fry_oil
Canged some pan frying oils to any_butter_or_oil
Added boiled and sauteed fiddleheads to salad recipe
Added salsify_baked to any_veggie

* Took dandelion_cooked out of recipe because it's already in veggy_any

* Update tile_config.json

* Trying to pass tests

* Update veggy_dishes.json

Co-authored-by: I-am-Erk <[email protected]>
Prevent potential DBZ in vehicle smash code
To avoid meaningless repetitive editing.
…to-object

Tool_armor, gun and monster name to object
…sidebar-option

Fix duplicate sound display for labels sidebar
* use different pos as random NPC can be invalidated

* remove random guy
Fix clang-tidy error with panels.cpp
@Diabolus-Engi Diabolus-Engi merged commit daf2131 into Diabolus-Engi:master Feb 13, 2020
ZhilkinSerg pushed a commit that referenced this pull request Apr 10, 2020
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