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Prepper NPC quest follow-up #59515
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Prepper NPC quest follow-up #59515
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Game lore, in-game communication. Also the Lore tab.
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
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Spell checker encountered unrecognized words in the in-game text added in this pull request. See below for details. Click to expand
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* origin/master: Prepper NPC quest follow-up (CleverRaven#59515) Adds a new widget for th structured sidebar with all midsize bodygraphs (i.e. the ones structured uses for "Health + Status" et al) side by side with nothing else, for use with Health + Overmap because I like the way the midsize bodygraphs look and don't want to have to choose just one of them to display (CleverRaven#60244) [DinoMod] slower zombie dino upgrades (CleverRaven#60311) [Xedra Evolved] Adds itemgroups for spell items (CleverRaven#60296) Update mutations.json (CleverRaven#60295) Fix typos (CleverRaven#60269) Wooden pulley fixes (CleverRaven#60285) Update landscaping.json (CleverRaven#60299) Update martialarts.json (CleverRaven#60305) fix: 'person' monster silently vanishes after touching character (CleverRaven#60270) fix: prevent use of non valid creature pointer (CleverRaven#60272) Nested Recipes - Ropes, Bundles, Shelled Nuts (CleverRaven#60297) Nested Recipes - Chain Armor (CleverRaven#60268) Nerf isherwood dandelion quest rewards (CleverRaven#60273) Animal ports from TropiCata to Mainline + egg density fixes for insects and birds (CleverRaven#60234) Modular Defense Anchor is SOFT (CleverRaven#60279)
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* initial commit * add locked LMOE, specials, and new item group * rename overmap special for clarity * more conversation * linting and spellcheck fixes * add lmoe sign and dialog touchup * lint json * add space * add space * test kicking * switch LMOE door ascii * fill_ter set and trial difficulty change * move metal door to mapgen * fix prepper's headcanon; almost forgot
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Overmap, Mapgen, Map extras, Map display
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NPCs, AI, Speech, Factions, Ownership
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Summary
Content "Prepper NPC quest follow-up"
Purpose of change
Continues #59165, adds NPC dialog
Describe the solution
This PR is a follow-up to discussion in #59165, where we talked about adding a more satisfying conclusion to the "prepper_1" quest line. Mild spoilers: this quest will now lead you to the prepper's personal LMOE, which is a new, locked, globally unique variant based off an extant LMOE design with slightly buffed loot spawns (a fridge full of non-perishables, a few more guns, more books, etc.). There are also some fun dialog options you can uncover after the completion of the quest to learn more about how some of the more professional LMOEs got built, and also to troll this paranoid prepper into starting a fight with you for a lol.
Describe alternatives you've considered
Testing
Tested on my own compiled version.
Additional context