Cataclysm-DDA experimental build 2024-01-31-0419
Pre-release
Pre-release
github-actions
released this
31 Jan 04:19
·
8782 commits
to master
since this release
What's Changed
- Minor grammar fixes in bash message and scenario name by @NetSysFire in #71369
- Fix: apple orchard by @LovamKicsiGazsii in #71368
- Correctly center the SDL ASCII lines by @Lumi-Virtual in #71351
- robofac/json: fix prototype dialogue checks by @andrei8l in #71374
- added some alternative recipes for ingots by @juur in #71367
- [Magiclysm] Increase goblin night vision by @Standing-Storm in #71357
- Allow rural farm spawns by @LovamKicsiGazsii in #71344
- Fix #71315 Add ereader power consumption to read_activity_actor by @random-cdda-modder in #71340
- math_parser: delete the shim by @andrei8l in #71339
- [Magiclysm] Change name + update description of Nature's Commune by @Standing-Storm in #71337
- Fix invalid avatar when we have old memorial by @rtxyd in #71328
- [Magiclysm] Dispel Magic and Disjunction affect summoned items and auras now by @Standing-Storm in #71321
- Device to measure artifact resonance (lab loot) by @RenechCDDA in #71346
- Change how CMake generates version files by @alef in #71316
- Turn on 3D FOV by default and combine its two options into one by @Qrox in #71306
- PERCENTAGE_DAMAGE spells use the right bodypart's hp by @Procyonae in #71289
Full Changelog: cdda-experimental-2024-01-31-0240...cdda-experimental-2024-01-31-0419