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Should nullability move inside WGPURenderPassDepthStencilAttachment? #408
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kainino0x
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Should mutability move inside WGPURenderPassDepthStencilAttachment?
Should nullability move inside WGPURenderPassDepthStencilAttachment?
Nov 12, 2024
Oops, fixed typo in title. |
kainino0x
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Nov 12, 2024
Nov 21 meeting:
Filed that under #427 |
It would have also made it inconsistent with |
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WGPURenderPassDescriptor.depthStencilAttachment
is a nullable pointer. Should we instead make it an inline struct and move the nullability to.depthStencilAttachment.view
?I think the only reason not to do this would be if we expect you would ever want to set a
WGPURenderPassDepthStencilAttachment
without a texture view (and without any new extended fields that take its place).The text was updated successfully, but these errors were encountered: