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Dev Test: Mean: Share and Balance 1.1.0-dev.7 #1105
Comments
Wondering if there is a reason why the sim resets on the Balance Point Screen when changing the region/culture but not on the other screens. Is it because that is what happened in CaV? |
@Nancy-Salpepi yes that's pulled over from the behavior in CaV. I actually don't think we ever discussed if we wanted to bring that behavior over to the other screens, but it does seem like it would make for a more consistent experience. I'll let @amanda-phet ultimately decide which way she wants to go with that. |
Consistency sounds good to me! |
Great. @Nancy-Salpepi can you create an issue? |
I don't see #1105 (comment) on my mac with safari, chrome or firefox. |
QA is done |
All issues have been addressed. This is ready to close. |
Dev Test
Mentions: @jbphet @marlitas @amanda-phet
Simulation links
Test Matrix
Please include all (non-screen reader) feature testing in these records if applicable.
Light testing, or optionally skip if time crunch:
If PhET-iO is being tested:
Features included
Focus and Special Instructions
Mean: Share and Balance has had it's first screen published as a prototype and has gone through a dev-lite test. Everything is fair game.
Issues to Verify
No issues to verify.
For QA...
General features
What to Test
PhET-iO features
What to Test
sure the simulation loads without crashing or throwing errors.
Accessibility features
What to Test
Specific instructions can be found above.
Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
a list of features that may be supported in this test:
Test all possible forms of input.
Screen Readers
This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.
Platforms and Screen Readers to Be Tested
Critical Screen Reader Information
We are tracking known screen reader bugs in
here. If you find a screen reader bug,
please check it against this list.
Keyboard Navigation
This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.
Magnification
This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel
controls. Please test magnfication and make sure it is working as intended and well with the use cases of the
simulation. Due to the way screen readers handle user input, magnification is NOT expected to work while using a screen
reader so there is no need to test this case.
FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?
Test in order! Test the first thing first, the second thing second, and so on.
How should I format my issue?
Here's a template for making issues:
Who should I assign?
We typically assign the developer who opened the issue in the QA repository.
My question isn't in here... What should I do?
You should:
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