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Issues: longturn/rules-of-chaos
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City conquest gold loot is randomised and can go both directions
enhancement
New feature or request
#63
opened Jan 15, 2025 by
XHawk87
Explosive Expansion: Volatile Settlers
enhancement
New feature or request
#62
opened Jan 11, 2025 by
XHawk87
Explosive Expansion: Faster Settlers
enhancement
New feature or request
#61
opened Jan 11, 2025 by
XHawk87
Inaccessible Climates: Detonating a nuke causes neighbouring inaccessible tiles to become accessible
enhancement
New feature or request
#55
opened Jan 6, 2025 by
XHawk87
Inaccessible Climates: Units can move through inaccessible terrain if there were roads on them
unexpected feature
Something works differently to expected
#54
opened Jan 6, 2025 by
XHawk87
Invisible Portals: Mysterious Shipwreck extra
enhancement
New feature or request
#44
opened Dec 27, 2024 by
XHawk87
Invisible Portals: AI is stupid
unexpected feature
Something works differently to expected
#41
opened Dec 25, 2024 by
XHawk87
Inaccessible Climates: Cities are destroyed when the city tile becomes inaccessible
unexpected feature
Something works differently to expected
#36
opened Dec 15, 2024 by
XHawk87
Add a random cat to the game that wanders around bringing joy to cities
enhancement
New feature or request
#35
opened Dec 14, 2024 by
XHawk87
Inaccessible Climates: The resources on inaccessible versions of terrain still grant resources
unexpected feature
Something works differently to expected
#34
opened Dec 14, 2024 by
XHawk87
Random "weather" affects the movement points of all units of a certain type each turn
enhancement
New feature or request
#15
opened Nov 22, 2024 by
XHawk87
Units can get randomly abducted by aliens
enhancement
New feature or request
#14
opened Nov 22, 2024 by
XHawk87
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