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Each nation can be a different race each with their own unique pros and cons.
Rebalance the output for different terrain types so that some nations have disadvantages in grassland and plains, and instead have bonuses in one of the rougher terrain types.
Add a sea-based race that can only build cities on oceanic tiles and has sea settlers and workers.
The text was updated successfully, but these errors were encountered:
Each nation can be a different race each with their own unique pros and cons.
The text was updated successfully, but these errors were encountered: