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6 -> main #480
6 -> main #480
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* fix ray query dist calc Signed-off-by: Ian Chen <[email protected]> * disable test Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Silvio <[email protected]>
* Added macos instructions Signed-off-by: Alejandro Hernández <[email protected]> * Fix Signed-off-by: Alejandro Hernández <[email protected]> Co-authored-by: Ian Chen <[email protected]>
…451) Fixes #439 Signed-off-by: Matias N. Goldberg <[email protected]> Co-authored-by: Ian Chen <[email protected]>
Signed-off-by: Silvio <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]>
Signed-off-by: GitHub <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]> Co-authored-by: Jose Luis Rivero <[email protected]>
…_buffer_range is not available (#462) - The definition of bufferFetch1 was failing for OpenGL < 4.2 resulting in compile errors for lighting shaders Signed-off-by: Rhys Mainwaring <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
* Avoid symbol redefiniition on armel builds Signed-off-by: Jose Luis Rivero <[email protected]>
Signed-off-by: Louise Poubel <[email protected]>
- Fix a bug where the warning of an invalid anti-aliasing level in Ogre2RenderTarget was not being output - Set the FSAA level to 0 if the target level is invalid - Provide a list of valid options in the warning Signed-off-by: Rhys Mainwaring <[email protected]>
* Fix logic on warning for ogre versions different than 1.9.x Signed-off-by: Jose Luis Rivero <[email protected]>
* Fix ray query distance calculation (#438) * fix ray query dist calc Signed-off-by: Ian Chen <[email protected]> * disable test Signed-off-by: Ian Chen <[email protected]> * ogre: Add missing required Paging component (#452) Signed-off-by: Silvio <[email protected]> * Fix selection buffer material script (#456) Signed-off-by: Ian Chen <[email protected]> Co-authored-by: Ian Chen <[email protected]> Co-authored-by: Silvio Traversaro <[email protected]>
Signed-off-by: Hill Ma <[email protected]>
Fix lidar near plane clipping
* ogre: Do not assume that ogre plugins have lib prefix on macOS (#454) Signed-off-by: Silvio <[email protected]> * Fix compilation against Ogre 1.10.12 (#390) Signed-off-by: GitHub <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]> Co-authored-by: Jose Luis Rivero <[email protected]> * Avoid symbol redefition to fix armel builds (#457) * Avoid symbol redefiniition on armel builds Signed-off-by: Jose Luis Rivero <[email protected]> * Fix logic on warning for ogre versions different than 1.9.x (#465) * Fix logic on warning for ogre versions different than 1.9.x Signed-off-by: Jose Luis Rivero <[email protected]> * Fix context attributes of glXCreateContextAttribsARB. (#460) Signed-off-by: Hill Ma <[email protected]> Co-authored-by: Silvio Traversaro <[email protected]> Co-authored-by: Alejandro Hernández Cordero <[email protected]> Co-authored-by: Jose Luis Rivero <[email protected]> Co-authored-by: Hill Ma <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Signed-off-by: Ian Chen <[email protected]>
Codecov Report
@@ Coverage Diff @@
## main #480 +/- ##
==========================================
+ Coverage 53.49% 53.52% +0.03%
==========================================
Files 192 194 +2
Lines 19566 19655 +89
==========================================
+ Hits 10466 10520 +54
- Misses 9100 9135 +35
Continue to review full report at Codecov.
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ClickToScene in ogre is failing
that test is failing on |
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* update scaling ratio Signed-off-by: Ian Chen <[email protected]> * update center click Signed-off-by: Ian Chen <[email protected]> * revert change Signed-off-by: Ian Chen <[email protected]> * sytle Signed-off-by: Ian Chen <[email protected]>
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DCO is failing
it always seems to be failing on forward ports. I haven't figured out the correct solution to it yet. I've manually set DCO to pass. |
➡️ Forward port
Port ign-rendering6 to main
Branch comparison: main...ign-rendering6
Note to maintainers: Remember to Merge with commit (not squash-merge or rebase)