Releases: eliasdoehne/stellaris-dashboard
Releases · eliasdoehne/stellaris-dashboard
v6.5.3
What's Changed
- Roman namelist fixes by @MichaelMakesGames in #181
- Note: for English, this just fixes issues with the Roman-themed name list, but this also fixes more general issues with other languages
Full Changelog: v6.5.2...v6.5.3
v6.5.2
What's Changed
- Fix processing leader died event for leaders without country by @MichaelMakesGames in #179
Full Changelog: v6.5.1...v6.5.2
v6.5.1
Just a typo fix that was supposed to be part of 6.5
What's Changed
- Fix typo in event ledger, fleat -> fleet by @MichaelMakesGames in #177
Full Changelog: v6.5...v6.5.1
v6.5: Links from Map to Event Ledger
What's Changed
- Fix "click the map to select a system" instructional text not displayed by @MichaelMakesGames in #175
- When a system is selected, display separate links for country and system ledger by @MichaelMakesGames in #175
- Handle completely destroyed (removed from gamestate) planets by @MichaelMakesGames in #174
Full Changelog: v6.4...v6.5
v6.4: Save parser/processor fixes, and displaying warnings in UI
What's Changed
- Fix save parsing fails with values starting with
nan
by @MichaelMakesGames in #166 - Fix memory leak in save processing related to shared_description cache by @MichaelMakesGames in #166
- Handle missing leaders by falling back to "an unknown leader" in event ledger by @MichaelMakesGames in #166
- Fix leader deleted from DB by @MichaelMakesGames in #169
- Add notifications to the main screen for no games and invalid settings by @MichaelMakesGames in #170
- Fix escaped backslash at end of quoted string erroneously escapes the final quote by @MichaelMakesGames in #171
Full Changelog: v6.3...v6.4
v6.3
What's Changed
- Python 3.12 compatibility by @chennin in #155
- Expand parse test coverage by reading all countries by @chennin in #156
- Misc tweaks by @MichaelMakesGames in #157
- perf improvement for timeline.py
- fix a crash processing policies in timeline.py
- better handling of OneDrive in Windows
- Updates for readme and mod descriptor
- Add "Hide other players setting" by @MichaelMakesGames in #158
- New events and fixes for reworked leaders by @MichaelMakesGames in #159
- Add leader ethic, job, planet, and creator
- Add leader changed ethic event
- Add leader left country event
- Add governed planet event
- Fix governed sector event
- Fix galcom and federation representation events
- Change event texts to refer to actual leader classes
- Don't list planet buildings with 0 counts
Full Changelog: v6.2...v6.3
Origins and updated mod
What's Changed
- Change tests to use save files not in the main repo by @chennin in #143
- Rewrite the mod to no longer use (now nonexistent) in-game browser by @MichaelMakesGames in #150
- Save and display country origins by @MichaelMakesGames in #152
- Use alembic to automatically migrate game DBs by @MichaelMakesGames in #153
Full Changelog: v6.1...v6.2
Parsing and localization fixes
What's Changed
- Fix save parser test, and fix error in parsing old saves by @chennin in #124
- Fix parsing = in string; fix unsafe string slicing in debug code by @MichaelMakesGames in #128
- Update greenlet to fix build on newer Macs by @chennin in #136
- Fix warnings about invalid escape sequences by @chennin in #135
- Bump dash from 2.7.1 to 2.15.0 by @dependabot in #133
- Bump jinja2 from 3.1.2 to 3.1.4 by @dependabot in #142
- Bump pillow from 9.4.0 to 10.2.0 by @dependabot in #132
- Bump flask from 2.2.2 to 2.2.5 by @dependabot in #123
- Bump pillow from 10.2.0 to 10.3.0 by @dependabot in #144
- Improve Windows build speed by @chennin in #145
- Bump fonttools from 4.38.0 to 4.43.0 by @dependabot in #130
- Bump tqdm from 4.64.1 to 4.66.3 by @dependabot in #139
- Fix loading loc files on Windows; change some mod errors to warns by @MichaelMakesGames in #146
Full Changelog: v6...v6.1
Fixes for Stellaris 3.10
What's Changed
- Fix errors extracting data from 3.9 gamestate by @MichaelMakesGames in #113
- Automatically find modded loc files, using dlc_load.json by @MichaelMakesGames in #116
- Use country colors for graphs and maps; avoid duplicates by @MichaelMakesGames in #117
- Fix some name renderer errors; fix errors parsing some modded saves by @MichaelMakesGames in #121
- Fixes for naming system update, council and policy events by @eliasdoehne in #110
New Contributors
- @MichaelMakesGames made their first contribution in #113
Full Changelog: v5.1...v6