Releases: devkitPro/opengx
Releases · devkitPro/opengx
v0.13.0
v0.12.0
v0.11.0
What's Changed
Recommended and supported installation for all our releases is via devkitPro pacman
v0.10.0
What's Changed
- Refactor EFB switching by @mardy in #71
- call-lists: correctly handle glColor() commands by @mardy in #72
- Implement glAccum() by @mardy in #73
- And glBitmap() and a few raster functions by @mardy in #74
- raster: implement glPixelZoom by @mardy in #75
- Misc fixes: lists, stencil, EFB issues by @mardy in #76
- Implement glReadPixels by @mardy in #77
v0.9.2
v0.9.1
v0.9.0
What's Changed
- debug: use SYS_Report instead of fprintf() by @mardy in #55
- Matrix improvements by @mardy in #54
- Refactoring by @mardy in #56
- Texturing fixes by @mardy in #57
- Getters by @mardy in #60
- More functions by @mardy in #59
- Stencil test by @mardy in #58
- More getters by @mardy in #61
- Clipping planes by @mardy in #64
- Vertex API by @mardy in #62
- draw: restore drawing of loop lines by @mardy in #63
- Add more stub implementations by @mardy in #67
- Implement glArrayElement() by @mardy in #68
- Polygon offset by @mardy in #66
- Stencil improvements by @mardy in #65
v0.8.0
v0.7.0
What's Changed
- Build docs by @mardy in #49
- build: disable RTTI and exceptions by @mardy in #48
- texture: support generation of texture coordinates by @mardy in #47
- debug: allow toggling individual debug features by @mardy in #46
- Implement glAlphaFunc() and alpha test by @mardy in #45
- Add missing GL header by @mardy in #42
- Mipmaps by @mardy in #44
- More stubs by @mardy in #41
- Update docs by @mardy in #50
- Selection mode by @mardy in #40
- drawing: use a templated class to read vertex data by @mardy in #51
- Allow getting functions by name by @mardy in #43