Releases: argonui/SCED
Version 4.1.0
Highlights (by QuickLearner / @dscarpac): https://youtu.be/7OLbL-99Wng
New Stuff
- added minicard sync (drop minicard on investigator)
- added search assistant for encounter deck
- added handling for revealed top card of encounter deck
- added already previewed cards from The Drowned City
- added filtering to Search-A-Card (syntax similar to ArkhamDB)
- added proper helper for parallel Mateo
- added token attaching to cards so they don't drop poorly on snap points
- added hotkeys for navigation overlay
Updates
- updated "Encounter Card Bag" to replace cards inside decks
- updated "Chef's Selection" for resource counters to use them for
auto-replenishing cards - updated Hand Helper to display max hand size
- increased checkbox cross size on Upgradesheets
- rehosted some models to steamcloud for performance
and regions without access to pastebin
Bugfixes
- fixed color for Token Draw Dummy
(type a number on the "Draw Chaos Token" button) - fixed handling for Underworld Market Taboo
- ignore Explore / Tekeli-li deck for displacement
What's Changed
- Investigator Callback: Fixed wrong color variable being used by @Chr1Z93 in #1030
- Fixed scope for Generic Counter by @Chr1Z93 in #1026
- Fixed color for token draw dummys by @Chr1Z93 in #1027
- Updated DeckImporter for tabooed UWM by @Chr1Z93 in #1028
- Added navigation overlay hotkeys by @Chr1Z93 in #1032
- Updated instruction generator by @Chr1Z93 in #1033
- Fixed tooltip offset for update notification by @Chr1Z93 in #1035
- Bless / Curse Manager: fixed wrong function reference by @Chr1Z93 in #1036
- Added handling for discarding cloned chaos tokens by @Chr1Z93 in #1034
- Search-A-Card: Remove trailing & leading whitespace by @Chr1Z93 in #1037
- Upgradesheets: Increased size of crosses by @Chr1Z93 in #1038
- Importer / Exporter: updated detection for token remover state by @Chr1Z93 in #1039
- Updated Chef's Selection by @Chr1Z93 in #1040
- Upgradesheets / Cards with Helpers bugfixes by @Chr1Z93 in #1041
- Updated memory bag broadcasting by @Chr1Z93 in #1044
- Scenario Card replacing / translating by @Chr1Z93 in #1011
- Rehosted models to steam cloud by @Chr1Z93 in #1043
- Added parallel Mateo helper by @Chr1Z93 in #1045
- Updates for new version of TTS MM by @Chr1Z93 in #1042
- Added filtering to card search by @Chr1Z93 in #1049
- Ignore Explore / Tekeli-li deck for displacement by @Chr1Z93 in #1048
- Added "release all" context menu to parallel Mateo by @Chr1Z93 in #1047
- Parallel Mateo "release all" bugfix by @Chr1Z93 in #1054
- Adds the option to have a '1' displayed on damage / horror tokens by @Chr1Z93 in #1051
- Updated "pingTable" calls to skip when player is grey by @Chr1Z93 in #1050
- Added option to toggle damage / horror clickability by @Chr1Z93 in #1056
- Updated scenario card bag to replace cards inside decks by @Chr1Z93 in #1053
- Added additional ammo for Locked and Loaded by @Chr1Z93 in #1057
- Bugfix for search terms with whitespace by @Chr1Z93 in #1058
- Removed extra space from "Depths of Yoth" playarea image name by @Chr1Z93 in #1060
- Re-added token attaching from Yumi by @Chr1Z93 in #1052
- Updated code to better handle attachments in removal zones by @Chr1Z93 in #1062
- Only toggle slot editing for left-clicks by @Chr1Z93 in #1061
- Version bump to 4.1.0 by @Chr1Z93 in #1064
- Made token attaching more restrictive by @Chr1Z93 in #1065
- Fix connection draw for dropping locations with tokens by @Chr1Z93 in #1066
- Code updates for Eye of Ghathanothoa by @Chr1Z93 in #1059
- Added a global UI to track remaining actions per player by @Chr1Z93 in #913
- Added a 1 frame delay to Token manager initializing by @Chr1Z93 in #1068
- Added Agatha Crane by @Chr1Z93 in #1067
- Bugfixes / last minute additions by @Chr1Z93 in #1069
- Bugfix: Upkeep button should ignore investigator cards by @dscarpac in #1072
- Removed unneeded delay by @Chr1Z93 in #1073
- Updated code to allow moving the search assistant for the encounter deck by @Chr1Z93 in #1070
- Token Attaching updates by @Chr1Z93 in #1071
- Added a Minicard sync feature by @Chr1Z93 in #1063
- Action Tracker: limit mini card detection to play area and fix load bug by @Chr1Z93 in #1074
- Added function to get last synced name of Attachment Helper by @Chr1Z93 in #1077
- Fixed sync name function by @Chr1Z93 in #1078
- Add all currently known preview cards by @Chr1Z93 in #1076
- Adds maximum handsize label to Hand Helper by @dscarpac in #1079
- Expose DES count by @Chr1Z93 in #1080
- Updated hand helper tooltip in option panel by @Chr1Z93 in #1083
- Removed timeout from token attaching by @Chr1Z93 in #1081
- Added DES handling to hand size warning by @Chr1Z93 in #1084
- Updated patch notes by @Chr1Z93 in #1082
- Add 1 frame delay to stop error when exiting game by @Chr1Z93 in #1087
- Updated player card panel for homunculus by @Chr1Z93 in #1085
- Added option to toggle hand visibility for all players by @Chr1Z93 in #1086
- Added handling for transforming to Deck Import by @Chr1Z93 in #1088
- Added resolving to Ocula Obscura by @Chr1Z93 in #1090
- Updated featured content by @Chr1Z93 in #1091
- Fixed top card drawing by @Chr1Z93 in #1092
Full Changelog: v4.0.3...v4.1.0
Version 4.0.3
(this time hopefully without major bugs)
- added cards from newest taboo list
- added ability for 'number typing' to the chaos token draw button
- added "0 uses" metadata for Charles Ross
- added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
- turned "randomize" feature of action / ability tokens into a context menu entry
- turned upgradesheets into XML and their boxes into crosses
- fixed Clean Up Helper toggling the "subtract doom" feature
- fixed DES scripting
- fixed error with Navigation Overlay
- fixed error with investigator placing on playermats
- fixed error with Kohaku feedback messages
- fixed issues with Campaign Importer / Exporter
- fixed handling for cards with attachments (Deck Importer)
What's Changed
Full Changelog: v4.0.2...v4.0.3
Version 4.0.2
EDIT: also has a critical bug concerning the download menu
- added cards from newest taboo list
- added ability for 'number typing' to the chaos token draw button
- added "0 uses" metadata for Charles Ross
- added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
- turned "randomize" feature of action / ability tokens into a context menu entry
- turned upgradesheets into XML and their boxes into crosses
- fixed Clean Up Helper toggling the "subtract doom" feature
- fixed DES scripting
- fixed error with Navigation Overlay
- fixed error with investigator placing on playermats
- fixed error with Kohaku feedback messages
- fixed issues with Campaign Importer / Exporter
- fixed handling for cards with attachments (Deck Importer)
What's Changed
- Removed token moving from TTS events by @Chr1Z93 in #1021
- Updated scenario reference card detection for removing by @Chr1Z93 in #1022
Full Changelog: v4.0.1...v4.0.2
Version 4.0.1
EDIT: has critical bugs regarding the "Discard" buttons on playermats and possibly more
- added cards from latest taboo list
- added handling for moving cards with tokens on them
- added ability for 'number typing' to the chaos token draw button
- added "0 uses" metadata for Charles Ross
- added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
- turned "randomize" feature of action / ability tokens into a context menu entry
- turned upgradesheets into XML and their boxes into crosses
- fixed Clean Up Helper toggling the "subtract doom" feature
- fixed DES scripting
- fixed error with Navigation Overlay
- fixed error with investigator placing on playermats
- fixed error with Kohaku feedback messages
- fixed issues with Campaign Importer / Exporter
- fixed handling for cards with attachments (Deck Importer)
What's Changed
- DES: Fixed XML creation by @Chr1Z93 in #958
- Playermat: fixed investigator callback (used matColor instead of handColor) by @Chr1Z93 in #961
- Kohaku: Fixed color for Bless Curse Manager messages by @Chr1Z93 in #962
- Added "0 uses" to Charles Ross by @Chr1Z93 in #957
- Nil handling for Navigation Overlay by @Chr1Z93 in #960
- Added comment to easily test a specific download repo version by @Chr1Z93 in #963
- Deck Importer: updated taboo handling, Ancestral Knowledge randomization + zone by @Chr1Z93 in #959
- Fix player hand zone being upside down after using the rotate player mat function by @max-torch in #965
- Ability Tokens: Turned "randomize" into a context menu entry instead of using the TTS event by @Chr1Z93 in #964
- fix for cleanup helper changing doomSubtractMode by @YumiWhellie in #970
- Hand Helper: Fixed formatting by @Chr1Z93 in #973
- Created XML for customizable' upgrade sheets by @YumiWhellie in #974
- Upgradesheets: updated save function by @Chr1Z93 in #976
- Removed TTSMM by @Chr1Z93 in #977
- Fixed
extraToken
for parallel Agnes by @Chr1Z93 in #978 - Updated Custom Data Helper by @Chr1Z93 in #975
- edit slots by dropping Charisma/Relic Hunter by @YumiWhellie in #983
- updated customizables' textfield size by @YumiWhellie in #984
- updated upkeep hotkey, removed upkeep (multihanded) hotkey by @YumiWhellie in #985
- Parallel Mateo: fixed missing cycle and added to official cycle list by @Chr1Z93 in #982
- Updated tasks by @Chr1Z93 in #972
- Updated Playarea Image Gallery by @Chr1Z93 in #971
- Updated slot modification through permanent dropping by @YumiWhellie in #987
- adjusted Mandy and Ursula's data by @YumiWhellie in #988
- Fixed tooltip position for XML windows by @Chr1Z93 in #992
- Fixed missing tag for dynamically added seal menu by @Chr1Z93 in #991
- Added taboo cards from FAQ v.2.3 by @Chr1Z93 in #935
- Upgradesheets: turned checkboxes into crosses by @Chr1Z93 in #986
- Updated Campaign Importer/Exporter by @Chr1Z93 in #981
- Bug Fixes to the Victory Display by @Entrox-Licher in #993
- Updated damage/horror XML to detect if object spawns flipped by @Chr1Z93 in #995
- Bugfix: Added token movement for "move to threat area" button by @dscarpac in #996
- added check for dropping cards with tokens on them by @YumiWhellie in #989
- Fixed sealing XML not being drawn after loading by @Chr1Z93 in #997
- Changed color to string by @Chr1Z93 in #998
- Moving Token-Detaching to GlobalApi by @Chr1Z93 in #999
- Updated notes and version number by @Chr1Z93 in #990
- Bugfix for token detaching by @Chr1Z93 in #1000
- Unified token discarding by @Chr1Z93 in #1001
- Updated patch notes date by @Chr1Z93 in #1002
- Added token verification to cards that seal by @Chr1Z93 in #1009
- Changed save functions by @Chr1Z93 in #1005
- Updated slot editing by @Chr1Z93 in #1006
- Updated token stack size display and discard button search size by @Chr1Z93 in #1008
- Different attempt at token moving by @Chr1Z93 in #1007
- Added "Token Draw Dummys" - typing numbers to draw x tokens by @Chr1Z93 in #1010
- Updated Chaos Bag Manager tint by @Chr1Z93 in #1015
- Excluded cards that are held by @Chr1Z93 in #1016
- Fixed detecting tokens on dropping cards by @Chr1Z93 in #1017
- Increased playermat button position by @Chr1Z93 in #1018
- Added git attributes for language detection on GitHub by @Chr1Z93 in #1013
- Fixed picking up a card while it is falling by @Chr1Z93 in #1020
New Contributors
- @max-torch made their first contribution in #965
- @YumiWhellie made their first contribution in #970
Full Changelog: v4.0.0...v4.0.1
Version 4.0.0
New stuff
- added Parallel Mateo
- added a global UI for the Bless / Curse manager
- added a "shuffle discard into deck" button to playermats (for example for the mulligan)
- added XML helper for "Stella Clark", "The Red Clock" and "Elle Rubash"
- added "clickability" to damage / horror tokens and updated the font / image
- added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)
- added a right-click function to the left-most "Discard" button on playermats
- added ability for the "doom in play" counter to subtract from the total (e.g. for The Longest Night)
Improvements
- updated chaos token stat tracker to display the last 5 drawn tokens
- updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)
- smoother token spawning by adding a separate cache for them
- changed helper visibility to only show when placed on a playermat
- added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)
- updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description
- updated download menu with a search and author filter
- updated Victory Display with a button to spawn "Additional VP" cards (e.g. to track interludes etc.)
- updated memory bag script (used by bags with "place / recall" feature)
- updated doom counter (with color and better message)
- updated Search-A-Card to support searching by ID
- updated custom card handling by Playercard Panel
- combined multiple feedback messages from Bless / Curse manager
- moved side scenario spawn position higher to not overlap with regular scenario boxes
- Tour: adapted to support unusual display resolutions and added a "back" button
- Attachment Helper: updated to use metadata and added texture for George Barnaby
Bugfixes
- fixed hotkey for multi-handed Upkeep
- fixed wrong visibility of playermat option panels after loading
- fixed issues with token redrawing
- fixed issues with scenario reference card detection
- updated Navigation Overlay to not break with removed playermats
- Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting
The campaigns were also updated with improved helpers and upgraded campaign logs!
Previewed / spoiled cards for the upcoming cycle "The Drowned City" can be accessed
via the download menu (bottom right corner of your screen).
What's Changed
- Removed DES handling from playermat by @Chr1Z93 in #837
- Version bump to 4.0.0 (and emptied patch notes) by @Chr1Z93 in #842
- DES: added onDrop updating by @Chr1Z93 in #847
- Bugfix for multihanded upkeep by @Chr1Z93 in #848
- Added false awakening to card index by @Chr1Z93 in #845
- Search Assistant: Added flag to avoid double searches by @Chr1Z93 in #838
- Added anti-spam handling to Bless/Curse Manager by @Chr1Z93 in #840
- Changes for new downloads repo by @Chr1Z93 in #784
- Added position check to scenario reference detection by @Chr1Z93 in #841
- Removed images by @Chr1Z93 in #846
- Added nil handling for scenario name to Clean Up Helper by @Chr1Z93 in #849
- Unselect object after using sealed tokens context menus by @dscarpac in #851
- Added color / font to Doom counter XML by @dscarpac in #850
- Clean Up Helper: fixed mini card detection by @Chr1Z93 in #852
- Updated damage and horror tokens by @Chr1Z93 in #836
- Bugfix: token redraw scripts pass correct variables by @dscarpac in #855
- Added story assets from TMG to index by @dscarpac in #856
- Attachment Helper: use metadata for matching and load rotation by @Chr1Z93 in #853
- End the tour when deleted by @Chr1Z93 in #863
- Attachment Helper: George skin by @Chr1Z93 in #867
- Added playarea image for Witcher Side Scenario by @Chr1Z93 in #866
- Unbundled to fix scriptstates and add cycle to TMG by @Chr1Z93 in #865
- Moved side scenario spawn position one row higher by @Chr1Z93 in #827
- Add The Drowned City by @Chr1Z93 in #868
- Support for long mini-IDs by @Chr1Z93 in #864
- Bugfix: Fixed visibility of playermat options panel on load by @dscarpac in #872
- Fixed DM play area image name by @Chr1Z93 in #873
- PlayerCard Panel: spawn investigators even if there are no other cards by @Chr1Z93 in #874
- Added new font and flippable capability to damage / horror tokens by @dscarpac in #869
- Added Return All Sealed Tokens option by @dscarpac in #881
- Fixed playermat script states + Deck Importer Bug by @Chr1Z93 in #875
- Added Midwinter Gala placeholder by @Chr1Z93 in #879
- Exclude custom sigs from weakness spread by @Chr1Z93 in #880
- Navigation Overlay: Handling for removed mats by @Chr1Z93 in #876
- Adapted tour and controls for unusual resolutions by @Chr1Z93 in #878
- Added a "shuffle discard into deck" button to playermats by @Chr1Z93 in #877
- Tour: updated script and added back button by @Chr1Z93 in #882
- Added a global XML UI for the Bless/Curse Manager by @Chr1Z93 in #883
- Added XML helper to Stella by @dscarpac in #884
- Build & unbundle to fix some inconsistencies by @Chr1Z93 in #885
- Bugfix: Upkeep button by @dscarpac in #886
- Added ability to specify a download repo version for a mod version by @Chr1Z93 in #888
- Added an investigator placing callback by @Chr1Z93 in #887
- Search-A-Card: Added ability to spawn cards by ID (does not support Zoop IDs yet) by @Chr1Z93 in #889
- Updated bottom bar by @Chr1Z93 in #892
- Removed obsolete campaign difficulty data by @Chr1Z93 in #893
- Updated custom card handling by player card panel / card index by @Chr1Z93 in #894
- Investigator Callback: Added 2nd zone for token bags by @Chr1Z93 in #891
- Updated doom counting by @Chr1Z93 in #895
- Added helper for The Red Clock by @dscarpac in #896
- Removed outdated annotation by @Chr1Z93 in #897
- Fixed tooltip offset for Option Panel by @Chr1Z93 in #898
- Clean Up Helper: Added action token resetting by @Chr1Z93 in #899
- Updated ES / AF counters by @Chr1Z93 in #905
- Additional way of stopping objects from falling through the playermat by @Chr1Z93 in #903
- Added additional instruction to doom counter by @Chr1Z93 in #900
- Search-A-Card: Added support for ID searching by @Chr1Z93 in #904
- Victory Display: Added button to spawn additional VP card by @Chr1Z93 in #902
- Added teal highlighting to temporary tokens by @dscarpac in #906
- Added search and filter to download menu by @Chr1Z93 in #907
- Fixed navigation overlay non-playermat cameras by @Chr1Z93 in #908
- Removal of unneeded data from Data Helper by @Chr1Z93 in #909
- Updated "Take into Threat Area" Game Key by @Chr1Z93 in #912
- Added function for playermat moving / rotating by @Chr1Z93 in #910
- Added additional check for objects leaving a zone by @Chr1Z93 in #916
- Updated drawing tool to keep existing lines by @Chr1Z93 in #917
- Bug Fix: Doom counter toggle by @dscarpac in #918
- Clean Up Helper: updated prelude list and some small code changes by @Chr1Z93 in #915
- Updated deck instructions and added file for constants by @Chr1Z93 in #911
- Changed save function of counters for better performance by @Chr1Z93 in #920
- 4.0 patch notes by @Chr1Z93 in #921
- Changed behavior of visibility of helpers by @dscarpac in #919
- Updated Chaos Token stat tracker and added VS Code build task by @Chr1Z93 in #922
- Updated Ca...
Version 3.9.2
- Added player specific option panel (search for the gear icon on your mat)!
- Added 'Ready Cards' button to Play Area (mainly to ready enemies)
- Added a button to the Mythos Area to copy the scenario reference card for each
playermat with an investigator - Added the 'Card Back Enhancer'! This new tool can update cards/decks with outdated
player or scenario card backs by dropping them on it (located near the Deck Importer) - Improved custom card handling for PlayerCard Panel
(with a new metadata field this can also detect signatures) - Updated the Deck Instruction Generator! Now it outputs to the Notebook.
- Updated counters and Search Assistant to work with number typing while hovering them
- Myriad of Bugfixes (for example the removal of the additional upkeep resource for parallel Jenny)
What's Changed
- Removed additional upkeep resource for parallel Jenny by @Chr1Z93 in #792
- Fixed "Accept your Fate" tarot reading by @Chr1Z93 in #793
- Added additional condition to destroy Token Remover Zone by @Chr1Z93 in #794
- Added Playermat-specific Options by @Chr1Z93 in #782
- Bugfix for mini id getting by Deck Importer by @Chr1Z93 in #797
- Bugfix for getting investigator data by @Chr1Z93 in #801
- Added conditional hand hiding by @Chr1Z93 in #800
- Added Card Back Enhancer // Updated Image for Instruction Generator by @Chr1Z93 in #798
- Added better detection for scenario reference cards by @Chr1Z93 in #799
- Bugfix: got rid of helper on Wendy's minicard by @dscarpac in #803
- Fixed missing comma in Jenny Barnes json by @morvael in #806
- Added Global Api and moved Token Manager to Global by @Chr1Z93 in #802
- Let the Card Back Enhancer also update the "BackIsHidden" setting by @Chr1Z93 in #804
- Added support for custom investigators to PlayerCardPanel by @Chr1Z93 in #807
- Ensure the Bless Curse Manager triggers the Token Arranger (e.g. for Kohaku) by @Chr1Z93 in #811
- Fixed broadcast message for Discard Button by @Chr1Z93 in #810
- Better custom card detection for Card Index by @Chr1Z93 in #808
- Remove closest uses first by @Chr1Z93 in #809
- Added keys from TSK to player card index by @Chr1Z93 in #815
- Adjusted searching on cards to a smaller area by @Chr1Z93 in #813
- Added ability to change generic counter value on hover by @dscarpac in #816
- Improved "Take Clue for X" hotkeys by @Chr1Z93 in #812
- Added color to the handColor update message by @Chr1Z93 in #814
- Increased scale of counters on playermats by @dscarpac in #817
- Updated messagecolor for discard button by @Chr1Z93 in #819
- Added "Ready Cards" button to Play Area by @Chr1Z93 in #818
- Added additional delay to objects unlocking after texture change by @Chr1Z93 in #822
- Updated load function for CardsWithHelper by @Chr1Z93 in #821
- Adjusted Search Assistant and Hand Helper by @Chr1Z93 in #825
- Updated token offsets for 2 / 3 / 4 tokens by @Chr1Z93 in #824
- Moved deck instruction output to Notebook by @Chr1Z93 in #823
- Generic Counters: use memo as identifier instead of name by @Chr1Z93 in #829
- GM Note formatting by @Chr1Z93 in #828
- Added feature to copy scenario reference card to occupied playermats by @dscarpac in #826
- Version bump and patch note update by @Chr1Z93 in #820
- Reverted gm note encoding for customizations by @Chr1Z93 in #830
- Play Area: improved "ready cards" message by @Chr1Z93 in #835
- Moved DES and Well Connected to XML helpers by @dscarpac in #833
New Contributors
Full Changelog: v3.9.1...v3.9.2
Version 3.9.1
- Added Parallel Jenny!
- Re-Added Learn to Play PDF to table
- Fixed bug with "Remove one Use" gamekey
- Updated clue replenishing to locations via hotkey (Numpad 8)
- Updated Deck Importer (arkham.build support and better RBW drawing)
- Updated Search Assistant to properly handle a revealed top card (looking at Norman)
What's Changed
- Added rounding for states by @Chr1Z93 in #768
- Only replenish face up cards by @Chr1Z93 in #766
- Reset clue spawning for locations when new scenario starts by @Chr1Z93 in #770
- Bugfix for single cards in deck area by @Chr1Z93 in #772
- Updated steam cloud urls by @Chr1Z93 in #773
- Added clue replenishing to hotkey by @Chr1Z93 in #771
- Update playarea when removing locations with hotkeys by @Chr1Z93 in #778
- Replaced rules index with learn to play by @Chr1Z93 in #776
- Fixed token rotation from last action token persisting by @Chr1Z93 in #780
- DeckLib: Flip cards instantly by @Chr1Z93 in #779
- Removal of rules index by @Chr1Z93 in #783
- Bugfixes for "Remove One Use" hotkey by @Chr1Z93 in #781
- Added arkham.build support by @Chr1Z93 in #774
- Updated version to 3.9.1 by @dscarpac in #786
- Bugfix: updated issues with tokens sealing by @dscarpac in #785
- Added helper to Nkosi by @dscarpac in #787
- Updated topcard handling by @Chr1Z93 in #788
- Updated random basic weakness drawing for deck importer by @Chr1Z93 in #777
- Added Parallel Jenny by @Chr1Z93 in #789
- Fixed starterdeck spawning by @Chr1Z93 in #790
- Updated release notes and formatted Luascriptstates by @Chr1Z93 in #791
Full Changelog: v3.9.0...v3.9.1
Version 3.9.0
Thanks for downloading! We're happy to present you a rather big update this time :-)
New things
- updated note card for patch notes (bless Marum for his awesome tool!)
- automated discarding for Patrice
- confirmation dialog for discard hotkey (e.g. for locations)
- helpers for cards that redraw tokens and Kohaku
- displaying of token count for cards that seal tokens
- new action / ability tokens (replacing the old ones)
- option to enable all card helpers (e.g. Heavy Furs)
- option to load class-colored playermat backgrounds
- coloring for player names in broadcasts
- right-click option for RBW button on Player Card Panel to specify trait(s)
Updates
- performed a small clean up of the bottom corners of the table
- "Numpad 9" to rearranges present tokens (on top of adding a resource)
- Scroll of Secrets context menu helper now displays player names instead of colors
- Player Card Panel can display fan-made cards with a new "custom" cycle button)
- updated Family Inheritance helper to a proper UI
- "Discard object" gamekey works for selected objects
- updated a bunch of tools like Clean Up Helper, Drawing Tool,
Hand Helper, Token Arranger and Search Assistant
Fixes
- Bugfix for attempting to draw an encounter card while there is no deck
- Bugfix for Navigation Overlay: now checks if playmat is occupied
- Bugfix for Phase Tracker broadcasting
- Performance and file size improvements (e.g. by adding download
functions for CYOA campaign guides and Arkham Fantasy standees)
Highlight-Video (thank you QuickLearner / @dscarpac !)
https://youtu.be/RM1n8aZ4GN4
What's Changed
- Fixed player card tags by @Chr1Z93 in #685
- Implemented deckLib for SearchAssistent by @Chr1Z93 in #684
- A bunch of misc changes by @Chr1Z93 in #683
- Bugfix for cards without IDs by @Chr1Z93 in #686
- Bugfix for drawing an encounter card while there is no deck / discard by @Chr1Z93 in #687
- Added "continue" for empty hotfix bags by @Chr1Z93 in #688
- Turned "DoNotReady" into a tag by @Chr1Z93 in #694
- Updated Drawing Tool by @Chr1Z93 in #691
- Bugfixes for Deck Importer by @Chr1Z93 in #695
- Fixed scale for Trish by @Chr1Z93 in #696
- Fixed phase tracker broadcasting by @Chr1Z93 in #697
- Added regular JSON parser as fallback by @Chr1Z93 in #689
- Various updates to the Token Arranger by @Chr1Z93 in #690
- Added playermat slot symbol saving to campaign exporter by @Chr1Z93 in #692
- Redraw the playmat slot XML when a player joins by @Chr1Z93 in #699
- Added confirmation dialog to discard hotkey by @Whimsical-Cloudheart in #700
- Updated player card panel by @Chr1Z93 in #698
- Updated GameKeyHandler code by @Chr1Z93 in #701
- Added FHV starter decks by @Chr1Z93 in #702
- Fixed load function for play area connection disabling by @Chr1Z93 in #704
- Updated DES detection for Hand Helper // Increased search area by @Chr1Z93 in #693
- Search Assistant: Increased delay on deck shuffling by @Chr1Z93 in #706
- Turned the additional cards bag into a proper box by @Chr1Z93 in #707
- Expanded additional token (action / ability) support by @Chr1Z93 in #703
- Clean Up Helper: Misc updates by @Chr1Z93 in #705
- Fixed bug in PlayAreaApi by @dscarpac in #711
- Fixed taboo investigator card ratio by @Chr1Z93 in #708
- Changed default behaviour to 3 tokens by @Chr1Z93 in #709
- Force proper scale for investigator card by @Chr1Z93 in #710
- Navigation Overlay: Added additional check to see whether playmat is already occupied by @Chr1Z93 in #712
- Updated Attachment Helper by @Chr1Z93 in #714
- Updated investigator scaling by @Chr1Z93 in #713
- Updated deck importer by @Chr1Z93 in #717
- Adds helpers for automatic token redrawing and replacement by @dscarpac in #716
- Turned Arkham Fantasy minicards + CYOA guides into downloadable objects by @Chr1Z93 in #720
- Table cleanup by @Chr1Z93 in #723
- Adds automatic discarding of hand for Patrice by @dscarpac in #721
- New option: Enable all card helpers by @Chr1Z93 in #722
- Bugfixes for CardsWithHelpers by @Chr1Z93 in #724
- Updated featured content and added draft of release notes by @Chr1Z93 in #715
- Playermat update by @Chr1Z93 in #718
- Implemented proper replenishing for resource spawning hotkey by @Chr1Z93 in #727
- Added right-click function to specify a trait for RBW button by @Chr1Z93 in #726
- Set correct scale for spawning mini cards by @Chr1Z93 in #728
- Updated Scroll of Secrets menu by @Chr1Z93 in #725
- Updated Clean Up Helper by @Chr1Z93 in #729
- Unified ui asset name by @Chr1Z93 in #735
- Updated playermat textures by @Chr1Z93 in #734
- [Clean Up Helper] Bugfix for skipping playermats by @Chr1Z93 in #732
- Context Menus and Token Spawning by @Chr1Z93 in #730
- Added coloring to player names in broadcasts by @Chr1Z93 in #733
- Updated Patrice handling by @Chr1Z93 in #737
- Added "game exiting" handling by @Chr1Z93 in #738
- Updated option panel UI assets by @Chr1Z93 in #736
- Added helper to Kohaku by @dscarpac in #731
- Misc additions (incl to game keys) by @dscarpac in #739
- Code maintenance by @Chr1Z93 in #740
- Added 1 frame delay to avoid error when exiting by @Chr1Z93 in #741
- Added new notecard for patch notes by @Chr1Z93 in #743
- Updated Clean Up Helper by @Chr1Z93 in #744
- Threat Area Gamekey: Added rounding and hand zone support by @Chr1Z93 in #746
- Delete action update by @Chr1Z93 in #748
- SearchLib: added missing local declaration by @Chr1Z93 in #747
- Updated Playermat by @Chr1Z93 in #745
- Mythos Area token discarding fix by @Chr1Z93 in #749
- Changed Family Inheritance Helper to XML by @dscarpac in #750
- Updated playermat textures by @Chr1Z93 in #752
- Updates for Search Assistant by @Chr1Z93 in #753
- Update for cards with helper by @Chr1Z93 in #754
- Enable card helpers by default by @Chr1Z93 in #756
- Added three cards that redraw tokens by @dscarpac in #757
- Updated chaosbagapi by @Chr1Z93 in #755
- Adds XML label to stacks of tokens by @dscarpac in #742
- Unselect objects after searching by @Chr1Z93 in #760
- Fixed hand helper being loaded first by @Chr1Z93 in #759
- Updated random discard feedback by @Chr1Z93 in #761
- Updated patch notes by @Chr1Z93 in #758
- Updated hand zone handling for helpers by @Chr1Z93 in #763
- Stop mini cards from forming decks by @Chr1Z93 in #765
New Contributors
- @Whimsical-Cloudheart made their first contribution in #700
Full Changelog: v3.8.0...v3.9.0
Version 3.8.0
Thanks for downloading Arkham SCE 3.8.0!
- Added Parallel Rex Murphy to the deck importer!
- Playmat slots are now editable via a new button!
- The options panel has been updated with a new look.
- Edge of the Earth weaknesses now spawn with a single Damage or Horror token as a reminder of how they can be removed.
- Draw Encounter button now draws to the draw area on left-click, and to the rightmost empty threat area slot on right-click.
- Card states can now be changed with number keys.
- Cleanup Helper now resets activation tokens.
- The deck importer now can import Hemlock Vale story assets.
- Hotkey Reference card has been updated.
- Added a new Game Key to move a card to your threat area.
- Nkosi Mabati helper updated with custom token compatibility.
- New right-click option has been added to Nepthys.
- Rite of Sanctification no longer has to be right-clicked for each token sealed.
- Fixed Ancient Covenant and Blasphemous Covenant having low-quality images.
- Myriad other under-the-hood code optimizations and bugfixes.
Detailed list of changes
- Added player to parameters for encounte set download by @Chr1Z93 in #632
- Updated internal modversion by @Chr1Z93 in #631
- Added "startsInPlay" to Soul Sanctification by @Chr1Z93 in #633
- Minor patch for Campaign Exporter by @Entrox-Licher in #634
- Updated Clean Up Helper by @Chr1Z93 in #638
- Updated campaign overview by @Chr1Z93 in #636
- Bugfix for "Take A Clue" hotkeys for specific mats by @Chr1Z93 in #637
- Added parallel Rex Murphy by @Chr1Z93 in #635
- Added hemlock story cards to player card index by @Chr1Z93 in #641
- Bugfix for encounter set download function by @Chr1Z93 in #642
- Updated tekelili cards and clean up helper for tekelili helper by @Chr1Z93 in #644
- Expanded custom chaos token support by @Chr1Z93 in #643
- Fixed ancient and blasphemous covenent image by @Chr1Z93 in #646
- Campaign Exporter Bug Fix by @Entrox-Licher in #653
- Added deck-checking for "Forced Learning" by @Chr1Z93 in #645
- Fixed scenario name for custom playmat for "Union and Disillusion" by @Chr1Z93 in #654
- Corrected ID for Worry Rock by @Chr1Z93 in #655
- Nkosi Mabati helper / redrawing token tools by @dscarpac in #657
- Print chaos token stats in order by @Chr1Z93 in #663
- Added uses to EotE weaknesses by @Chr1Z93 in #662
- Added tag for objects that should not be discarded during a scenario by @Chr1Z93 in #661
- Draw encounter cards to the first empty slot from the right by @Chr1Z93 in #660
- Allow changing card state with number typing by @Chr1Z93 in #659
- Bugfixes for Clean Up Helper by @Chr1Z93 in #658
- Performance improvements by @Chr1Z93 in #630
- Bugfix: Discard tokens that are on cards that enter discard pile deck by @dscarpac in #664
- Slot symbol editing by @Chr1Z93 in #667
- Added numpad hotkey to spawn action token by @dscarpac in #672
- Updated campaign exporter and option panel by @Chr1Z93 in #671
- Version bump to 3.8.0 by @Chr1Z93 in #669
- Added upper limit for bonded cards by @Chr1Z93 in #668
- Fixed action token handling for Clean Up Helper by @Chr1Z93 in #670
- Bugfix for spawning a single damage / horror by @Chr1Z93 in #666
- Code maintenance for MythosArea by @Chr1Z93 in #665
- Updated GM Notes of FOHV Story Assets by @dscarpac in #674
- Updated reference image by @Chr1Z93 in #677
- Updated seal options by @Chr1Z93 in #676
- Flipped left- and right-click behaviour for encounter card drawing by @Chr1Z93 in #675
- Updated PlaymatApi for Explore and Tekeli-li helpers by @Chr1Z93 in #673
- Added dscarpac as code owner by @dscarpac in #680
- Added function to get owner of an object by @Chr1Z93 in #682
- [Play Area] Code maintenance and API function for tracked locations by @Chr1Z93 in #679
- Updated the notecard in preparation for 3.8.0 release by @BootleggerFinn in #678
- New hotkey to take cards into threat area by @dscarpac in #681
Full Changelog: v3.7.0...v3.8.0
Version 3.7.0
Thanks for downloading Arkham SCE 3.7.0!
- Feast of Hemlock Vale Campaign Expansion is now fully released!
- Updated all FoHV player cards with high-quality scans!
- Also updated Edge of the Earth player cards!
- Implemented cards from the latest Taboo list update.
- Added a new card to the Fan-made Accessories barrel that can be used to easily track bonus VP.
- The "Take Clue" hotkey can now be used to take a clue from a clue pool bag, and has variants for multi-handed play.
- Opening a menu (such as the download menu) no longer causes it to appear on every other player's screen.
- Implemented many miscellaneous bugfixes and metadata tweaks.
Extra-special thanks to everyone who helped us release Feast of Hemlock Vale as quickly as we could!!
What's Changed
- Updated instruction generator description by @Chr1Z93 in #598
- Added Offering state to resource bags by @Chr1Z93 in #600
- Excluded threat area from clue counting by @Chr1Z93 in #601
- Fixed metadata for Ravenous Myconid by @Chr1Z93 in #602
- Added cards from new taboo list by @Chr1Z93 in #609
- Bless Curse Manager: skip tokens from the Token Arranger by @Chr1Z93 in #608
- Fixed "back is hidden" setting for Jim's cards by @Chr1Z93 in #607
- Fixed uses on Ofuda by @Chr1Z93 in #606
- Changed window visibility to be personal by @Chr1Z93 in #604
- Updated campaign export and option panel backend by @Chr1Z93 in #603
- Added startsinplay tag to dark horse 5 by @Chr1Z93 in #614
- Removed level 0 from card name by @Chr1Z93 in #610
- "Take Clue" Game Key: support taking clues from the token pool by @Chr1Z93 in #613
- Removal of obsolete global snap points by @Chr1Z93 in #612
- Fixed unicode errors by @Chr1Z93 in #611
- Updated EotE and FHV card images by @Chr1Z93 in #616
- Added additional VP card by @Chr1Z93 in #617
- DeckImporter: change card zone priority for Hank by @Chr1Z93 in #615
- added api call for encounter reshuffle by @dscarpac in #618
- Updated clue offset calculation by @Chr1Z93 in #627
- Added slot to taboo'd OKR (3) by @Chr1Z93 in #626
- Added startsInPlay field to directives by @Chr1Z93 in #625
- Updated deck importer for Joe / Jim by @Chr1Z93 in #624
- Updated Book of Living Myths by @Chr1Z93 in #622
- Added variants of the clue taking game key by @Chr1Z93 in #621
- Updated taboo'd Scavenging to use the alternate ID by @Chr1Z93 in #620
- Fixed double-sided cards by @Chr1Z93 in #619
- Changed Update Notes and Version Number by @BootleggerFinn in #628
- Removed orphaned card back templates by @Chr1Z93 in #629
Full Changelog: v3.6.0...v3.7.0