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Releases: argonui/SCED

Version 4.1.0

12 Jan 23:06
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Highlights (by QuickLearner / @dscarpac): https://youtu.be/7OLbL-99Wng

New Stuff

  • added minicard sync (drop minicard on investigator)
  • added search assistant for encounter deck
  • added handling for revealed top card of encounter deck
  • added already previewed cards from The Drowned City
  • added filtering to Search-A-Card (syntax similar to ArkhamDB)
  • added proper helper for parallel Mateo
  • added token attaching to cards so they don't drop poorly on snap points
  • added hotkeys for navigation overlay

Updates

  • updated "Encounter Card Bag" to replace cards inside decks
  • updated "Chef's Selection" for resource counters to use them for
    auto-replenishing cards
  • updated Hand Helper to display max hand size
  • increased checkbox cross size on Upgradesheets
  • rehosted some models to steamcloud for performance
    and regions without access to pastebin

Bugfixes

  • fixed color for Token Draw Dummy
    (type a number on the "Draw Chaos Token" button)
  • fixed handling for Underworld Market Taboo
  • ignore Explore / Tekeli-li deck for displacement

What's Changed

Full Changelog: v4.0.3...v4.1.0

Version 4.0.3

22 Nov 01:14
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(this time hopefully without major bugs)

  • added cards from newest taboo list
  • added ability for 'number typing' to the chaos token draw button
  • added "0 uses" metadata for Charles Ross
  • added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
  • turned "randomize" feature of action / ability tokens into a context menu entry
  • turned upgradesheets into XML and their boxes into crosses
  • fixed Clean Up Helper toggling the "subtract doom" feature
  • fixed DES scripting
  • fixed error with Navigation Overlay
  • fixed error with investigator placing on playermats
  • fixed error with Kohaku feedback messages
  • fixed issues with Campaign Importer / Exporter
  • fixed handling for cards with attachments (Deck Importer)

What's Changed

Full Changelog: v4.0.2...v4.0.3

Version 4.0.2

21 Nov 20:21
76e46d7
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Version 4.0.2 Pre-release
Pre-release

EDIT: also has a critical bug concerning the download menu

  • added cards from newest taboo list
  • added ability for 'number typing' to the chaos token draw button
  • added "0 uses" metadata for Charles Ross
  • added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
  • turned "randomize" feature of action / ability tokens into a context menu entry
  • turned upgradesheets into XML and their boxes into crosses
  • fixed Clean Up Helper toggling the "subtract doom" feature
  • fixed DES scripting
  • fixed error with Navigation Overlay
  • fixed error with investigator placing on playermats
  • fixed error with Kohaku feedback messages
  • fixed issues with Campaign Importer / Exporter
  • fixed handling for cards with attachments (Deck Importer)

What's Changed

  • Removed token moving from TTS events by @Chr1Z93 in #1021
  • Updated scenario reference card detection for removing by @Chr1Z93 in #1022

Full Changelog: v4.0.1...v4.0.2

Version 4.0.1

21 Nov 00:16
71cd588
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Version 4.0.1 Pre-release
Pre-release

EDIT: has critical bugs regarding the "Discard" buttons on playermats and possibly more

  • added cards from latest taboo list
  • added handling for moving cards with tokens on them
  • added ability for 'number typing' to the chaos token draw button
  • added "0 uses" metadata for Charles Ross
  • added "imprinting" to Charisma / Relic Hunter (drop them on a playermat!)
  • turned "randomize" feature of action / ability tokens into a context menu entry
  • turned upgradesheets into XML and their boxes into crosses
  • fixed Clean Up Helper toggling the "subtract doom" feature
  • fixed DES scripting
  • fixed error with Navigation Overlay
  • fixed error with investigator placing on playermats
  • fixed error with Kohaku feedback messages
  • fixed issues with Campaign Importer / Exporter
  • fixed handling for cards with attachments (Deck Importer)

What's Changed

New Contributors

Full Changelog: v4.0.0...v4.0.1

Version 4.0.0

02 Nov 02:38
9a79134
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New stuff

  • added Parallel Mateo
  • added a global UI for the Bless / Curse manager
  • added a "shuffle discard into deck" button to playermats (for example for the mulligan)
  • added XML helper for "Stella Clark", "The Red Clock" and "Elle Rubash"
  • added "clickability" to damage / horror tokens and updated the font / image
  • added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)
  • added a right-click function to the left-most "Discard" button on playermats
  • added ability for the "doom in play" counter to subtract from the total (e.g. for The Longest Night)

Improvements

  • updated chaos token stat tracker to display the last 5 drawn tokens
  • updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)
  • smoother token spawning by adding a separate cache for them
  • changed helper visibility to only show when placed on a playermat
  • added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)
  • updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description
  • updated download menu with a search and author filter
  • updated Victory Display with a button to spawn "Additional VP" cards (e.g. to track interludes etc.)
  • updated memory bag script (used by bags with "place / recall" feature)
  • updated doom counter (with color and better message)
  • updated Search-A-Card to support searching by ID
  • updated custom card handling by Playercard Panel
  • combined multiple feedback messages from Bless / Curse manager
  • moved side scenario spawn position higher to not overlap with regular scenario boxes
  • Tour: adapted to support unusual display resolutions and added a "back" button
  • Attachment Helper: updated to use metadata and added texture for George Barnaby

Bugfixes

  • fixed hotkey for multi-handed Upkeep
  • fixed wrong visibility of playermat option panels after loading
  • fixed issues with token redrawing
  • fixed issues with scenario reference card detection
  • updated Navigation Overlay to not break with removed playermats
  • Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting

The campaigns were also updated with improved helpers and upgraded campaign logs!
Previewed / spoiled cards for the upcoming cycle "The Drowned City" can be accessed
via the download menu (bottom right corner of your screen).

What's Changed

  • Removed DES handling from playermat by @Chr1Z93 in #837
  • Version bump to 4.0.0 (and emptied patch notes) by @Chr1Z93 in #842
  • DES: added onDrop updating by @Chr1Z93 in #847
  • Bugfix for multihanded upkeep by @Chr1Z93 in #848
  • Added false awakening to card index by @Chr1Z93 in #845
  • Search Assistant: Added flag to avoid double searches by @Chr1Z93 in #838
  • Added anti-spam handling to Bless/Curse Manager by @Chr1Z93 in #840
  • Changes for new downloads repo by @Chr1Z93 in #784
  • Added position check to scenario reference detection by @Chr1Z93 in #841
  • Removed images by @Chr1Z93 in #846
  • Added nil handling for scenario name to Clean Up Helper by @Chr1Z93 in #849
  • Unselect object after using sealed tokens context menus by @dscarpac in #851
  • Added color / font to Doom counter XML by @dscarpac in #850
  • Clean Up Helper: fixed mini card detection by @Chr1Z93 in #852
  • Updated damage and horror tokens by @Chr1Z93 in #836
  • Bugfix: token redraw scripts pass correct variables by @dscarpac in #855
  • Added story assets from TMG to index by @dscarpac in #856
  • Attachment Helper: use metadata for matching and load rotation by @Chr1Z93 in #853
  • End the tour when deleted by @Chr1Z93 in #863
  • Attachment Helper: George skin by @Chr1Z93 in #867
  • Added playarea image for Witcher Side Scenario by @Chr1Z93 in #866
  • Unbundled to fix scriptstates and add cycle to TMG by @Chr1Z93 in #865
  • Moved side scenario spawn position one row higher by @Chr1Z93 in #827
  • Add The Drowned City by @Chr1Z93 in #868
  • Support for long mini-IDs by @Chr1Z93 in #864
  • Bugfix: Fixed visibility of playermat options panel on load by @dscarpac in #872
  • Fixed DM play area image name by @Chr1Z93 in #873
  • PlayerCard Panel: spawn investigators even if there are no other cards by @Chr1Z93 in #874
  • Added new font and flippable capability to damage / horror tokens by @dscarpac in #869
  • Added Return All Sealed Tokens option by @dscarpac in #881
  • Fixed playermat script states + Deck Importer Bug by @Chr1Z93 in #875
  • Added Midwinter Gala placeholder by @Chr1Z93 in #879
  • Exclude custom sigs from weakness spread by @Chr1Z93 in #880
  • Navigation Overlay: Handling for removed mats by @Chr1Z93 in #876
  • Adapted tour and controls for unusual resolutions by @Chr1Z93 in #878
  • Added a "shuffle discard into deck" button to playermats by @Chr1Z93 in #877
  • Tour: updated script and added back button by @Chr1Z93 in #882
  • Added a global XML UI for the Bless/Curse Manager by @Chr1Z93 in #883
  • Added XML helper to Stella by @dscarpac in #884
  • Build & unbundle to fix some inconsistencies by @Chr1Z93 in #885
  • Bugfix: Upkeep button by @dscarpac in #886
  • Added ability to specify a download repo version for a mod version by @Chr1Z93 in #888
  • Added an investigator placing callback by @Chr1Z93 in #887
  • Search-A-Card: Added ability to spawn cards by ID (does not support Zoop IDs yet) by @Chr1Z93 in #889
  • Updated bottom bar by @Chr1Z93 in #892
  • Removed obsolete campaign difficulty data by @Chr1Z93 in #893
  • Updated custom card handling by player card panel / card index by @Chr1Z93 in #894
  • Investigator Callback: Added 2nd zone for token bags by @Chr1Z93 in #891
  • Updated doom counting by @Chr1Z93 in #895
  • Added helper for The Red Clock by @dscarpac in #896
  • Removed outdated annotation by @Chr1Z93 in #897
  • Fixed tooltip offset for Option Panel by @Chr1Z93 in #898
  • Clean Up Helper: Added action token resetting by @Chr1Z93 in #899
  • Updated ES / AF counters by @Chr1Z93 in #905
  • Additional way of stopping objects from falling through the playermat by @Chr1Z93 in #903
  • Added additional instruction to doom counter by @Chr1Z93 in #900
  • Search-A-Card: Added support for ID searching by @Chr1Z93 in #904
  • Victory Display: Added button to spawn additional VP card by @Chr1Z93 in #902
  • Added teal highlighting to temporary tokens by @dscarpac in #906
  • Added search and filter to download menu by @Chr1Z93 in #907
  • Fixed navigation overlay non-playermat cameras by @Chr1Z93 in #908
  • Removal of unneeded data from Data Helper by @Chr1Z93 in #909
  • Updated "Take into Threat Area" Game Key by @Chr1Z93 in #912
  • Added function for playermat moving / rotating by @Chr1Z93 in #910
  • Added additional check for objects leaving a zone by @Chr1Z93 in #916
  • Updated drawing tool to keep existing lines by @Chr1Z93 in #917
  • Bug Fix: Doom counter toggle by @dscarpac in #918
  • Clean Up Helper: updated prelude list and some small code changes by @Chr1Z93 in #915
  • Updated deck instructions and added file for constants by @Chr1Z93 in #911
  • Changed save function of counters for better performance by @Chr1Z93 in #920
  • 4.0 patch notes by @Chr1Z93 in #921
  • Changed behavior of visibility of helpers by @dscarpac in #919
  • Updated Chaos Token stat tracker and added VS Code build task by @Chr1Z93 in #922
  • Updated Ca...
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Version 3.9.2

17 Aug 14:47
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  • Added player specific option panel (search for the gear icon on your mat)!
  • Added 'Ready Cards' button to Play Area (mainly to ready enemies)
  • Added a button to the Mythos Area to copy the scenario reference card for each
    playermat with an investigator
  • Added the 'Card Back Enhancer'! This new tool can update cards/decks with outdated
    player or scenario card backs by dropping them on it (located near the Deck Importer)
  • Improved custom card handling for PlayerCard Panel
    (with a new metadata field this can also detect signatures)
  • Updated the Deck Instruction Generator! Now it outputs to the Notebook.
  • Updated counters and Search Assistant to work with number typing while hovering them
  • Myriad of Bugfixes (for example the removal of the additional upkeep resource for parallel Jenny)

What's Changed

  • Removed additional upkeep resource for parallel Jenny by @Chr1Z93 in #792
  • Fixed "Accept your Fate" tarot reading by @Chr1Z93 in #793
  • Added additional condition to destroy Token Remover Zone by @Chr1Z93 in #794
  • Added Playermat-specific Options by @Chr1Z93 in #782
  • Bugfix for mini id getting by Deck Importer by @Chr1Z93 in #797
  • Bugfix for getting investigator data by @Chr1Z93 in #801
  • Added conditional hand hiding by @Chr1Z93 in #800
  • Added Card Back Enhancer // Updated Image for Instruction Generator by @Chr1Z93 in #798
  • Added better detection for scenario reference cards by @Chr1Z93 in #799
  • Bugfix: got rid of helper on Wendy's minicard by @dscarpac in #803
  • Fixed missing comma in Jenny Barnes json by @morvael in #806
  • Added Global Api and moved Token Manager to Global by @Chr1Z93 in #802
  • Let the Card Back Enhancer also update the "BackIsHidden" setting by @Chr1Z93 in #804
  • Added support for custom investigators to PlayerCardPanel by @Chr1Z93 in #807
  • Ensure the Bless Curse Manager triggers the Token Arranger (e.g. for Kohaku) by @Chr1Z93 in #811
  • Fixed broadcast message for Discard Button by @Chr1Z93 in #810
  • Better custom card detection for Card Index by @Chr1Z93 in #808
  • Remove closest uses first by @Chr1Z93 in #809
  • Added keys from TSK to player card index by @Chr1Z93 in #815
  • Adjusted searching on cards to a smaller area by @Chr1Z93 in #813
  • Added ability to change generic counter value on hover by @dscarpac in #816
  • Improved "Take Clue for X" hotkeys by @Chr1Z93 in #812
  • Added color to the handColor update message by @Chr1Z93 in #814
  • Increased scale of counters on playermats by @dscarpac in #817
  • Updated messagecolor for discard button by @Chr1Z93 in #819
  • Added "Ready Cards" button to Play Area by @Chr1Z93 in #818
  • Added additional delay to objects unlocking after texture change by @Chr1Z93 in #822
  • Updated load function for CardsWithHelper by @Chr1Z93 in #821
  • Adjusted Search Assistant and Hand Helper by @Chr1Z93 in #825
  • Updated token offsets for 2 / 3 / 4 tokens by @Chr1Z93 in #824
  • Moved deck instruction output to Notebook by @Chr1Z93 in #823
  • Generic Counters: use memo as identifier instead of name by @Chr1Z93 in #829
  • GM Note formatting by @Chr1Z93 in #828
  • Added feature to copy scenario reference card to occupied playermats by @dscarpac in #826
  • Version bump and patch note update by @Chr1Z93 in #820
  • Reverted gm note encoding for customizations by @Chr1Z93 in #830
  • Play Area: improved "ready cards" message by @Chr1Z93 in #835
  • Moved DES and Well Connected to XML helpers by @dscarpac in #833

New Contributors

Full Changelog: v3.9.1...v3.9.2

Version 3.9.1

01 Aug 22:29
1b03926
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  • Added Parallel Jenny!
  • Re-Added Learn to Play PDF to table
  • Fixed bug with "Remove one Use" gamekey
  • Updated clue replenishing to locations via hotkey (Numpad 8)
  • Updated Deck Importer (arkham.build support and better RBW drawing)
  • Updated Search Assistant to properly handle a revealed top card (looking at Norman)

What's Changed

Full Changelog: v3.9.0...v3.9.1

Version 3.9.0

08 Jul 19:37
2f5ce16
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Thanks for downloading! We're happy to present you a rather big update this time :-)

New things

  • updated note card for patch notes (bless Marum for his awesome tool!)
  • automated discarding for Patrice
  • confirmation dialog for discard hotkey (e.g. for locations)
  • helpers for cards that redraw tokens and Kohaku
  • displaying of token count for cards that seal tokens
  • new action / ability tokens (replacing the old ones)
  • option to enable all card helpers (e.g. Heavy Furs)
  • option to load class-colored playermat backgrounds
  • coloring for player names in broadcasts
  • right-click option for RBW button on Player Card Panel to specify trait(s)

Updates

  • performed a small clean up of the bottom corners of the table
  • "Numpad 9" to rearranges present tokens (on top of adding a resource)
  • Scroll of Secrets context menu helper now displays player names instead of colors
  • Player Card Panel can display fan-made cards with a new "custom" cycle button)
  • updated Family Inheritance helper to a proper UI
  • "Discard object" gamekey works for selected objects
  • updated a bunch of tools like Clean Up Helper, Drawing Tool,
    Hand Helper, Token Arranger and Search Assistant

Fixes

  • Bugfix for attempting to draw an encounter card while there is no deck
  • Bugfix for Navigation Overlay: now checks if playmat is occupied
  • Bugfix for Phase Tracker broadcasting
  • Performance and file size improvements (e.g. by adding download
    functions for CYOA campaign guides and Arkham Fantasy standees)

Highlight-Video (thank you QuickLearner / @dscarpac !)
https://youtu.be/RM1n8aZ4GN4

What's Changed

New Contributors

Full Changelog: v3.8.0...v3.9.0

Version 3.8.0

12 May 11:08
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Thanks for downloading Arkham SCE 3.8.0!

  • Added Parallel Rex Murphy to the deck importer!
  • Playmat slots are now editable via a new button!
  • The options panel has been updated with a new look.
  • Edge of the Earth weaknesses now spawn with a single Damage or Horror token as a reminder of how they can be removed.
  • Draw Encounter button now draws to the draw area on left-click, and to the rightmost empty threat area slot on right-click.
  • Card states can now be changed with number keys.
  • Cleanup Helper now resets activation tokens.
  • The deck importer now can import Hemlock Vale story assets.
  • Hotkey Reference card has been updated.
  • Added a new Game Key to move a card to your threat area.
  • Nkosi Mabati helper updated with custom token compatibility.
  • New right-click option has been added to Nepthys.
  • Rite of Sanctification no longer has to be right-clicked for each token sealed.
  • Fixed Ancient Covenant and Blasphemous Covenant having low-quality images.
  • Myriad other under-the-hood code optimizations and bugfixes.

Detailed list of changes

Full Changelog: v3.7.0...v3.8.0

Version 3.7.0

04 Mar 22:54
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Thanks for downloading Arkham SCE 3.7.0!

  • Feast of Hemlock Vale Campaign Expansion is now fully released!
  • Updated all FoHV player cards with high-quality scans!
  • Also updated Edge of the Earth player cards!
  • Implemented cards from the latest Taboo list update.
  • Added a new card to the Fan-made Accessories barrel that can be used to easily track bonus VP.
  • The "Take Clue" hotkey can now be used to take a clue from a clue pool bag, and has variants for multi-handed play.
  • Opening a menu (such as the download menu) no longer causes it to appear on every other player's screen.
  • Implemented many miscellaneous bugfixes and metadata tweaks.

Extra-special thanks to everyone who helped us release Feast of Hemlock Vale as quickly as we could!!

What's Changed

Full Changelog: v3.6.0...v3.7.0