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Version 4.0.0

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@Chr1Z93 Chr1Z93 released this 02 Nov 02:38
· 614 commits to main since this release
9a79134

New stuff

  • added Parallel Mateo
  • added a global UI for the Bless / Curse manager
  • added a "shuffle discard into deck" button to playermats (for example for the mulligan)
  • added XML helper for "Stella Clark", "The Red Clock" and "Elle Rubash"
  • added "clickability" to damage / horror tokens and updated the font / image
  • added investigator specific things spawning when placing (e.g. Bounty tokens for Tony)
  • added a right-click function to the left-most "Discard" button on playermats
  • added ability for the "doom in play" counter to subtract from the total (e.g. for The Longest Night)

Improvements

  • updated chaos token stat tracker to display the last 5 drawn tokens
  • updated deck importer's handling for attachments (use selection from arkham.build if possible, spawn attachment helpers)
  • smoother token spawning by adding a separate cache for them
  • changed helper visibility to only show when placed on a playermat
  • added teal highlighting for temporary action tokens (reminder: spawnable via numpad 2)
  • updated Deck Instruction Generator to add a card gallery to the ArkhamDB deck description
  • updated download menu with a search and author filter
  • updated Victory Display with a button to spawn "Additional VP" cards (e.g. to track interludes etc.)
  • updated memory bag script (used by bags with "place / recall" feature)
  • updated doom counter (with color and better message)
  • updated Search-A-Card to support searching by ID
  • updated custom card handling by Playercard Panel
  • combined multiple feedback messages from Bless / Curse manager
  • moved side scenario spawn position higher to not overlap with regular scenario boxes
  • Tour: adapted to support unusual display resolutions and added a "back" button
  • Attachment Helper: updated to use metadata and added texture for George Barnaby

Bugfixes

  • fixed hotkey for multi-handed Upkeep
  • fixed wrong visibility of playermat option panels after loading
  • fixed issues with token redrawing
  • fixed issues with scenario reference card detection
  • updated Navigation Overlay to not break with removed playermats
  • Clean Up Helper: 'nil' handling for scenario, mini card detection and action token resetting

The campaigns were also updated with improved helpers and upgraded campaign logs!
Previewed / spoiled cards for the upcoming cycle "The Drowned City" can be accessed
via the download menu (bottom right corner of your screen).

What's Changed

  • Removed DES handling from playermat by @Chr1Z93 in #837
  • Version bump to 4.0.0 (and emptied patch notes) by @Chr1Z93 in #842
  • DES: added onDrop updating by @Chr1Z93 in #847
  • Bugfix for multihanded upkeep by @Chr1Z93 in #848
  • Added false awakening to card index by @Chr1Z93 in #845
  • Search Assistant: Added flag to avoid double searches by @Chr1Z93 in #838
  • Added anti-spam handling to Bless/Curse Manager by @Chr1Z93 in #840
  • Changes for new downloads repo by @Chr1Z93 in #784
  • Added position check to scenario reference detection by @Chr1Z93 in #841
  • Removed images by @Chr1Z93 in #846
  • Added nil handling for scenario name to Clean Up Helper by @Chr1Z93 in #849
  • Unselect object after using sealed tokens context menus by @dscarpac in #851
  • Added color / font to Doom counter XML by @dscarpac in #850
  • Clean Up Helper: fixed mini card detection by @Chr1Z93 in #852
  • Updated damage and horror tokens by @Chr1Z93 in #836
  • Bugfix: token redraw scripts pass correct variables by @dscarpac in #855
  • Added story assets from TMG to index by @dscarpac in #856
  • Attachment Helper: use metadata for matching and load rotation by @Chr1Z93 in #853
  • End the tour when deleted by @Chr1Z93 in #863
  • Attachment Helper: George skin by @Chr1Z93 in #867
  • Added playarea image for Witcher Side Scenario by @Chr1Z93 in #866
  • Unbundled to fix scriptstates and add cycle to TMG by @Chr1Z93 in #865
  • Moved side scenario spawn position one row higher by @Chr1Z93 in #827
  • Add The Drowned City by @Chr1Z93 in #868
  • Support for long mini-IDs by @Chr1Z93 in #864
  • Bugfix: Fixed visibility of playermat options panel on load by @dscarpac in #872
  • Fixed DM play area image name by @Chr1Z93 in #873
  • PlayerCard Panel: spawn investigators even if there are no other cards by @Chr1Z93 in #874
  • Added new font and flippable capability to damage / horror tokens by @dscarpac in #869
  • Added Return All Sealed Tokens option by @dscarpac in #881
  • Fixed playermat script states + Deck Importer Bug by @Chr1Z93 in #875
  • Added Midwinter Gala placeholder by @Chr1Z93 in #879
  • Exclude custom sigs from weakness spread by @Chr1Z93 in #880
  • Navigation Overlay: Handling for removed mats by @Chr1Z93 in #876
  • Adapted tour and controls for unusual resolutions by @Chr1Z93 in #878
  • Added a "shuffle discard into deck" button to playermats by @Chr1Z93 in #877
  • Tour: updated script and added back button by @Chr1Z93 in #882
  • Added a global XML UI for the Bless/Curse Manager by @Chr1Z93 in #883
  • Added XML helper to Stella by @dscarpac in #884
  • Build & unbundle to fix some inconsistencies by @Chr1Z93 in #885
  • Bugfix: Upkeep button by @dscarpac in #886
  • Added ability to specify a download repo version for a mod version by @Chr1Z93 in #888
  • Added an investigator placing callback by @Chr1Z93 in #887
  • Search-A-Card: Added ability to spawn cards by ID (does not support Zoop IDs yet) by @Chr1Z93 in #889
  • Updated bottom bar by @Chr1Z93 in #892
  • Removed obsolete campaign difficulty data by @Chr1Z93 in #893
  • Updated custom card handling by player card panel / card index by @Chr1Z93 in #894
  • Investigator Callback: Added 2nd zone for token bags by @Chr1Z93 in #891
  • Updated doom counting by @Chr1Z93 in #895
  • Added helper for The Red Clock by @dscarpac in #896
  • Removed outdated annotation by @Chr1Z93 in #897
  • Fixed tooltip offset for Option Panel by @Chr1Z93 in #898
  • Clean Up Helper: Added action token resetting by @Chr1Z93 in #899
  • Updated ES / AF counters by @Chr1Z93 in #905
  • Additional way of stopping objects from falling through the playermat by @Chr1Z93 in #903
  • Added additional instruction to doom counter by @Chr1Z93 in #900
  • Search-A-Card: Added support for ID searching by @Chr1Z93 in #904
  • Victory Display: Added button to spawn additional VP card by @Chr1Z93 in #902
  • Added teal highlighting to temporary tokens by @dscarpac in #906
  • Added search and filter to download menu by @Chr1Z93 in #907
  • Fixed navigation overlay non-playermat cameras by @Chr1Z93 in #908
  • Removal of unneeded data from Data Helper by @Chr1Z93 in #909
  • Updated "Take into Threat Area" Game Key by @Chr1Z93 in #912
  • Added function for playermat moving / rotating by @Chr1Z93 in #910
  • Added additional check for objects leaving a zone by @Chr1Z93 in #916
  • Updated drawing tool to keep existing lines by @Chr1Z93 in #917
  • Bug Fix: Doom counter toggle by @dscarpac in #918
  • Clean Up Helper: updated prelude list and some small code changes by @Chr1Z93 in #915
  • Updated deck instructions and added file for constants by @Chr1Z93 in #911
  • Changed save function of counters for better performance by @Chr1Z93 in #920
  • 4.0 patch notes by @Chr1Z93 in #921
  • Changed behavior of visibility of helpers by @dscarpac in #919
  • Updated Chaos Token stat tracker and added VS Code build task by @Chr1Z93 in #922
  • Updated Campaign Exporter / Importer by @Chr1Z93 in #901
  • Bugfix: scenario reference card copying function by @dscarpac in #927
  • Fixed cards modifying default value for tokens by @Chr1Z93 in #925
  • Playermat: Updated onCollisionEnter() and followup functions by @Chr1Z93 in #924
  • Updated action token handling for Clean Up Helper by @Chr1Z93 in #926
  • Added playermat button to move drawn encounter card to threat area by @dscarpac in #928
  • Added ability token support (Norman / Luke) by @Chr1Z93 in #929
  • Fixed position for encounter discard by @Chr1Z93 in #930
  • Disabled mini card snapping by @Chr1Z93 in #934
  • Added library file for memory bags by @Chr1Z93 in #932
  • Token Arranger thickness corrected by @Chr1Z93 in #931
  • Bugfix: Well Connected helper by @dscarpac in #937
  • Updates to "Remove a use" hotkey by @Chr1Z93 in #940
  • Less spammy doom counter message by @Chr1Z93 in #938
  • Added XML UI assets to objects that use them by @Chr1Z93 in #942
  • Added shadow to arkhamdb card gallery by @Chr1Z93 in #943
  • Updated FAQ to v2.3 by @Chr1Z93 in #945
  • Updated custom UI assets by @Chr1Z93 in #946
  • Updated uses spawning // token optimizations by @Chr1Z93 in #941
  • Rehosting of pastebin URLs by @Chr1Z93 in #947
  • Fixed card drawing with reshuffle by @Chr1Z93 in #939
  • Doom in Play Counter: Set default state by @Chr1Z93 in #948
  • Added Parallel Mateo by @Chr1Z93 in #933
  • Updated Deck Importer's Attachment handling by @Chr1Z93 in #944
  • Updated deck importer to skip removed mats by @Chr1Z93 in #951
  • Updated doom counter reset to remove ignored doom by @Chr1Z93 in #949
  • Added helper for Elle Rubash by @Chr1Z93 in #950
  • Added multihanded support to Attachment Helper by @dscarpac in #952
  • Updated featured content by @Chr1Z93 in #953
  • Removed orphan by @Chr1Z93 in #954
  • Updated patch notes by @Chr1Z93 in #955
  • Locked patch note text by @Chr1Z93 in #956

Full Changelog: v3.9.2...v4.0.0