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General Information about sprint reviews
As we will release a working iteration of the new framework after every sprint, everyone is invited to help with testing the sprint results.
The only thing to remember is that you should only report bugs in this issue, which are caused by the contents of this sprint (which are listed below). So it is vital to look at the content description to see what was actually added. Only by reading this you know what we've really intended to implement and defined as done.
I guess you understand that reporting things which weren't even planned to be part of the sprint won't help in any way.
This releases (which are also marked as Pre-release) aren't meant to be played as replacement for the current framework. It is for testing purpose or a kind of first look at features/changes which will be part of the 0.97 release in some months.
Summary of this sprint
With this sprint we've mostly done some basic preparations for the future implementation of features. We've got an own event system to get rid of many endless loops and prepared some things for the UI defines. The basic structure for the action manager for players is also already finished and we'll see how good we can work with these features concerning the future implementations.
Basically we haven't much which can be directly seen or discovered by the players in the game, as it's all kind of "backend" stuff. This is also caused by the reason that I was suffering a very harsh cold during the sprint timeframe. Especially in the first week I wasn't able to do anything at all. I guess you can expect to see more stuff which you can use in the mission after the next sprint.
General Information about sprint reviews
As we will release a working iteration of the new framework after every sprint, everyone is invited to help with testing the sprint results.
The only thing to remember is that you should only report bugs in this issue, which are caused by the contents of this sprint (which are listed below). So it is vital to look at the content description to see what was actually added. Only by reading this you know what we've really intended to implement and defined as done.
I guess you understand that reporting things which weren't even planned to be part of the sprint won't help in any way.
This releases (which are also marked as Pre-release) aren't meant to be played as replacement for the current framework. It is for testing purpose or a kind of first look at features/changes which will be part of the 0.97 release in some months.
Summary of this sprint
With this sprint we've mostly done some basic preparations for the future implementation of features. We've got an own event system to get rid of many endless loops and prepared some things for the UI defines. The basic structure for the action manager for players is also already finished and we'll see how good we can work with these features concerning the future implementations.
Basically we haven't much which can be directly seen or discovered by the players in the game, as it's all kind of "backend" stuff. This is also caused by the reason that I was suffering a very harsh cold during the sprint timeframe. Especially in the first week I wasn't able to do anything at all. I guess you can expect to see more stuff which you can use in the mission after the next sprint.
Content of this sprint
Released sprint result
https://github.com/KillahPotatoes/KP-Liberation/releases/tag/v0.97S2
Bugs found so far
Sprint History
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