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Sprint 1 Review #404

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Wyqer opened this issue May 6, 2018 · 3 comments
Closed

Sprint 1 Review #404

Wyqer opened this issue May 6, 2018 · 3 comments
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dev-blog Blog article about development progress
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@Wyqer
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Wyqer commented May 6, 2018

What is this?
This issue is used to collect all the bugs and problems that are found by the devs after a branch is merged or a sprint is finished.

As we will release a working iteration of the new framework after every sprint, everyone is invited to help with testing the sprint results.
The only thing to remember is that you should only report bugs in this issue, which are caused by the contents of this sprint (which are listed below). So it is vital to look at the content description to see what was actually added. Only by reading this you know what we've really intended to implement and defined as done.
I guess you understand that reporting things which weren't even planned to be part of the sprint won't help in any way.

Content of the sprint

Epic Description
#379 Basic CTI functionality
Task Description PR
#380 Creating a missionfile with prepared markers no PR
#381 First init module iteration no PR
#382 Function and UI fetching no PR
#383 Config file and mission parameters no PR
#384 Parameter save/load/use selected #395
#385 Preset files conversion no PR
#386 Core module with basic and mostly everywhere needed functions no PR
#387 Handle respawn and mission intro no PR
#390 Spawn of start vehicles #396
#391 FOB Box and placement #411
#392 Sector activation and ownership change #400
#393 Win condition and end campaign #408

Released sprint result
https://github.com/KillahPotatoes/KP-Liberation/releases/tag/v0.97S1

Bugs found so far

Related Task Description Reported by
#387 Spawn issue, when intro is disabled: Sometimes no respawn dialog and camera running forever.
fixed in 669a882
@veteran29
#387 Closing respawn dialog via ESC let you run around at the starting position.
fixed in 92f18e2
@veteran29
#387 Intro sometimes breaks with error about cursor pos. Might be caused by alt-tabbing during it (using borderless window). See log
fixed in 669a882
@veteran29
#384 Default value for weather param is 3
fixed in 10d3387
[BSO] ShadowFox
none [NO bug] KPLIB_fnc_core_spawnVehicle can potentially get scheduled and this can cause bugs, we should consider wrapping it in isNil {}; to prevent possibility of that @veteran29
@Wyqer Wyqer added the Backlog label May 6, 2018
@Wyqer Wyqer mentioned this issue May 11, 2018
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@Wyqer
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Wyqer commented May 13, 2018

Weather Param
Default value set to 3 by an array of [0,1,2].
Thanks to [BSO] ShadowFox from our Discord.
Ref: https://github.com/KillahPotatoes/KP-Liberation/blob/v0.97S1/Missionframework/KPLIB_params.hpp#L128

@cambakr
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cambakr commented May 14, 2018

Unsure if this is intended or not but with the S1 build there were no OPFOR spawning. No mods, didn't modify any mission files or parameters either.

Fresh game, flew to nearest locations and no enemies.

Edit: Apologies, I misunderstood.

@Wyqer
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Wyqer commented May 14, 2018

Please have a look at the content of the initial posting.

Only by reading this you know what we've really intended to implement and defined as done.

@Wyqer Wyqer added this to the Sprint 2 milestone May 18, 2018
@Wyqer Wyqer added In Progress and removed Backlog labels Jun 1, 2018
@Wyqer Wyqer closed this as completed Jun 3, 2018
@Wyqer Wyqer mentioned this issue Jun 3, 2018
@Wyqer Wyqer mentioned this issue Jul 3, 2018
@Wyqer Wyqer mentioned this issue Aug 6, 2018
@veteran29 veteran29 added the dev-blog Blog article about development progress label Aug 6, 2018
@Wyqer Wyqer mentioned this issue Sep 10, 2018
@Wyqer Wyqer mentioned this issue Oct 8, 2018
@Wyqer Wyqer mentioned this issue Nov 5, 2018
@Wyqer Wyqer mentioned this issue Nov 29, 2018
@Wyqer Wyqer mentioned this issue Jan 1, 2019
@Wyqer Wyqer changed the title Bughunt for Sprint 1 Sprint 1 Review Feb 24, 2019
@Wyqer Wyqer mentioned this issue Feb 25, 2019
@Wyqer Wyqer mentioned this issue Apr 8, 2019
@Wyqer Wyqer mentioned this issue May 5, 2019
@Wyqer Wyqer mentioned this issue Jun 30, 2019
@Wyqer Wyqer mentioned this issue Sep 30, 2019
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