Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Question] Scharf anstatt weich #337

Closed
Clouseau219 opened this issue Jan 3, 2022 · 7 comments
Closed

[Question] Scharf anstatt weich #337

Clouseau219 opened this issue Jan 3, 2022 · 7 comments
Assignees
Labels
question Further information is requested

Comments

@Clouseau219
Copy link

Hi, gibt es eine Möglichkeit CP zu sagen dass er bei der Kursgenerierung (scharf) solche Ecken auch scharf generiert?

LITTLEBIGIV-2022-01-03 13_30_10-Window

log.txt

@Clouseau219 Clouseau219 added the question Further information is requested label Jan 3, 2022
@Tensuko
Copy link
Contributor

Tensuko commented Jan 3, 2022

Hast du denn Ecken auf scharf gestellt ?

@pvaiko Finde den Eintrag in der log nicht wie die Ecken eingestellt sind.

@Tensuko Tensuko added the waiting for user User answer needed label Jan 3, 2022
@Clouseau219
Copy link
Author

Clouseau219 commented Jan 3, 2022

Ja, habe den Kurs mit scharf generiert. Verwende eigentlich immer scharft soweit es möglich ist.
LITTLEBIGIV-2022-01-03 13_41_06-Window

Die rot markierte Ecken fährt er weich, oben Rechts kann ich noch verstehen, aber unten links nicht.
LITTLEBIGIV-2022-01-03 13_43_03-Window

@pvaiko
Copy link
Contributor

pvaiko commented Jan 3, 2022

@Clouseau219 hast vergessen zu erwähnen dass das hier eine Mod Map ist. Passiert das gleiche mit der original Haut-Beyleron?

@Gillios
Copy link

Gillios commented Jan 3, 2022

Das gleiche Problem habe ich bei der orginal Elmcreek aber auch bei diversen Feldern. Scharf eingestellt fährt sie aber weich.

@pull2play
Copy link

I see this issue on Elmcreek. I haven't tested it everywhere, but I've seen this happen on Field 57 - northeast and southeast corners and on Field 30 - southwest corner.

@Clouseau219
Copy link
Author

@Clouseau219 hast vergessen zu erwähnen dass das hier eine Mod Map ist. Passiert das gleiche mit der original Haut-Beyleron?

Es handelt sich dabei um die Orig. Haut-Beyleron, nur mit angepasster maps_growth.xml für einen schnelleren Wachstum der Feldfrüchte.

pvaiko added a commit that referenced this issue Jan 3, 2022
@Tensuko Tensuko removed the waiting for user User answer needed label Jan 4, 2022
Tensuko added a commit that referenced this issue Jan 6, 2022
We removed the H key binding to start Courseplay, H will now start the built-in helper (or bring up the helper screen) as in the vanilla game.
To start the Courseplay helper, there is a new Action (CP Start driver) you can now assign to any key combination in the Keyboard Controls screen, we recommend using Ctrl+H.

- Better corners when scanning fields #337
- End of course offset fixed (again) #323
- Pathfinder debug overlap box disabled
- Work width calculation fix #354
- Moved course display to the background behind the course generator settings fixes #343
- Disabled activating Cp with default keybinding #190
- Added start cp keybinding #190
- Minor fix/refactor for course generator, fixes #352
- Reversing tuning, might help with #378 and closes #353
- Should fix #348 for now
- Added imperial unit foot #128
- fixes #374
- No pathfinder for simple wide turns #340
@Tensuko
Copy link
Contributor

Tensuko commented Jan 6, 2022

Pls try 7.0.0.13
Reopen if Issue persists.

@Tensuko Tensuko closed this as completed Jan 6, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
question Further information is requested
Projects
None yet
Development

No branches or pull requests

5 participants