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feat: merge upstream #3

Merged
merged 45 commits into from
Oct 11, 2024
Merged

feat: merge upstream #3

merged 45 commits into from
Oct 11, 2024

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jordanhoare
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Description

Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change.

Behavior

Actual

Do this and that doesn't happens

Expected

Do this and that happens

Fixes

# (issue)

Type of change

Please delete options that are not relevant.

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)
  • This change requires a documentation update

How Has This Been Tested

Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration

  • Test A
  • Test B

Test Configuration:

  • Server Version:
  • Client:
  • Operating System:

Checklist

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I checked the PR checks reports
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature works

mehah and others added 30 commits August 26, 2024 14:33
more stability in FPS
There are projects where this system doesn't work very well, so if your project is one of those, just set it to true to fix the tiles that aren't being drawn.
…s. Adjustments in options buttons order and logout button icon. (#865)
Note: Setting false will not draw objects that the client understands are covered. If for some reason a tile is not being drawn because your game is custom, set this property to true and this issue will be resolved.
mehah and others added 15 commits September 30, 2024 14:37
several OT servers merge MS/ED vocation into a Mage vocation having the best features of both MS and ED.

Without this fix, on those servers, vBot would constantly error out with Error: (...) concatenat voc: a nil value
When "loot every item" is off, it will loot everything in the loot list.

When "loot every item" is on, it will loot everything that is not in the loot list, effectively making the loot list a blacklist when "loot every item" is on.
* Fix squares:
- Set black squares color to 1 instead of 0 so it's not treated as alpha
- Fix creaturesMark logic so red squares don't disappear when attacking and black squares show when attacked
@jordanhoare jordanhoare merged commit 2206d63 into tibia-oce:main Oct 11, 2024
7 of 8 checks passed
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10 participants