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Collision Series 1 2D Rectangle Collision
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: 2D Graphics, Games: Collision | 5/24/2007 | Tutorial |
This tutorial details several simple techniques for constraining motion and collision detection in two dimensions.
Games don't need to be complex to be fun and interesting. Obstacle avoidance games consist of a character and some objects that are on a crash course towards each other. The player must avoid the oncoming objects.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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RectangleCollisionSample_4_0 | 0.05MB | Source code and assets for the Collision Series 1: 2D Rectangle Tutorial (XNA Game Studio 4.0). |
RectangleCollisionSample_4_0.zip | 0.05MB | Source code and assets for the Collision Series 1: 2D Rectangle Tutorial (XNA Game Studio 4.0). |