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Collision Series 1 2D Rectangle Collision

Simon (darkside) Jackson edited this page Aug 21, 2020 · 8 revisions

Collision Series 1: 2D Rectangle Collision

Area Submitted Type
Games: 2D Graphics, Games: Collision 5/24/2007 Tutorial

Description

This tutorial details several simple techniques for constraining motion and collision detection in two dimensions.

Tutorial Overview

Games don't need to be complex to be fun and interesting. Obstacle avoidance games consist of a character and some objects that are on a crash course towards each other. The player must avoid the oncoming objects.

Other items in the Collision Series:

All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).

XNA_Collision1_2D_Rectangle_01_small.jpg XNA_Collision1_2D_Rectangle_02_small.jpg

Download Size Description
RectangleCollisionSample_4_0 0.05MB Source code and assets for the Collision Series 1: 2D Rectangle Tutorial (XNA Game Studio 4.0).
RectangleCollisionSample_4_0.zip 0.05MB Source code and assets for the Collision Series 1: 2D Rectangle Tutorial (XNA Game Studio 4.0).
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