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Performance Considerations for Windows Games
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: Content Pipeline, Games: Data Management, Games: Graphics, Performance & Optimization | 10/18/2010 | Article |
This article describes ways to reduce memory, techniques for allocating memory that reduce or eliminate garbage collection, and profiling tools to help identify memory bottlenecks. It results from practical experience gained by the Advanced Technology Group at Microsoft when analyzing and assisting customers with Windows Phone 7 games.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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Performance_Considerations_WP7.docx | 0.07MB | Performance Considerations for Windows Phone 7 Games Article. |