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Prototype Test: Greenhouse Effect 1.1.0-rc.1 #871
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phetsims/ratio-and-proportion#542 is an issue in this sim as well. Should I make a sim specific issue for it? |
phetsims/ratio-and-proportion#542 Added alternative input support for sliders when using a number pad. It didn't seem important enough to me to maintenance release RCs or published sims, but I think it is a call for @kathy-phet or @arouinfar. |
@jbphet the previous prototype does not support alt input or description. It looks like @Nancy-Salpepi discovered a possible regression in phetsims/greenhouse-effect#254, but in general, I'm not sure how much time or effort we should put into testing screen reader behavior for the prototype. We agreed to leave |
Discussed with @jbphet and we decided to proceed with screen reader testing as originally requested. We are unlikely to fix screen reader bugs for the prototype since we aren't advertising the feature. However, it's still important to know about the existing bugs. |
@kathy-phet said:
@Nancy-Salpepi has let the QA channel know about this change, and I will update the test issue. |
Calling QA here |
While testing on chromebook, I noticed some jerky animation due to low-performance device. Did not impact usability, but seemed like it should be mentioned. here is a video https://photos.google.com/search/_tra_/photo/AF1QipO959Ux95b9MvWKr2Os_Nzeb0F7QT7D3VTkWR3i sorry the video is not embedded here, I dont know why github isn't letting me add it |
Thanks QA team. I'll follow up on the individual issues noted above. Closing. |
Prototype Test
Mentions: @arouinfar, @kathy-phet, @KatieWoe, and @jessegreenberg
Simulation links
Test Matricies
Features included
Focus and Special Instructions
This prototype adds two new screens that did not exist in the previous prototype, namely the "Photons" and "Layer
Model" screens. The focus of this testing should be to verify that these two screens appear to behave correctly
and do not have any major behavioral issues. The first screen has had some changes made to it as well, so it should
be regression tested.
In addition to the new screens, the following features have been added and should be tested:
Description was implemented for the first screen in the previous prototype, but has not been completed for the secondnor the third, so please regression test it on the first screen and make sure that there isn't anything egregiously wrong
with it on the second and third screens, but gaps and omissions are expected on those screens.
Edit: Screen reader testing will not be a part of this QA cycle, see #871 (comment).
Issues to Verify
We've been doing verification of issues internally between the development and design teams, so there isn't anything to
list in this section for this round of testing.
For QA...
General features
What to Test
Accessibility features
What to Test
If a11y aspects are present, test them, but with an eye for "normal use".
Specific instructions can be found above.
Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
a list of features that may be supported in this test:
Test all possible forms of input.
If this sim is not in this list or up to date there, make an
issue in website to ask if PhET research page links need updating. Please
assign to @terracoda and @emily-phet.
Screen Readers
This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.
Platforms and Screen Readers to Be Tested
Critical Screen Reader Information
We are tracking known screen reader bugs in
here. If you find a
screen reader bug, please check it against this list.
Keyboard Navigation
This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.
Magnification
This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel
controls. Please test magnfication and make sure it is working as intended and well with the use cases of the
simulation. Due to the way screen readers handle user input, magnification is NOT expected to work while using a screen
reader so there is no need to test this case.
FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?
Test in order! Test the first thing first, the second thing second, and so on.
How should I format my issue?
Here's a template for making issues:
Who should I assign?
We typically assign the developer who opened the issue in the QA repository.
My question isn't in here... What should I do?
You should:
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