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merge to master for 3.6.0 #3331
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* Added vehiclesHeavyTanks * Set vehiclesHeavyTanks cost and threat * set vehiclesHeavyTanks weights * Newlined createAIAirbase vehicles * set heavy tank resource cost 300 * Update fn_compileMissionAssets.sqf * Update fn_getVehiclesGroundSupport.sqf * Update fn_getVehiclesGroundSupport.sqf * removed example maths * Update fn_getVehiclesGroundSupport.sqf * Update fn_startBreachVehicle.sqf * Update fn_SUP_CASApproach.sqf * Update fn_getVehiclesGroundSupport.sqf
* added Poseidon II * set Poseidon II price * Stray comma
Fix case where seats may not be unlocked when dead crew are deleted
* Created air patrol category * Examples * tabulations and general neatening up * Update fn_initVarServer.sqf
* Update fn_vehiclePrice.sqf * Update fn_vehiclePrice.sqf * Update fn_vehiclePrice.sqf * round to 5
* Make artillery rotate to target before firing to prevent issues with limited arcs * Avoid zero divisor case
* initial commit (UNTESTED) * removed params restrictions * added nil protection and removed a nil check from resourcesFIA since that shouldn't be possible regardless. also removed some feedback because they're remoteExecs * added position check * changed "invalid" to ""
…ate-1714590117 Updated Stringtable files
* initial commit (WORKING, NOT RDY) * Changes from Ante (2024.4.7) * Updates across all files Moved helicopters, updated to unstable, changed a few colors, added custom classes * Updated all files (2024.4.12) * Changes from Ante (2024.4.13) * Update WS_AI_ION.sqf * Fixed scope and caps consistency * fixed missing helicopter * standardized capitalization * Update CfgVehicles.hpp
Merge item carrying code and switch to blacklist for carry blocking
* created loadout configs * modifed setPlaneLoadout to grab from config * fixed issue where plane would attempt to divebom without params * Update config.cpp * comment clarification * rest of vanilla + WS CAS plane * RHS Plane Loadouts * formatting * 3CB Factions * CUP cas * CUP cap * VN plane loadout * UNS * Tornado_AWS * IFA * IFA required addons * SPE * removed duplicate UK3CB_TKA_B_MIG21_AT * Comment purge, rereformatted
* initial commit (BROKEN) * main dev done (BROKEN) * somewhat working now (BROKEN) * update (WORKING, MINOR BUGS) * Update .gitignore * completed (WORKING, RDY) * Update fn_sellVehGRG.sqf * updated all files according to John * fix antistasi/garage seperation * add header + remove param * typo fixes Co-authored-by: Jouni Järvinen <[email protected]> * Remove dead code from garage sell vehicle display refresh --------- Co-authored-by: Jouni Järvinen <[email protected]> Co-authored-by: John Jordan <[email protected]>
Fix breaking error in citySupportChange type-safety checks
updates weapons of ADA SOV HIDF LDF TAK EAST MIX
* Update fn_SUP_CASApproach.sqf * Update fn_setPlaneLoadout.sqf * Adds T28 Trojan, attempts laser activation * Sorted planes to seperate vn planes from rhs/3cb * Update fn_setPlaneLoadout.sqf * Update fn_SUP_CASApproach.sqf * Update fn_SUP_CASRun.sqf * Update fn_setPlaneLoadout.sqf * Update fn_SUP_CASRun.sqf * It appears to work now * Update 3CB_AI_HIDF.sqf * Simplified solution * cleaned up setPlaneLoadout * Update 3CB_AI_HIDF.sqf * Update fn_SUP_CASRun.sqf * Update fn_SUP_CASRun.sqf * Updated Super Tucano behaviour * Revert "Updated Super Tucano behaviour" This reverts parts of commit fbfc6ad. * moved T28 to config, update A29 * gunnerLasers * Update fn_SUP_CASRun.sqf
* Update 3CBFactions.hpp * quick fix to an overwritten vic * Update 3CBFactions.hpp
Removed testing code
Refugee mission timer fix
"Readds" the RPD to the 3CB SOV template
* Switch Antistasi medical respawn & self-revive keys to custom keybind system * Show actual bound keys in the unconscious HUD
Parachutes in airbase crates
* added ejection rocket and blade for ka52 * added space indentation to every entry
* initial commit (ready) * Update Stringtable.xml
…ate-1719081557 Updated Stringtable files
Fix for vehicle sell DS
IFA Replaced police vehicle with something less civilian
* Buff IFA mortars closer to mk6. Fix a couple of config bugs * Switch IFA US/UK templates to 81mm mortar. Tweak rebel prices * Switched IFA AK template AA to flak 30
* Aircraft Price Reduction * Aircraft Loadout adjustments * Update config.cpp
Update RHS_AI_TLA military NVGs
Adjust air support response for cheap planes
* Fixed script error in new BattleMenu. * Fixed comment example for controlHC.
Added IFA-ACE-Compat detonators
* Update config.cpp * Update config.cpp
Fix conflicting addon messages from aircraft loadout configs
* new pics * capitalisation * fixes string issues --------- Co-authored-by: Bob-Murphy <[email protected]>
* version and preliminary changelog * updated changelog * update * update * udpate * update * update * update * update * update * cleanup and links * fix * fixes --------- Co-authored-by: Bob-Murphy <[email protected]>
…ate-1719777240 Updated Stringtable files
…ate-1719777517 Updated Stringtable files
Play3rgg
approved these changes
Jun 30, 2024
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idk man, looks good to me man
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merge into master for 3.6.0
see changelog