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merge to master for 3.6.0 #3331

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merged 113 commits into from
Jun 30, 2024
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c5b17b7
Fix case where seats may not be unlocked when dead crew are deleted
jaj22 Apr 7, 2024
8f2ac2e
Merge item carrying code and switch to blacklist for carry blocking
jaj22 Apr 9, 2024
b4829e7
Adds vehiclesHeavyTanks template category (#3200)
ante185 Apr 28, 2024
866c833
Adds Poseidon II to RHS NAPA (#3203)
ante185 Apr 28, 2024
db2ce67
Merge pull request #3205 from jaj22/fix-postmortem-crew-delete
Bob-Murphy Apr 28, 2024
1370484
Adds Air Patrol Vehicle category (#3208)
ante185 Apr 28, 2024
0811130
Update fn_vehiclePrice to not fail on absent vehicles. (#3228)
ante185 Apr 28, 2024
1a9fa7c
Make artillery rotate to target before firing (#3231)
jaj22 Apr 28, 2024
6eb3f1a
Parameter fencing for debug commands (#3238)
Tiny-DM Apr 28, 2024
fc791f7
Automated Tolgee Update
Bob-Murphy May 1, 2024
e250778
Merge pull request #3244 from official-antistasi-community/tolgee-upd…
Bob-Murphy May 1, 2024
d0aa1da
Fix breaking error in citySupportChange type-safety checks
jaj22 May 15, 2024
ff246b1
RF Compatibility - WS Templates (#3204)
Tiny-DM May 17, 2024
0ddeea9
Merge pull request #3210 from jaj22/merge-carry-item
Bob-Murphy May 17, 2024
9a324b6
Moving Airplane loadouts to configs (#3227)
ante185 May 17, 2024
6ce11a7
Garage Sell Button (#3237)
Tiny-DM May 17, 2024
a99fc2c
Merge pull request #3251 from jaj22/fix-citySupportChange-safety
Bob-Murphy May 17, 2024
f343e5b
Removed testing code
ante185 May 17, 2024
b65163a
initial commit (ready)
Tiny-DM May 18, 2024
96af0b9
Weapons patch
ante185 Mar 12, 2024
8bc9b57
initial commit (ready)
Tiny-DM May 19, 2024
2b18bb6
RHS & 3CB: A-29 & T-28 CAS plane fix (#3172)
ante185 May 24, 2024
97dc02f
Cargo nodes for 3CB Hilux (Covered) (#3242)
Tiny-DM May 24, 2024
5410497
Merge pull request #3252 from ante185/Removed-Testing-Code
Bob-Murphy May 24, 2024
077fa16
Merge pull request #3254 from Tiny-DM/refugee-mission-fix
Bob-Murphy May 24, 2024
a24c862
Merge pull request #3258 from ante185/3CB-soviet
Bob-Murphy May 24, 2024
937e200
Fix lootToCrate issues with IFA gear
jaj22 May 27, 2024
5f4349e
Switch respawn & self-revive keys to custom keybinds (#3233)
jaj22 May 27, 2024
95b893d
Merge pull request #3259 from Tiny-DM/parachutes-in-crates
Bob-Murphy May 27, 2024
e78af38
Adding a few RHS items to GC (#3261)
Tiny-DM May 27, 2024
5fe0003
Merge pull request #3264 from jaj22/fix-lootToCrate-corpse-weapons
Bob-Murphy May 27, 2024
638d172
tolgee sync fix 06-2024
targetingsnake Jun 3, 2024
abd2783
Merge pull request #3268 from official-antistasi-community/tolgee-fix…
Bob-Murphy Jun 5, 2024
231ccb0
Prevent concurrent major attacks, and add a planning cost to reduce s…
jaj22 Jun 7, 2024
fb2bfba
Allow guests to use of arsenal limits dialog and set default guest li…
jaj22 Jun 8, 2024
6d48696
Rework anti-air support response balance (#3250)
jaj22 Jun 8, 2024
ea25439
Remove restriction from AILoadInfo action (#3257)
Tiny-DM Jun 8, 2024
12369e4
Improve getArtilleryRanges, fix IFA mortar case (#3266)
jaj22 Jun 8, 2024
8ceec2b
Add tank platoon support as alternative to CAS
jaj22 Jun 8, 2024
7615670
config fixed
ante185 Jun 10, 2024
e34ff7d
Add ability for commander to convert player-squad units into a custom…
jaj22 Jun 10, 2024
88cf857
Fix incorrect config array specifier for diveParams
jaj22 Jun 12, 2024
4b48a99
RHS HIDF Template (#3209)
ante185 Jun 12, 2024
6737914
Added GUI prefix and Experimental Battle Menu (#3229)
CalebSerafin Jun 12, 2024
9471ce8
Convert corpse/wreck timed cleanup into a server queue with max cap (…
jaj22 Jun 12, 2024
8093702
Destroy Heli mission fixes (#3256)
Tiny-DM Jun 12, 2024
e81b82c
Setup GUI Factions Info (#3269)
Tiny-DM Jun 12, 2024
a30bad5
RHS VDV Templates (#3271)
Play3rgg Jun 12, 2024
bdc5c49
Merge pull request #3273 from jaj22/fix-concurrent-attacks
Bob-Murphy Jun 12, 2024
1a51f89
Merge pull request #3274 from jaj22/add-tank-platoon-support
Bob-Murphy Jun 12, 2024
cba4f4e
Merge pull request #3281 from ante185/3cb-wep-config-fixes
Bob-Murphy Jun 12, 2024
5316f55
Merge pull request #3283 from jaj22/fix-diveParams-config
Bob-Murphy Jun 12, 2024
f5884f0
RHS Tanoan Liberation Army (TLA) (#3267)
ante185 Jun 12, 2024
49afad1
Fix inconsistent parameter bug with createAttackForceLand
jaj22 Jun 14, 2024
27f60d5
Prevent SAM supports being used by WW2 factions
jaj22 Jun 14, 2024
a5bddb3
SFP templates (#2800)
ante185 Jun 15, 2024
4892fab
Iron Front AiO templates (#3166)
ante185 Jun 15, 2024
aa3d0f9
Artillery marker improvements (#3260)
Tiny-DM Jun 15, 2024
5d2879e
Temp membership logging (#3284)
Tiny-DM Jun 15, 2024
db7f541
Pre3.6 setup gui fixes (#3285)
Tiny-DM Jun 15, 2024
5778cd0
Merge pull request #3286 from jaj22/fix-createAttackForceLand-params
Bob-Murphy Jun 15, 2024
af620b7
Fix mistype in DES_Vehicle
jaj22 Jun 15, 2024
11bd70f
Merge pull request #3287 from jaj22/block-SAM-WW2-factions
Bob-Murphy Jun 15, 2024
a1bcecf
Map Port of Pulau (#3214)
ante185 Jun 15, 2024
7d5f85c
Merge pull request #3288 from jaj22/fix-destroy-vehicle-typo
Bob-Murphy Jun 15, 2024
ceff834
Standardised attribute location
ante185 Jun 15, 2024
863717c
Fix buy vehicle menu function tagging
jaj22 Jun 15, 2024
90a3967
Livonia SF update (#3278)
ante185 Jun 15, 2024
c58fb97
Update sfp_air.hpp with eventHandler inheritance (#3289)
ante185 Jun 15, 2024
ab92d81
Merge pull request #3290 from ante185/ifa-attribute-standard
Bob-Murphy Jun 15, 2024
131573e
Merge pull request #3291 from jaj22/fix-buy-vehicle-tagging
Bob-Murphy Jun 15, 2024
2bd86c9
Update mission.sqm
ante185 Jun 15, 2024
373f2c2
Updated CUP Garage Store (#3277)
Zuki101 Jun 16, 2024
96bbb32
Merge pull request #3292 from ante185/pulau-hotfix
Bob-Murphy Jun 16, 2024
16f01d8
Fix potential double-carry or double-drop errors under heavy script load
jaj22 Jun 16, 2024
1c97362
Fetch current arsenal data before displaying the arsenal limits dialog
jaj22 Jun 16, 2024
6d801ee
Add explosiveSpecialist and UAVHacker traits to default commander slot
jaj22 Jun 16, 2024
89669dd
Fix misplaced switch default and block players from sending money to …
jaj22 Jun 17, 2024
323e1a0
Speculative init order fix
jaj22 Jun 18, 2024
e1ff40a
Merge pull request #3282 from jaj22/convert-to-squad
Bob-Murphy Jun 18, 2024
6820040
Merge pull request #3293 from jaj22/fix-carryItem-scheduling
Bob-Murphy Jun 18, 2024
af49210
Merge pull request #3294 from jaj22/fix-arsenalLimits-sync
Bob-Murphy Jun 18, 2024
85e42db
Merge pull request #3296 from jaj22/fix-donate-money
Bob-Murphy Jun 18, 2024
568a4a7
Merge pull request #3297 from jaj22/speculative-fix-init-order
Bob-Murphy Jun 18, 2024
9b5cd01
Merge pull request #3295 from jaj22/add-extra-traits-to-commander
Bob-Murphy Jun 18, 2024
99cde30
updated IFA radio backpacks, AK headwear, Parachutes (#3304)
ante185 Jun 20, 2024
0701984
Fix move asset not working on Petros (#3300)
jaj22 Jun 20, 2024
30fb163
Replaced police vehicle with something less civilian
ante185 Jun 22, 2024
db4b599
fixed ds vehicle sell bug
Tiny-DM Jun 22, 2024
4284401
3.6 Testing Fixes 1 (#3301)
Tiny-DM Jun 22, 2024
2068c7d
Automated Tolgee Update
Bob-Murphy Jun 22, 2024
5b54059
Merge pull request #3310 from official-antistasi-community/tolgee-upd…
Bob-Murphy Jun 22, 2024
9272e34
fixed selling statics
Tiny-DM Jun 23, 2024
beedaf5
Merge pull request #3312 from Tiny-DM/vehicle-sell-ds-fix
Bob-Murphy Jun 23, 2024
7530080
Update RHS_AI_TLA.sqf
ante185 Jun 27, 2024
d353df6
Adjust air support response for cheap planes
jaj22 Jun 27, 2024
973b8b4
Fix conflicting addon messages from aircraft loadout configs
jaj22 Jun 28, 2024
99130ac
Merge pull request #3308 from ante185/jeepsjeepsjeeps
Bob-Murphy Jun 29, 2024
07840bf
Buff IFA mortars closer to mk6 (#3315)
jaj22 Jun 29, 2024
cc76aaf
Ifa aircraft price update & loadout tweak (#3317)
ante185 Jun 29, 2024
2d22904
Merge pull request #3318 from ante185/TLA-NVG
Bob-Murphy Jun 29, 2024
d16b471
Merge pull request #3319 from jaj22/air-support-cheap-planes
Bob-Murphy Jun 29, 2024
2e43b05
Fixed script error in new BattleMenu. (#3325)
CalebSerafin Jun 29, 2024
57aa608
added IFA compat detonators
ante185 Jun 30, 2024
ce67ed4
Merge pull request #3326 from ante185/ifa-ace-compat
Bob-Murphy Jun 30, 2024
a7e9e0b
Update RHS T50 loadouts (#3321)
ante185 Jun 30, 2024
e3f1d45
Merge pull request #3322 from jaj22/fix-conflicting-addon-airloadouts
Bob-Murphy Jun 30, 2024
6b948f5
Pulau pics (#3328)
Bob-Murphy Jun 30, 2024
b8ad317
version and preliminary changelog (#3276)
Bob-Murphy Jun 30, 2024
86735f5
Automated Tolgee Update
Bob-Murphy Jun 30, 2024
a5a0de1
Merge pull request #3329 from official-antistasi-community/tolgee-upd…
Bob-Murphy Jun 30, 2024
7969b3c
Automated Tolgee Update
Bob-Murphy Jun 30, 2024
fede1c2
Merge pull request #3330 from official-antistasi-community/tolgee-upd…
Bob-Murphy Jun 30, 2024
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2 changes: 1 addition & 1 deletion .github/workflows/syncStringtables.yml
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ jobs:
python-version: "3.11"

- name: Install antistasi_translation_sync package
run: pip install "Tools/antistasi_translation_sync-0.5.0-py3-none-any.whl"
run: pip install "Tools/antistasi_translation_sync-0.6.1-py3-none-any.whl"


- name: actual syncing
Expand Down
13 changes: 13 additions & 0 deletions A3A/addons/config_fixes/3CB/CfgWeapons.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -12,5 +12,18 @@ class CfgWeapons
magazineWell[] = {"CBA_792x57_K98"};
recoil = "recoil_dmr_01";
};

class UK3CB_MG3;
class UK3CB_MG3_KWS_T : UK3CB_MG3{
BaseWeapon = "UK3CB_MG3_KWS_T";
};
class UK3CB_M21;
class UK3CB_M21_Bipod_Railed : UK3CB_M21{
BaseWeapon = "UK3CB_M21_Bipod_Railed";
};
class uk3cb_auga2_sr_carb;
class uk3cb_auga2_sr_carb_tan : uk3cb_auga2_sr_carb{
BaseWeapon = "uk3cb_auga2_sr_carb_tan";
};
};

3 changes: 2 additions & 1 deletion A3A/addons/config_fixes/3CB/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,8 @@ class CfgPatches
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"A3_Data_F_AoW_Loadorder","UK3CB_Factions_Vehicles_SUV"};
requiredAddons[] = {"A3_Data_F_AoW_Loadorder","UK3CB_Factions_Vehicles_SUV",
"UK3CB_Factions_Weapons_AUG","UK3CB_Factions_Weapons_M14","UK3CB_Factions_Weapons_MG3"};
author = AUTHOR;
authors[] = { AUTHORS };
authorUrl = "";
Expand Down
6 changes: 6 additions & 0 deletions A3A/addons/config_fixes/CUP/CfgVehicles.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
//Vanilla - CfgVehicles.hpp

class CfgVehicles
{
#include "sfp_air.hpp"
};
7 changes: 2 additions & 5 deletions A3A/addons/config_fixes/CUP/config.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,6 @@

#include "..\script_component.hpp"

#if __has_include("\CUP\Vehicles\CUP_Vehicles_LoadOrder\config.bin")

class CfgPatches
{
class PATCHNAME(CUP)
Expand All @@ -16,13 +14,12 @@ class CfgPatches
author = AUTHOR;
authors[] = { AUTHORS };
authorUrl = "";
skipWhenMissingDependencies = 1;
VERSION_CONFIG;
};
};

// Uncomment when needed
//#include "CfgMagazines.hpp"
//#include "CfgVehicles.hpp"
#include "CfgVehicles.hpp"
//#include "CfgWeapons.hpp"

#endif // __has_include("\CUP\Vehicles\CUP_Vehicles_LoadOrder\config.bin")
24 changes: 24 additions & 0 deletions A3A/addons/config_fixes/CUP/sfp_air.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
//CUP-SFP - sfp_air.hpp

class CUP_B_UH60S_USN;
class CUP_MH60S_Unarmed_USN;
class CUP_MH60S_Unarmed_FFV_USN;

class a3a_SFP_B_UH60S_USN : CUP_B_UH60S_USN
{
displayName = "UH-60M (M3M)";
textureList[] = {"Black", 1};
animationList[] = {"Navyclan_hide",1,"Navyclan2_hide",1,"Filters_Hide",1,"mainRotor_folded",1,"mainRotor_unfolded",0,"Hide_ESSS2x",1,"Hide_ESSS4x",1,"Hide_Nose",0,"Blackhawk_Hide",0,"Hide_FlirTurret",1,"Hide_Probe",1,"Doorcock_Hide",0};
};
class a3a_SFP_MH60S_Unarmed_USN : CUP_MH60S_Unarmed_USN
{
displayName = "UH-60M (Unarmed)";
textureList[] = {"Black", 1};
animationList[] = {"Navyclan_hide",1,"Navyclan2_hide",1,"Filters_Hide",1,"mainRotor_folded",1,"mainRotor_unfolded",0,"Hide_ESSS2x",1,"Hide_ESSS4x",1,"Hide_Nose",0,"Blackhawk_Hide",0,"Hide_FlirTurret",0,"Hide_Probe",1,"Doorcock_Hide",0};
};
class a3a_SFP_MH60S_Unarmed_FFV_USN : CUP_MH60S_Unarmed_FFV_USN
{
displayName = "UH-60M (Unarmed/FFV)";
textureList[] = {"Black", 1};
animationList[] = {"Navyclan_hide",1,"Navyclan2_hide",1,"Filters_Hide",1,"mainRotor_folded",1,"mainRotor_unfolded",0,"Hide_ESSS2x",1,"Hide_ESSS4x",1,"Hide_Nose",0,"Blackhawk_Hide",0,"Hide_FlirTurret",0,"Hide_Probe",1,"Doorcock_Hide",0};
};
15 changes: 15 additions & 0 deletions A3A/addons/config_fixes/IFA/CfgAmmo.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
// IFA - CfgAmmo.hpp

class CfgAmmo {
// Buffs to bring mortar effectiveness against unarmoured somewhere near vanilla against armoured
class Sh_82mm_AMOS;
class LIB_Sh_82_HE : Sh_82mm_AMOS {
indirectHitRange = 13;
};
class LIB_Sh_81_HE : LIB_Sh_82_HE {
indirectHitRange = 12.6;
};
class LIB_Sh_60_HE : LIB_Sh_82_HE {
indirectHitRange = 11;
};
};
65 changes: 65 additions & 0 deletions A3A/addons/config_fixes/IFA/CfgVehicles.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,65 @@
//IFA - CfgVehicles.hpp

class DefaultEventHandlers;
class CfgVehicles
{
class LIB_US_Willys_MB_M1919;
class a3a_LIB_Willys_MB_M1919 : LIB_US_Willys_MB_M1919{
hiddenSelectionsTextures[] = {"WW2\Assets_t\Vehicles\Cars_t\IF_Willys_MB\Willys_co.paa","\WW2\Assets_t\Vehicles\Cars_t\IF_Willys_MB\Willys_Additional_co.paa"};
typicalCargo[] = {"LIB_SOV_AT_soldier"};
crew = "LIB_SOV_unequip";
faction = "LIB_RKKA";
side = 0;
};
class LIB_DAK_PzKpfwIV_H;
class a3a_lib_PzKpfwIV_noShield : LIB_DAK_PzKpfwIV_H{
faction = "LIB_WEHRMACHT";
hiddenSelectionsTextures[] = {"\WW2\Assets_t\Vehicles\Tanks_t\IF_PzKpfwIV_H\Body_co.paa","\WW2\Assets_t\Vehicles\Tanks_t\IF_PzKpfwIV_H\Turret_co.paa","\WW2\Assets_t\Vehicles\Tanks_t\IF_PzKpfwIV_H\Wheels_co.paa","\WW2\Assets_t\Vehicles\Tanks_t\IF_PzKpfwIV_H\Tracks_co.paa"};
};
class LIB_Zis6_Parm;
class a3a_lib_Zis6_BOX : LIB_Zis6_Parm {
displayName = "ZIS-5V (Box)";
transportRepair = 0;
typicalCargo[] = {"LIB_FFI_LAT_Soldier"};
faction = "LIB_FFI";
side = 2;
};

class B_HMG_02_high_weapon_F;
class I_G_HMG_02_high_weapon_F : B_HMG_02_high_weapon_F{
class assembleInfo;
};
class a3a_hmg_02_high_weapon : I_G_HMG_02_high_weapon_F{
class assembleInfo : assembleInfo {
assembleTo = "a3a_hmg_02_high";
};
};
class HMG_02_high_base_F;
class B_G_HMG_02_high_F : HMG_02_high_base_F{
class AnimationSources;
};
class a3a_hmg_02_high : B_G_HMG_02_high_F{
displayName = ".50 M2HB (Raised)";
class AnimationSources : AnimationSources{
class Hide_Shield {
animPeriod = 0.01;
initPhase = 1;
source = "user";
useSource = 1;
};
class Hide_Rail {
animPeriod = 0.01;
initPhase = 1;
source = "user";
useSource = 1;
};
};
animationList[] ={};
};

// CBA event handlers fix
class Tank;
class LIB_Armored_Target_Dummy : Tank {
delete EventHandlers;
};
};
122 changes: 122 additions & 0 deletions A3A/addons/config_fixes/IFA/CfgWeapons.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,122 @@
//IFA - CfgWeapons.hpp

//Fun weapons for finding in lootcrates or on SF
class Mode_SemiAuto;
class CfgWeapons
{
class ItemCore;
class LIB_M1918A2_BAR_Bipod : ItemCore{
picture = "\WW2\Assets_t\Weapons\Equipment_t\Weapons\MuzzleItem\Gear_ACC_BAR_Bipod_ca.paa";
};
class LIB_M1918A2_BAR_Handle : ItemCore{
picture = "\WW2\Assets_t\Weapons\Equipment_t\Weapons\MuzzleItem\Gear_ACC_BAR_Handle_ca.paa";
};
class LIB_RIFLE;
class LIB_PISTOL;
class LIB_M1_Carbine : LIB_RIFLE {
class Short;
};
class LIB_SVT_40 : LIB_RIFLE {
class Short;
};
class LIB_M1896 : LIB_PISTOL{
class Single;
};
class a3a_lib_M712 : LIB_M1896{
displayName = "M712 Mauser";
descriptionShort = "9x19mm machine pistol";
recoil = "recoil_pistol_4five";
recoilProne = "recoil_pistol_4five";
changeFiremodeSound[] = {"A3\sounds_f\weapons\closure\firemode_changer_2.wss",0.1778,1,5};
class Full : Single{
aiDispersionCoefX = 2;
aiDispersionCoefY = 3;
displayName = "Full";
autoFire = 1;
textureType = "fullAuto";
reloadTime = 0.066;
maxRange = 25;
maxRangeProbab = 0.05;
midRange = 12.5;
midRangeProbab = 0.5;
minRange = 0;
minRangeProbab = 1.0;
showToPlayer = 1;
};
modes[] = {"Single", "Full"};
};
class a3a_lib_AVT_40 : LIB_SVT_40 {
displayName = "AVT-40";
descriptionShort = "AVT-40 Automatic rifle";
changeFiremodeSound[] = {"A3\sounds_f\weapons\closure\firemode_changer_2.wss",0.1778,1,5};
class Full : Short{
aiDispersionCoefX = 2;
aiDispersionCoefY = 3;
displayName = "Full";
autoFire = 1;
textureType = "fullAuto";
reloadTime = 0.08;
maxRangeProbab = 0.05;
midRangeProbab = 0.2;
minRangeProbab = 0.7;
minRange = 0;
showToPlayer = 1;
};
modes[] = {"Single","Full","Far","Medium","Short"};
};
class a3a_lib_M2_Carbine : LIB_M1_Carbine{
displayName = "M2 Carbine";
descriptionShort = "M2 Carbine .30 Automatic rifle";
changeFiremodeSound[] = {"A3\sounds_f\weapons\closure\firemode_changer_2.wss",0.1778,1,5};
class Full : Short{
aiDispersionCoefX = 2;
aiDispersionCoefY = 3;
displayName = "Full";
autoFire = 1;
textureType = "fullAuto";
reloadTime = 0.08;
maxRangeProbab = 0.05;
midRangeProbab = 0.2;
minRangeProbab = 0.7;
minRange = 0;
showToPlayer = 1;
};
modes[] = {"Single","Full","Far","Medium","Short"};
};

// Adjust so that the mortars aren't wildly inaccurate at longer ranges
class LIB_MortarCannon_base;
class LIB_GRWR34 : LIB_MortarCannon_base {
class Single1 : Mode_SemiAuto {
artilleryDispersion = 4;
};
class Single2 : Single1 {
artilleryDispersion = 4;
};
class Single3 : Single1 {
artilleryDispersion = 4;
};
};
class LIB_BM37 : LIB_MortarCannon_base {
class Single1 : Mode_SemiAuto {
artilleryDispersion = 4;
};
class Single2 : Single1 {
artilleryDispersion = 4;
};
class Single3 : Single1 {
artilleryDispersion = 4;
};
};
class LIB_M2_60 : LIB_MortarCannon_base {
class Single1 : Mode_SemiAuto {
artilleryDispersion = 4;
};
class Single2 : Single1 {
artilleryDispersion = 4;
};
class Single3 : Single1 {
artilleryDispersion = 4;
};
};
};
26 changes: 26 additions & 0 deletions A3A/addons/config_fixes/IFA/config.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
//IFA - config.cpp

#include "..\script_component.hpp"


class CfgPatches
{
class PATCHNAME(IFA)
{
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"IFA3_Core","WW2_Core_c_IF_ZZZ_LastLoaded_c"};
skipWhenMissingDependencies = 1;
author = AUTHOR;
authors[] = { AUTHORS };
authorUrl = "";
VERSION_CONFIG;
};
};

// Uncomment when needed
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgAmmo.hpp"
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