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v3.4.7: Eye blinking support and GestureManager 3.9.3 compatibility

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@lyuma lyuma released this 16 Dec 11:23

Creator Companion not required. Standalone Avatar SDK is also supported. However, it is recommended to download the latest Avatar 3.0 SDK using the Creator Companion, available from VRChat official download website. GestureManager, installed from VCC, will provide the nicer looking radial menu.

To get nice radial menus, GestureManager must be installed into Packages with a new VPM compatible version.

v3.4.7: Eye blinking support and GestureManager 3.9.3 compatibility

Download version 3.4.7 .unitypackage HERE!

New features in v 3.4.7:

  • Fix non-local clone default parameters (Thanks, DorCoMaNdO)
  • Add setting for force update colliders and disable by default to better emulate custom colliders from debug inspector (Thanks for the report, anatawa12)
  • Implement eye look and blinking.
  • Attempt to override viseme blend shapes in LateUpdate so they override animation.
  • Fix parameter types being set wrong when mismatched between animators. (Thanks, jellejurre)
  • Add GestureManager 3.9.3 support (Thanks, jellejurre)

New features in v 3.4.6:

Thanks to jellejurre for their work in all of these changes.

  • Also emit unsynced variables to OSC.
  • If physbone/contacts are synced, dont set the access insts on remote #187
  • Performance fix: Change default emulator settings to disable colliders from avatar descriptor.
  • Use nullable lastValue instead
  • Fix default parameter values not applied if they are 0 or false
  • Add support for mismatched parameter Trigger types
  • Support contact permissions

New features in v 3.4.5:

  • Remove use of dynamic completely, which should fix Av3Emulator on Android. Thanks, jellejurre.
  • Allow selection of animator layers without selecting the animators in the projects panel. Thanks, nekobako
  • Fix for mirror detection in animator start. Thanks, jellejurre
  • Auto-select avatar by default. There is a setting to turn this off.
  • Workaround VRCFury behavior causing the avatar to disable itself in play mode.

New features in v 3.4.4:

  • No longer force maxiumum version for VRCSDK
  • Fix weird runtime build issue with IL2CPP and dynamic keyword
  • Improve accuracy of mirror clone for mirror detection.

New features in v 3.4.3:

Thanks to both Dreadrith and jellejurre for all of the hard work that went into this update.

  • Fix GestureManager 3.8.9+ compatibility. Thanks, jellejurre
  • Fix for setting float values from the inspector.
  • Custom inspector! Special thanks to Dreadrith for the implementation, and to jellejurre for the integration.
  • Fix for legacyFolders in the json. Thanks to anatawa12 for finding this.
  • Implementation of VRCHeadChop. Thank you, jellejurre
  • Implemented support for the VRCAnimatorPlayAudio state machine behavior. Thanks to jellejurre
  • Convert negative values to true bool when casting parameter types.