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The old computation inferred the volume of the object from the inertia box whereas we now use the actual volume for computing the mass. Apologies if this was not documented in the changelog.
I'm seeing a significant difference in mass calculation from meshes in two different MuJoCo versions. Here is a minimal example:
This particular
thorax_body.msh
mesh can be found here, but the issue is not specific to this mesh and probably any mesh would do.Any ideas would be very helpful!
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