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Copy texture coordinates from OBJ into flex. Fixes #2464.
PiperOrigin-RevId: 732109960 Change-Id: I506b3540ab5d489ce8f10d0c473919611ccb654a
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
<mujoco> | ||
<compiler assetdir="textured_torus"/> | ||
<asset> | ||
<texture file="carpet.png" type="2d"/> | ||
<material name="carpet" texture="carpet"/> | ||
</asset> | ||
<worldbody> | ||
<flexcomp name="torus" type="mesh" file="textured_torus.obj" | ||
radius="0.01" dim="2" material="carpet"> | ||
<contact internal="false" selfcollide="none"/> | ||
<edge equality="true" /> | ||
</flexcomp> | ||
</worldbody> | ||
</mujoco> |
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