Add Antialiasing comparison table, remove redundant MSAA limitations section #10167
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Closes #10154.
Removes a redundant section on MSAA (which, at the time of writing, apparently functioned as general antialiasing documentation). Adds a new comparison table to the
3D antialiasing
page.Information in the table is taken from the rest of the page. There's a chance that some of the information in the rest of the page will need to be updated, too.
I don't believe that a redirect or stub section on
3D rendering limitations
is needed in this case.In the table, ❌✔️ are used for renderer support, and 🔴🟡🟢 are used for comparison of features (because the⚠️ emoji is not a good match for "medium performance", for example). Table renders like this: