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Your Godot version: 4.4 Issue description: There is a whole section on the 3D rendering limitations page for MSAA, though much of it is spent describing other antialiasing techniques. All this information should be folded into the main 3D antialiasing page, either into the MSAA section, or the section comparing different antialiasing methods. URL to the documentation page (if already existing): Redundant page: https://docs.godotengine.org/en/stable/tutorials/3d/3d_rendering_limitations.html#multi-sample-antialiasing Main 3D antialiasing page: https://docs.godotengine.org/en/stable/tutorials/3d/3d_antialiasing.html#multisample-antialiasing-msaa
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Your Godot version:
4.4
Issue description:
There is a whole section on the 3D rendering limitations page for MSAA, though much of it is spent describing other antialiasing techniques. All this information should be folded into the main 3D antialiasing page, either into the MSAA section, or the section comparing different antialiasing methods.
URL to the documentation page (if already existing):
Redundant page: https://docs.godotengine.org/en/stable/tutorials/3d/3d_rendering_limitations.html#multi-sample-antialiasing
Main 3D antialiasing page: https://docs.godotengine.org/en/stable/tutorials/3d/3d_antialiasing.html#multisample-antialiasing-msaa
The text was updated successfully, but these errors were encountered: