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Improve gazebo hand/finger collision behavoir #147
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falfab
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Oct 13, 2021
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Improve gazebo hand/finger collision behavoir #147
falfab
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rickstaa:improve_gazebo_hand_collision_geometries
Oct 13, 2021
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improve gazebo hand collision geometries
Improve gazebo hand/finger collision behavoir
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Hi @rickstaa If you could add the CHANGELOG entry this PR will be ready to be merged. |
…ption This commit replaces the hand/finger collision geometries that are used in the Gazebo robot description with more accurate meshes. These meshes were taken from [AndrejOrsula/panda_ign](https://github.com/AndrejOrsula/panda_ign/blob/master/panda/meshes/collision/finger.stl).
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@falfab Thanks for accepting my pull request! I applied the changes you requested. I also merged the two commits into one clean commit. Feel free to request any other changes. |
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Oct 18, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geomteries for the finger collision goeometries. The action server works fine when geometries are used.
rickstaa
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Oct 18, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geomteries for the finger collision goeometries. The action server works fine when geometries are used.
rickstaa
added a commit
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Oct 18, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
added a commit
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Oct 18, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
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Oct 20, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
added a commit
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Oct 20, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
m-elwin
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Oct 25, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
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Oct 28, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
falfab
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Nov 5, 2021
…kins-script-must-fail-when-internal to develop * commit 'f8506671ea911c35f6c5794d8d8a7c326f903f20': Modified checkgithistory to accept parameters and fixed typos in comment Checking github history sync in separate jenkins stage and removed unused dependency from dockerfile Add: bash script to check sync between local and public repos
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Nov 11, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
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Nov 22, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
added a commit
to rickstaa/franka_ros
that referenced
this pull request
Nov 23, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
rickstaa
added a commit
to rickstaa/franka_ros
that referenced
this pull request
Nov 23, 2021
This commit fixes a bug that was introduced by frankaemika#147. In frankaemika#147 the finger collision geometries were replaced by more accurate meshes. These more accurate messages however broke the 'gripper_action' action. This commit migrates back to using geometries for the finger collision geometries. The action server works fine when geometriesare used.
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This pull request improves the Gazebo collision geometries.
Old collision geometries
New collision geometries