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tubeGeometry
Wiki » Internal Components » Geometries » tubeGeometry
Creates a THREE.TubeGeometry
string
: Name for this geometry.
Default: ''
array of THREE.Vector3
: See THREE.Geometry#vertices.
Default: []
array of THREE.Color
: See THREE.Geometry#colors.
Default: []
array of (array of (array of THREE.Vector2))
: See THREE.Geometry#faceVertexUvs.
Default: []
array of THREE.Face3
: See THREE.Geometry#faces.
Default: []
bool
: See THREE.Geometry#dynamic.
Set to true if attribute buffers will need to change in runtime (using "dirty" flags).
Unless set to true internal typed arrays corresponding to buffers will be deleted once sent to GPU.
Default: false
THREE.Curve
required
: THREE.Curve - A path that inherits from the Curve base class.
number
: The number of segments that make up the tube, default is 64.
Default: 64
number
: The radius of the tube, default is 1.
Default: 1
number
: The number of segments that make up the cross-section, default is 8.
Default: 8
bool
: Is the tube open or closed, default is false.
Default: false
string
: The resource id of this object, only used if it is placed into resources.
Default: ''
This component can be added into <resources/>! See Resource Types for more information.
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