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Updates #51
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Merged
Updates #51
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Went with 67% at 5 units, as one assumes some chopping is needed.
* Update spike recipe. Now uses 1 chunk of steel: a survvior cannot possibly hammer out a spike from 2 steel pieces with only a rock and no welding equipment. Where does the second steel chunk go, anyway?
In one conversation path, Luo could not be recruited. Added the appropriate flag to the json to allow correct recruiting.
* One and only
Bionic name to object
Permit making candles from lard
Ammo name to object
Magazine name to object
bionic_item name to object
🍅 Add batch time to ketchup in recipe_food.json
Add purse to bride and ballroom dancer professions
Tweaked canning ratios for fruit, tomatoes, and liver
The Travis CI test using the sanitizers is *still* timing out sometimes, so disable the next-slowest test. This one should save about 90 seconds.
Made a test category so I didn't need to disable them individually.
Another test that's slow on a CI run that's sometimes taking too long.
* Add -Wlogical-op -Wrestrict These don't trigger anything in our code, but are useful gcc warnings to have enabled. * Remove redundant declarations * Remove unused macros * Fix format signedness * NULL -> nullptr * Guard dbg declaration in sounds.cpp * Enable a few more gcc warning options * Add -Wnon-virtual-dtor and virtual destructors This warning detects classes with virtual functions but a non-virtual destructor. Deleting instances through pointers whose type is such a class is undefined behaviour. I'm not certain whether any of the classes I've added the virtual destructors to here actually needed it, but there should be negligible performance impact, and it's a good warning to have enabled. * Remove -Wrestrict Turns out it's not actually supported by gcc 5.3.
fix laundromat
* Decreasing how many Zombie brides and priests there are. * Running JSON lint for the zombie brides JSON changes.
* Disable grenade_lethality test for sanitizer CI The Travis CI test using the sanitizers is *still* timing out sometimes, so disable the next-slowest test. This one should save about 90 seconds. * Disable all starve tests on clang sanitizer test Made a test category so I didn't need to disable them individually. * Disable vehicle efficiency on the gcc asan build Another test that's slow on a CI run that's sometimes taking too long.
Fix bug where crouching affects lighting
#37794) * Converting multi-cooker to another item when filled with dish. To prevent other crafting processes to touch it when it is cooking.
Include JSON formatting tool binary in release.
* container name to object, volume to string * Update data/json/items/containers.json Co-Authored-By: I-am-Erk <[email protected]> * Update data/json/items/tool/container.json Co-Authored-By: I-am-Erk <[email protected]> * Update data/json/items/containers.json Co-Authored-By: I-am-Erk <[email protected]> Co-authored-by: I-am-Erk <[email protected]>
This matches the savings in other chemical processes which refine liquids.
Ammo name to object
Gun name to object
Fix translation of vehicle owner
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Updating to current commits