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Decreasing how many Zombie brides and priests there are. #38291

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merged 2 commits into from
Feb 24, 2020

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TimPollard
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@TimPollard TimPollard commented Feb 24, 2020

Summary

SUMMARY: None

Purpose of change

I've been noticing a lot of wedding dresses on Zombies I've been killing, and checking the JSON it looks like Cassocks, Thawbs, and Haori where way over represented as well.

It used to be 5% of all Zombies (50% wearing women's clothing; 10% of those wearing wedding dresses)

Describe the solution

I've changed wedding dresses from 5% of all Zombies (50% female, 10% of those with wedding dresses) to 0.75% (50% female, 30% of those wearing dresses, 5% of those wearing wedding dresses). (Other dresses should be more common now to make up for it)

I've decreased the probability of cassocks, thawbs, and haori from 5% each (50% male, 10% of those wearing each of those) to 0.5% each (50% male, 1% for each of those outfits).

Describe alternatives you've considered

  • Leaving it alone, and making up some lore reason why massive numbers of women where running around in wedding dresses before they got turned into zombies.
  • Changing them even lower since that's probably more realistic, but I still like for some of the rarer clothes to appear on occasion, just not so often.

Testing

I debug spawned in a few hundred zombies, debug killed them, and checked that the numbers on the various clothing that I had tweaked seemed to be in the right ballpark.

Additional context

These rates are still higher than they really should be to be realistic, but they shouldn't be so noticeably silly.

Some back of the envelope calculations:

In the US there is 2.5m weddings a year apparently, or ~1.7% of the population (each wedding has two people), so around 0.005% of the population gets married any day. Even allowing for the wedding rate in mid-Spring to be double the average we're still looking at about 1000 times more zombie brides than is realistic in the old version or about 150 times more in the new version.

Cassocks:

There's about 40,000 Catholic priests in the US; we can double that to include various Monks, Orthodox, and smaller denominations, and we get 0.025% of the population that we could realistically expect to wear a Cassock, so they're still about 10x more common than realistic.

I'd suspect Thawbs and Haori would be much rarer than Cassocks as well.

@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map labels Feb 24, 2020
@ZhilkinSerg ZhilkinSerg merged commit 875d138 into CleverRaven:master Feb 24, 2020
@Mister-Cultist
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honestly it'd make sense to make special zombie types that spawn in churches that drop those items.

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Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact [JSON] Changes (can be) made in JSON Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
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3 participants