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[IDEA] super shuffle - read more #2

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resinate opened this issue Nov 4, 2019 · 1 comment
Open

[IDEA] super shuffle - read more #2

resinate opened this issue Nov 4, 2019 · 1 comment
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enhancement New feature or request

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@resinate
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resinate commented Nov 4, 2019

few buddies of mine came up with a really cool idea,
take all SMALL chests locations and all of gossip stone locations and mix them into a single pool and spawn them in world.

Roman971 pushed a commit that referenced this issue Nov 12, 2019
Fix Triforce Piece Text ID
@Roman971
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This might cause issues but it could be interesting. It's a subset of "actor randomization" which is something I planned on working on, although it's not really a priority at the moment.

@Roman971 Roman971 added the enhancement New feature or request label Nov 24, 2019
Roman971 pushed a commit that referenced this issue Jan 26, 2020
Roman971 pushed a commit that referenced this issue Jun 14, 2020
Roman971 pushed a commit that referenced this issue Sep 6, 2020
fenhl referenced this issue in fenhl/OoT-Randomizer Jan 3, 2022
Simplify code for individual-row note shuffle
Roman971 pushed a commit that referenced this issue Oct 21, 2022
Add Tooltip for Model Selection
engineer124 pushed a commit to engineer124/OoT-Randomizer that referenced this issue Jan 26, 2023
Disable bridge goals if Ganon's Castle is shuffled
Roman971 pushed a commit that referenced this issue Jun 25, 2023
Update fork to latest Dev
Roman971 pushed a commit that referenced this issue Jun 25, 2023
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