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Viro consistency #4061

Merged
merged 10 commits into from
Nov 14, 2024
Merged

Viro consistency #4061

merged 10 commits into from
Nov 14, 2024

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Gw0sty
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@Gw0sty Gw0sty commented Nov 1, 2024

About The Pull Request

Commits a few changes to bring a better consistency to virology. Whether in the department benefit or not.

  • Removes advanced parts from station holomaps
  • Gives virologists a roundstart syringe and science goggles
  • Gives missing maps a virology chemical fridge
  • Adds sterile gloves to vendor.
  • Edits vox of 'pathology' and pathologists' to reflect what is said actaully said, that being 'virology' and 'virologists'

Why It's Good For The Game

Why the holomaps?

To snitch the biggest virology secret holomaps are the holy grail of making a quick disease. Breaking a single holomap apart gives Three t4 scanners. Enough to upgrade their scanner and incubator. Providing four times disease speed compared to round start rather early. This seriously nerfs virology to be frank, and closes one of the biggest knowledge gaps between veterans and newer pathologists.
Also it means less random machine frames.

Roundstart equipment

Virology can vary heavily map to map and big influence on each one is if they are given a pair of science goggles. And how many. Typically ranging from, none. To two pairs. Which is problematic. If chemists can get science goggles roundstart I see no issue with giving virologists science goggles when its the only way to see pathogenic clouds. And syringe is nice QOL saying you have to draw alot of blood whether from mice or people.

Virology chemical fridges

These fridges contain all the regrants needed for Virus rations and Sucrose Agar. Very helpful chems for their line of work, raising virus symptom chance and strength. The only way to give consistency here is to either give them their fridge, or pharmacy access. I'm sure this is the safer answer.

Changelog

🆑
add: Pathologists are given science goggles and a syringe in their roundstart equipment.
add: Added virology chemical fridges to several maps
qol: Added Gloves to the Virology vendor.
fix: Adjusted vox to reflect what is said for two virology related lines.
balance: Removed advanced parts from holomaps so they will stop being harvested by said virologists.
/:cl:

One of the biggest skill gaps between vetran viros and new viros is knowing abuot these things. Knowing about this can make your work go 4 Times faster than normal and increased chances of genetic varients. (What makes good dieases actually craz)
Giving pathologists consistent equipment is great for understanding where they lay on the scale of things. As before they are very map-dependent, having two, one, or even none science goggles. Which dormants is kinda the expected way to find virus's to my understanding.

Syringes as given in tribute to that idea.

And if you take signer it completely deletes your gloves. Which is needed if you get a touch disease. So giving it to vendor is a healthy choice.
Healthy starting points leads to consistent end points
@ThePooba ThePooba merged commit ea9e474 into Monkestation:master Nov 14, 2024
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github-actions bot added a commit that referenced this pull request Nov 14, 2024
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2 participants