0.6.64 (2020-12-19)
- Another try at calculating skill totals. (10b53e2)
- Seems to work reasonably well with Foundry 0.7.9 (9be067d)
0.6.63 (2020-12-19)
- The various roll modes for skill rolls (public, self, etc) broke a couple of releases ago. Hopefully this fixes it. (dbb4c9d)
0.6.62 (2020-12-19)
- Courtesy of @marvin9257#8916 a number of tables from Cepheus Engine and Cepheus Light have been added as Journal entries. (Especially suitable for use with the excellent https://foundryvtt.com/packages/gm-screen/ module.) (9e17554)
0.6.61 (2020-12-12)
- Damage to all characteristics should now be handled. (caeaaf1)
0.6.60 (2020-12-10)
- Calculate total for skills again (e44fb67)
0.6.59 (2020-12-08)
- Add two commas. No more. No less. (28d47d6)
0.6.58 (2020-12-06)
0.6.57 (2020-12-06)
0.6.56 (2020-12-05)
- Altered the layout a bit so the German characteristics fit. (9bcaf19)
0.6.55 (2020-12-05)
- Adds a separate file for the cover, produced using https://zhodani.space/stuff/lbb-covers/ (5cd85c6)
0.6.54 (2020-12-04)
- Support for Manifest+, adds screenshot (also used as cover) and icon. (1970cd5)
0.6.53 (2020-12-04)
- Indicate compatibility with Foundry 0.7.8 (7b802e4)
0.6.52 (2020-11-18)
- Added German translation from Rico M (434cf21)
0.6.51 (2020-11-14)
- Set to compatible with 0.7.7. Update some dependencies. (0f3f1f2)
0.6.50 (2020-11-10)
- Start showing rolled damage again. (ca73ce3)
0.6.49 (2020-11-08)
- Change 'other modifiers' to a text field to avoid invisible text. (4f93765)
- Change 'other modifiers' to a text field to avoid invisible text. (f643ef8)
- Change 'other modifiers' to a text field to avoid invisible text. (a901dc4)
- Change 'other modifiers' to a text field to avoid invisible text. (2002cc2)
- Change 'other modifiers' to a text field to avoid invisible text. (87f3655)
0.6.48 (2020-11-08)
- UI changes from Kevin (0f5d939)
0.6.47 (2020-11-07)
- Rebuilds a lot of the internals for skill rolls etc. Preparation for issue 86, 120, 168. (28e059d)
0.6.46 (2020-11-07)
- Indicate compatibility with Foundry 0.7.6. (0015e60)
0.6.45 (2020-11-06)
- Seems the ability to drag items to characters had quietly broken, the fix for that also made it possible to again sort items and skills by dragging and dropping them. (7393055)
0.6.44 (2020-11-06)
- Fixes a dice roll bug @marvin9257 found. (Basically, it sometimes double-counted the difficulty.) (0e50dff)
0.6.43 (2020-11-01)
- Makes it possible to set a default difficulty for skills. Defaults to Average. (40d1a41), closes #155
0.6.42 (2020-10-31)
- Courtesy of @marvin9257, a compendium with 2e-skills (d7cb14b), closes #132
0.6.41 (2020-10-30)
- More Spanish translations. Added translations for item types to English and Swedish. (3c6b2a1)
0.6.40 (2020-10-27)
- Switch to use checked/unchecked rather than true/false in the setting hints. (5463ab8)
0.6.39 (2020-10-25)
- Updated stylesheet for v0.7x (76efb5f)
0.6.38 (2020-10-18)
- Forgot to add science.svg (a6b1773)
- Updated README.md to claim compatibility with Cepheus Light and Cepheus Faster Than Light. (8af9ff9)
- Various skill and roll-related fixes: (b82ea31)
0.6.37 (2020-10-18)
- Courtesy of marvin9257: Full compendiums for Cepheus FTL, added Psionics compendium for Cepheus Light, updated skills and weapons for Cepheus Light. (1deee92)
0.6.36 (2020-10-14)
- Add system setting to show experimental features. (6bede4e)
- Damage for Unarmed was wrong. (86bda68)
- Replaces overly long damage formulas with (...) on the character sheet's weapon list. You can still do the dice roll, and see the full formula by editing the weapon. (e0e89fe)
0.6.35 (2020-10-11)
- Set the proper type on ce-light-robots.db, robots are characters, not items. (46afd83)
0.6.34 (2020-10-11)
0.6.33 (2020-10-10)
- Refixes damage update and handles damage from previous migration by showing an error message with what could be done to fix it. (9359924)
0.6.32 (2020-10-04)
- css changes from kevin (e2e3357)
0.6.31 (2020-10-03)
- Reverts changes from previous version. (c391715)
0.6.30 (2020-10-03)
- Fixed skill characteristic modifiers not updating when characters take damage. Includes migration that adds a localization string: (36061b4)
0.6.29 (2020-09-27)
- Hide the cepheus-only fields on the weapon sheet by default, with a setting each to show them. Turn recoil into a dropdown (should be a checkbox, but I couldn't get that to behave, so went with a two value dropdown instead.) Clean up of settings. Adds several i18n keys. (cc25a04)
0.6.28 (2020-09-21)
- Infinite hits calculation changed to only start calculating once an actor actually has taken damage, until then the bar is empty. (c3e1674)
0.6.27 (2020-09-20)
- Css changes and a typo fix from Kevin. (5801c16)
0.6.26 (2020-09-20)
- Rolls back the price change. (799a72c)
0.6.25 (2020-09-20)
- Add a weapon compendium with the SRD weapons for Cepheus Engine (excluding heavy weapons like explosives and grenade launchers). (be5e558)
0.6.24 (2020-09-19)
- Adds the cepheus engine skill list to the compendium 'ce skills'. Also adds a few hidden fields (as in, not on any item sheet) that I think will be needed later, but that right now have no system support. (9387898)
0.6.23 (2020-09-19)
- All item sheets should have description and shortDescription on them, including skills (for which I added a migration). (d2022aa)
0.6.22 (2020-09-19)
- Hopefully this should fix the issue with disappearing item skills and skill modifiers. It also makes it less likely that future migrations mess things up. (3334e23)
0.6.21 (2020-09-19)
0.6.20 (2020-09-18)
0.6.19 (2020-09-17)
- Minor gui fix (increase a dropdown width), more Spanish localization, and some general localization fixes. (2092837)
0.6.18 (2020-09-17)
- Added localization for system settings. (f76e2cd)
0.6.17 (2020-09-15)
- Updated Spanish translation. (64c7db6)
0.6.16 (2020-09-15)
- The threshold for rolling damage is now effect >= 0. Automatic damage rolling now also works if effectOrTotal is false. And you can again just roll damage by clicking the formula in the damage column on an actor's weapon (efede0d)
0.6.15 (2020-09-15)
- Fixes issue #102, fixes #62. Support for linking items to skills, and making skill rolls using the item (modified by the 'skill modifier' that can now be set permanently on items.) (0b3b2d8)
0.6.14 (2020-09-14)
0.6.13 (2020-09-12)
0.6.12 (2020-09-12)
- Fixes #106, setting initiative correctly and not showing decimals. Also fixes some typos and localization problems. (9545805)
0.6.11 (2020-09-11)
- Adds the range field to the weapon sheet. (f3cae4b)
0.6.10 (2020-09-11)
- Fixes another bug with Ship's Locker. Also, internal cleanup of item sheets, leading to some of the layout changing. (cc4706e)
0.6.9 (2020-09-11)
- Fixes issue #101, migrating items that are on an actor. Also fixes bug that made the Ship's Locker not work. (d656741)
0.6.8 (2020-09-09)
0.6.7 (2020-09-09)
- Fixed the font bug for Mac users, change the font to a free one and adjusted the CSS files accordingly. (Kevin) (001bb7d)
0.6.6 (2020-09-08)
- Fixes and additions (389d27e)
0.6.5 (2020-09-04)
- Improved handling of system data version a bit, by settings a better default than 0. (61d75cc)
0.6.4 (2020-09-03)
0.6.3 (2020-09-02)
0.6.2 (2020-09-02)
0.6.1 (2020-09-02)
0.6.0 (2020-08-31)
- Issue #66 Support translating the system to other languages (excluding compendiums, as we have none). Added quick and dirty Swedish translation as an example. (78bc9f8)
0.5.2 (2020-08-30)
- Make raw characteristic rolls work again. (ad9e558)
0.5.1 (2020-08-30)
- Embarrassing bug on the skill roll dialog meaning only the first skill worked. Also set Average difficulty and Normal roll type as defaults. (c61cf40)
0.5.0 (2020-08-30)
0.4.5 (2020-08-29)
- Entered text into wrong field... (de3b2c9)
0.4.4 (2020-08-29)
- Change the system.json title to match the one to be used in the release. (4fc1268)
0.4.3 (2020-08-29)
- Cutting and pasting is difficult. Apparently... (fe38e9a)
0.4.2 (2020-08-29)
- Entered the wrong description... (92c6c26)
0.4.1 (2020-08-29)
- Updated the system description after a discussion with Kevin. (557a0c3)
0.4.0 (2020-08-29)
- Squashed, rebased, merged in changes from Kevin, tested that nothing seems to have broken. (b437cdf), closes #43
0.3.18 (2020-08-23)
- Cut and paste error (65cab91)
0.3.17 (2020-08-23)
0.3.16 (2020-08-23)
- Removed todo from system.json (dd25074)
0.3.15 (2020-08-22)
- Cascade works better, still only on animals skill. (c7ff0f8)
- Item page fixed and styled, Info page broken (13d2aa2)
- Made max skill level into a system setting (default 9). (a397de7)
- Set up all skills for cascade, but still buggy. (db430ec)
- Support for cascade skills (only Animals so far, will add for all soon) (74102ed)
0.3.14 (2020-08-22)
- Set up all skills for cascade, but still buggy. (39af597)
0.3.13 (2020-08-22)
- Cascade works better, still only on animals skill. (33ee24b)
0.3.12 (2020-08-22)
- Made max skill level into a system setting (default 9). (ec3914d)
- Support for cascade skills (only Animals so far, will add for all soon) (b21ea51)
0.3.11 (2020-08-22)
- Misspelled variable. (45e1c69)
0.3.10 (2020-08-21)
- Info tab visible again. Skill roll shows skill again. Fixed a lot of warnings. (aa46fe9)
0.3.9 (2020-08-21)
- Fixed differences between versions (2d0f1e8)
- Fixed differences between versions (fbd2c96)
- Funky item page stuff (fcf3004)
- Item page fixed and styled, Info page broken (1a7be64)
- Item page fixed and styled, Info page broken (3271bdb)
0.3.8 (2020-08-20)
- Hid the 'Add item' button for now as it doesn't work. (5772f9c)
0.3.7 (2020-08-20)
- Make info visible, with an oh so very perfect layout. :) (0b58761)
0.3.6 (2020-08-20)
- Added more Chatlog changes, previously forgotten (0b68e45)
- Added total (skill+mod) near dice, added CSS styling to finish skill list (a3c6340)
- Layout, CSS fixes and chatlog CSS (678dad3)
- Several fixes. (de9da1d)
0.3.5 (2020-08-20)
- Add Rob as author. (d8a7cfd)
0.3.4 (2020-08-19)
- Several fixes. (38d789f)
0.3.3 (2020-08-19)
- Set the intentionally wrong default characteristic of strength for all skills. (e4c5c77)
0.3.3 (2020-08-19)
- Skill modifiers and option default jumps fixed so happy! (5ddc84b)
0.3.2 (2020-08-18)
- Removed read only, attempts to fix drop-down (2420161)
0.3.1 (2020-08-18)
- Removed read only, attempts to fix drop-down (a52c66c)
0.3.0 (2020-08-18)
- Add forgotten dice icon from Kevin. (eb65fca)
- Add support for different modifiers for characteristic value of 0. (1c3f4a7)
- Added setting for naming advantage/disadvantage. But, mostly to force a rerelease now that npmjs.com is supposedly up again. (407803c)
- Added settings for what bonus/penalty to give for each time increment in a task (not currently used). (163e692)
- Another pointless change. (dafbdf3)
- Change name of 'Personal Info' tab to just 'Info' (f75ca78)
- CSS changes from Kevin's fork. (d8c0e7f)
- Css fixes from Kevin. (3937c23)
- Fixing warnings. (61814bd)
- Hardcode dex for skill rolls (really, start of support for choice of characteristic for skill rolls) (2749a29)
- Load background image from css. (1c4f7c4)
- Maybe switching to npm install instead of npm ci will work? (d70d7d1)
- Minor cleanup (mostly as a test of branch protection for master) (0b8c414)
- More changes from Kevin's fork. (eb61fb1)
- More css fixes from Kevin (8674f46)
- One can now roll characteristics by clicking on the characteristic name (f3095a3)
- Pointless commit to force rebuild, https://status.npmjs.org/ says their site works again. (a1b771b)
- Pointless commit to force rebuild. (3058493)
- Reformatting all files (using the current settings) (f638f17)
- Remove the UCF tab, it should be available from a button somewhere, and doesn't work well yet. Fix some documentation. (fcf7f3f)
- Several problems with the character sheet (mainly pointing at the wrong field) (cb53457)
- Style changes from kevin. (a5730fc)
- Style changes from Kevin. (186d587)
- Switching back to npm ci, the problem is that npmjs.com isn't stable right now. (ce8d1c9)
- Turn off bundling for now, hopefully this makes it easier for Kevin to work. (a91bdb3)
- Wrong actor type (a9a13f8)
- Switched to Kevin's/Rob's way of doing things. (047859b)
0.3.2 (2020-08-16)
- Hardcode dex for skill rolls (really, start of support for choice of characteristic for skill rolls) (2749a29)
- Turn off bundling for now, hopefully this makes it easier for Kevin to work. (a91bdb3)
0.3.1 (2020-08-16)
- Wrong actor type (a9a13f8)
0.3.0 (2020-08-16)
- Switched to Kevin's/Rob's way of doing things. (047859b)
0.2.22 (2020-08-08)
- CSS changes from Kevin's fork. (d8c0e7f)
0.2.21 (2020-08-07)
- Reformatting all files (using the current settings) (f638f17)
0.2.20 (2020-08-07)
- Add forgotten dice icon from Kevin. (eb65fca)
0.2.19 (2020-08-07)
- More changes from Kevin's fork. (eb61fb1)
0.2.18 (2020-08-07)
- Style changes from Kevin. (186d587)
0.2.17 (2020-08-06)
- Load background image from css. (1c4f7c4)
0.2.16 (2020-08-06)
- More css fixes from Kevin (8674f46)
0.2.15 (2020-08-06)
- Style changes from kevin. (a5730fc)
0.2.14 (2020-08-06)
- Add support for different modifiers for characteristic value of 0. (1c3f4a7)
- Added setting for naming advantage/disadvantage. But, mostly to force a rerelease now that npmjs.com is supposedly up again. (407803c)
- Added settings for what bonus/penalty to give for each time increment in a task (not currently used). (163e692)
- Another pointless change. (dafbdf3)
- Fixing warnings. (61814bd)
- Maybe switching to npm install instead of npm ci will work? (d70d7d1)
- Minor cleanup (mostly as a test of branch protection for master) (0b8c414)
- Pointless commit to force rebuild, https://status.npmjs.org/ says their site works again. (a1b771b)
- Pointless commit to force rebuild. (3058493)
- Remove the UCF tab, it should be available from a button somewhere, and doesn't work well yet. Fix some documentation. (fcf7f3f)
- Switching back to npm ci, the problem is that npmjs.com isn't stable right now. (ce8d1c9)
0.2.13 (2020-08-05)
0.2.12 (2020-08-05)
- Several problems with the character sheet (mainly pointing at the wrong field) (cb53457)
0.2.11 (2020-08-05)
- One can now roll characteristics by clicking on the characteristic name (f3095a3)
0.2.10 (2020-08-05)
- Fixed cut and paste that broke psi modifier. (0454664)
0.2.9 (2020-08-05)
- Added Kevin's CSS/Template changes (554b4c3)
0.2.8 (2020-08-04)
- Forgot psi damage. (58ef6a9)
- Replace some sample data with data from template. Still doesn't work. (3d1d0da)
0.2.7 (2020-08-04)
- Make the release script executable at the new location... (64bc0e7)
- Working on adding css and graphics from Kevin. (41719bb)
0.2.6 (2020-07-26)
- Show actor skills, not data items in skills list. Not sure this is the way I want to go, need to read up on the data model. (f44fe27)
0.2.5 (2020-07-25)
- Made characterstics editable, calculate current value and mod as damage (and value, which really should be locked for edit by default) change. Added dropdown for skill level (still called value, should probably change that.) (5a6c54d)
0.2.4 (2020-07-22)
- Skill rolls now support difficulty and 'roll type' (e.g. advantage/disadvantage, 3d6kh2/3d6kl2) (c25ccee)
0.2.3 (2020-07-21)
- Skills can now be rolled, with the selected characteristic's modifier. Not pretty, but it works. (1a27f1b)
0.2.2 (2020-07-21)
- Fixed drag and drop of skills, had broken it while messing around with _onDrop earlier, commented that out for now, wasn't anywhere near complete anyway. (34858ad)
0.2.1 (2020-07-20)
- Cleaning up, working on skills, fixing messed up template (f236f44)
0.2.0 (2020-07-19)
- Another new (old) direction, this time with some help incoming. (6e5f7af)
0.1.16 (2020-07-10)
- Most things show up on the sheet, but it turns out radios are real wonky in foundry right now. (df6fdb8)
- Removing unused stuff as I'm heading in a new direction. (01af0e8)
- Updated ts-loader, removed bogus tsconfig.json setting. (c809312)
0.1.15 (2020-07-05)
- CE and it's predecessor uses different modifier for characteristic value of 0, use CE modifier for now, make into an option later. (269e383)
0.1.14 (2020-07-05)
- Exception on empty skill list. Wrong names for new tabs. (e243fe6)
0.1.13 (2020-07-04)
- Characteristics and mods visible. Ugly, but visible. (94ffd9c)
- turn off bars as I don't know what to show in them anyway. (507786e)
0.1.12 (2020-07-02)
- Fix one problem, cause another. (8670bc6)
0.1.11 (2020-07-02)
- Another bad path fixed, commented out code that doesn't work. (c4e2140)
0.1.10 (2020-07-02)
0.1.9 (2020-07-02)
- wrong sheet name (3db1fff)
0.1.8 (2020-07-02)
- reformat and fix some sheet warnings (75f21a7)
0.1.7 (2020-07-02)
- No idea where npm got typescript 3.9.6 from, but it's not officially released, so reverting. (a925a9e)
- Working on template.json and actor.ts. (ff825be)
0.1.6 (2020-07-01)
0.1.5 (2020-07-01)
- Hopefully fixed the zip file problems (27c469c)
0.1.4 (2020-07-01)
- Assorted cleanup, added text to licenses and README.md. Filled out template.json a bit. (b67eb48)
- Hacked the package-lock.json so that the low severity vulnerability found by npm audit goes away. (0cb6271)
- Make release ignore if zip is not updated. (b4cbec5)
- Remove todo workflow I was playing around with. (a800ea5)
- scss > styles (0ca6bfe)
0.1.3 (2020-06-29)
- Cleaning up dependencies a bit. (c850a58)
0.1.2 (2020-06-29)
- Well, you could update. Albeit not to the latest version. Kind of. Maybe this ugly hack will make it possible? (a8c29d4)
- Welp, that broke the build, so: (cf23010)
0.1.1 (2020-06-29)
- Now you can even update the system. (2ef4fda)
0.1.0 (2020-06-29)
- The automatic releases work, and the system is installable. Useless, but installable. (00fd256)
0.0.12 (2020-06-29)
- npm install after I've updated the package.json file. (daddd47)
0.0.11 (2020-06-29)
- Use default configuration for @semantic-release/git to make sure all changed files are committed. Separate install and build steps again. (ca20c47)
0.0.10 (2020-06-29)
- actions/checkout@v2 defaults to not checkout submodules... (929701c)
- Actually do build in the release, not just install... (1d9aa4b)
- Just flailing around, really. (c5d325a)
- npm install rather than ci, fix paths, and commit package-lock.json (fb51042)
- Trying npm install and npm run build in same step (2a14a0a)
- Use submodules in both steps that checkout... (889d6c2)
0.0.9 (2020-06-29)
- Now to get the zip file into the release, with a better name. (44b9a5d)
0.0.8 (2020-06-29)
- Sigh. If this doesn't work I guess I'll have to read the documentation... (349bea9)
0.0.7 (2020-06-29)
- Fix even more release problems. (a8a3407)
0.0.6 (2020-06-29)
- Fix yet another release problem. (76ff822)
0.0.5 (2020-06-29)
- Assorted hacking to make it work less bad (36ff159)
- Fix another release problem. (7e2ca4c)
- Fix one release problem (86db09f)
0.0.4 (2020-06-28)
- revert changes from when playing around with sheets. (ff7f5ae)
0.0.3 (2020-06-28)
- Another attempt at fixing package.json and system.json (9c76efb)
0.0.2 (2020-06-28)
- Set myself as author (0a30375)
- (@xdy) Initial version of, well, everything. Or, more accurately, nothing yet.
- (@xdy) Inital version of, well, everything. Or, more accurately, nothing yet.
- (@xdy) None so far...
- (@xdy) Inital version of, well, everything. Or, more accurately, nothing yet.