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Sprint 10

kamilababayeva edited this page May 13, 2022 · 8 revisions

Arda:

This week I encountered a very unfortunate issue, for some reason all my app broke on Android Studio while it was still working on the emulator. This caused me to discard all of my progress of about 1h of coding, took me an extra 20m to make up for it (AS was still complaining even though all my changes were changed to comments, had to git reset). Apart from that, most of my time this week was spent understanding some interactions between different game managers and classes so that I could implement the offline mode. As some changes I made are dependent on those that I have yet to finish, most of my code is commented.

I encountered an issue with the CI that my other teammates have also encountered from what I've heard.

Laurynas:

This week I had a lot of issues with the CI with some tests failing on the CI and failing locally, I had no idea why did happen and had to resort to commenting those tests out. I implemented change profile picture but due to CI problems this took way too long and I was not able to finish my task. I was pretty bad this week and I won't use the CI as an excuse. I should've done more.

Next week I'll redeem myself.

Maxime:

This week I've spent a lot of time reworking some test to make them more stable. Meaning changing their order of execution, refactoring their size and so on. I've also reworked intent fireing to regroup them into a generic function.

I've exprerienced many issues with the CI and test that I didn't even touch were failing.

Kamila:

I have successfully finished my tasks for this week. I have did the changes in the UI: navigation bar for the app, and the intenal changes: mocking, fixing layouts and tests. The tasks took more time than expected, especially fragments since I needed to learn how they operate.

I have not encountered any severe issues, all was good.

Margaux:

I finished all my tasks this week, making sure to start them as early as possible to plan for the likely CI issues. Adding the album artwork on the Buzzer Game's answer card and the score to the Typing Game UI was easy and went smoothly. My other tasks (score tie management, GameManager refactoring, and improving the Buzzer Game's coverage) were more challenging but also very fun! However, I had to make a lot of unrelated changes to avoid the CI failing random tests, which took a lot of time.

All in all, although I experienced some very frustrating CI issues, I am happy with my organisation and work for this week.

Jiabao:

I finished all my tasks except the mocking API call, I have already worked more than 5h on it, but haven't managed to make it works yet, I will continue in the next sprint. My other tasks went more or less smoothly, even though some were harder than I thought, and took me more time than planned, but I was happy that I finished them.

Overall team:

This week the team worked a lot on the internal fixes/changes: improving test, refactoring code, fixing some bugs. There were improvements in the user interface: better profile info, better navigation in the app, ability to change the profile picture. Team encountered problems with CI, some unstable tests started failing even though they were okay before. We managed to fix the problems, but it took a lot of time for each of us.

All in all, I think we improved the application and worked well this week.

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